Black Mage Equipment Guide by Eclipstic
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Revision as of 07:49, July 2, 2009
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| This article is a personal guide. Information expressed in this guide is one player's opinion and may be more opinion than fact. Strategies and information contained herein may not work for everyone. No non-minor changes should be made without consulting the author. Changes or questions should be discussed on the talk page. | ||
- Guide written by
- Eclipstic
- Server
- Diabolos
This guide contains gear choices for the aspiring Black Mage. I am aware that there are
many other choices suitable for the job at given levels. What i have picked out are the ones
that are most noteworthy only. That is, they will allow the player to do the best job possible.
Also, most BLM gear below 30 is very standard and there's nothing special about it. So those
will have to be chosen at the player's discretion.
Contents |
Main Weapons
Low level INT boosts are great. these stat boosting wands will last you all the way to elemental staves.
A wonderful tool for healing MP. It drops from the low level Notorious Monster Nunyenunc in West Sarutabaruta.
These are the backbone of the black mage. Macroing these in with spells of the same element can be a huge help in spell resistance. High quality staves have additional accuracy and potency that can make them very desirable. I personally, would only reccommend HQ Thunder, Ice, and Dark staves as they are the most used and most helpful in Stun, Sleep, Drain, Aspir, and of course can make the world of difference in ice and thunder magic (which is typically the most devastating).
Mainly used for stoneskin purposes due to the MND boost. Also useful for elemental debuffs (Eg. Shock, Frost) due to the damage over time effect & potency are influenced by the caster's INT. (Capping at 150INT at 8 damage/tick, -13 to applicable stat)
Nice for Drain/Aspir in Dynamis, Apollyon Limbus, and Einherjar cause of the permanent double dark weather in those zones.
Sub weapon
Helpful for a little addtional mp.
- Elemental grips
Just like elemental staves, grips have added accuracy to the matching element and in this case,
+20 mp. Ice/Thunder/Dark grips are the most used. I would just stay with those because face it,
who really wants another whole set of grips to go with each staff.
Ranged weapon
Gotta start somewhere, eh?
An extra 2 INT at Lv. 30 for the little ball of hate, the Tarutaru only.
Head
For a cheap extra boost, the +1 has 1 extra INT.
If you didn't buy the Seer's crown +1, this is a winner with 2 INT plus 1 Hmp.
The first REAL head piece for BLM. Extra mp, extra INT and -4 enmity to boot. What more can you ask for.
More free Hmp gear and the +2 Magic Atk Bonus is nice for AM/AMII.
Packs the most INT for the head slot.
Big enfeebling boost for when u need those sleeps the most. HQ has +12 enfeebling magic skill.
For those that are desperate for mp, this is a good way to do it.
This is the best head piece u can acquire as BLM, only using the AFv2 hat for HNM.
A very nice piece for HNM. Extra elemental skill = less resists. Again, more enfeebling magic for crowd control.
Neck
More Hmp gear to go with that Clear Mind IV.
A must have for any black mage.
Optional piece for Drain and Aspir.
zzzzzzzzz
Obtained from the forced pop NM Golden-Tongued Culberry in Pso'Xja.
Magic Attack Bonus +8; Equip Elemental Torque or a INT Neckpiece when your MP above 51% afterast
Highest INT boost on a Neckpiece
Earrings
For those of you solo BLM, this is a priceless piece for your sleeps.
In the Labyrinth of Onzozo, Mysticmaker Profblix drops this.
Obtained through the Automaton Assault ENM. This is for Elvaan only.
Also a reward of Automaton Assault. For the Galka.
+1 yields an extra 1 INT.
Reward from the completion of the BCNM - Divine Might.
Reward from the completion of the BCNM - Apocalypse Nigh.
You must have Sea access and 75 Ancient Beastcoins to achieve this.
Infamous drop from the Jailer of Love. Watch out for AV afterward.
Body
Even though it doesn't have any INT, this is a pretty standard Hmp piece that will last up until you can get a Shaman's Cloak.
Galka RSE is amazing for BLM, eh?
At 55, a good piece in place of the Shaman's Cloak, can let you use a head piece too.
the HQ gives +1 INT. Also very handy for hpdown gear (if going for activating Sorcerer's Ring) Unequip for Stoneskin
An all around good cloak, but it will take out your head gear. I personally used this cloak all the way to 71, since the AF hat does not provide elemental skill, but only INT. As a solo blm from 37-75, skill was extremely important. However, if you manage to party your way up, the 3 bodies above are worth wearing a headpiece as long as your life is not dependent on resists. Combine with Seer's Crown +1/Wizard's Petasos Mindi
Macro this in for all your enfeebling needs.
Yay! Refresh This replaces the Shaman's cloak. If you're not worried about resists, at least idle in this for the refresh.
Your Lv. 71! Bask in the massive INT of Errant / Mahatma. Pairing this with the AF hat is an awesome combo. A nuking staple for 71-72, good stoneskin macro piece, and unless you have the Oracle's, use the Houppelande for Hmp.
This can effectively/debatably replace for Houpplande (unless using with stoneskin macro) AND a Igqira Weskit. (There is alot of debate about Magic Acc vs. Elemental Skill.) Drops from a Tier IV ZNM Sarameya in Mount Zhayolm.
Unless you have can snag Oracle's or a Morrigan's Robe, you will never need another body for nukes.
Get this if you want the rights to say "I took down the pony". Other than that, its a nice piece, but not the best for this slot due to you can't wear headgear with it.
This will replace your Black Cloak as your standard refresh piece.
An extremely nice +1 Artifact that, with +5 Hmp, can replace your Houpplande. Plus, an extra 2 Enfeebling is icing on the cake.
Refresh piece, plain and simple. If you're on the run in between places, this is great.
Best Drain/Aspir Body
Arguably the best nuking piece, obtained from Salvage. Replaces your Sorcerer's Coat for Refresh. Keep your Weskit around for high-resistance mobs.
Excellent idle piece with Refresh, Magic Defense Bonus, and Converts HP to MP for triggering your Sorcerer's Ring latent (however, there are cheaper methods to obtain this). Difficult to obtain and more work than its worth for most without an HNM shell.
Hands
From a forced spawn NM funguar Mycophile in Carpenter's Landing
I think SE is trying to say something...
For the female and male Elvaan respectively.
These are worth getting +1 for.
These drop from an array of BCNMs.
Just...awesome. You will never get tired of these. +15 skill is the biggest boost for this slot.
- Pro/Cons of Lv. 62 RSE
The Marine, Wood, and Dune pieces have huge MP boosts as well as 2-4 INT. You will be trading skill for MP/INT so if resists aren't as issue, these are great.
- Elvaan
- Galka
- Hume
If you're not going to have Zenith Mitts, pair these w/ the cobra feet and you'll get a partial set bonus. You can pick these up in Windurst Waters (S) from the guard just inside town for 50,000 Allied notes or 75,000 if you're from another nation.
These gloves are dropped by Bloodlapper in Meriphataud Mountains (S), forced spawned using Gnat Pellets. They are a decent alternative to Yigit and Zenith mitts due to the MAB+5.
Nice to have for Magic bursts and Drain/Aspir.
Another alternative if you don't have zenith. 20,000 Points in Mamool Ja Training Grounds will get you these.
Available via the big turtle in the sky, Genbu. Trade the Aquarian Abjuration: Hands and the Cursed Mitts to Alphollon C Meriard in the Northern San d'Orian cathedral to remove the curse.
These give a bonus 3 INT in addition to the standard +15 elemental. Icing on the cake.
These would probably allow you to combine your Zenith mitts and AF hands. However, these are horribly expensive to obtain. It's up to you.
Packs an extra +2 dark magic skill for Drain/Aspir.
Rings
The best ring you can get for blm. Reward for completing the CoP storyline.
The latent is a bit tricky (<=75%HP and <100% TP) but can be achieved fairly easy with the right macros to
adjust hp.
These tend to run a lot cheaper than genius rings, sell em off and buy these or shell out for the next step.
The end all, be all of INT rings with the Tamas ring.
Einherjar gold. 15,000 Ampoules.
Back
There really are no capes for BLM that stand out until 32.
If you're lucky enough to be part of static Einherjar.
Obtained by trading a Vice of Antipathy dropped by Ix'aern (MNK) to Meret in Tavnazian Safehold.
Not much to say about this, get it if you can.
Waist
Hmp piece.
Hmp piece.
- RSE
- Galka
Galka yet again reaping benefits of RSE.
- Elvaan
- Hume
- Mithra
For those starting to show significant damage and hate pulling abilities, maybe some -enmity is in order. Plus a nice INT boost.
- Lv. 70 RSE Ropes
- Galka
- Elvaan
- Mithra
- Hume
This has more INT than any other belt.
Big mp boost for those first spells as well as 2Hmp.
Magic Critical Hit Rate seems to be 10MAB.
- Elemental Obis
When the day rolls around that matches the obi, you cannot beat these. Obtained through the quest In the Name of Science. Get the others if you like, but space is invaluable.
Good balance of MP, INT and -enmity. if the Lv. 70 RSE belts aren't for you and u can't get Afv2 belt, this is a good choice. Penitent's Rope is almost always going to be better than this, and you can wear it 15 levels earlier.
Legs
The only RSE that is BLM worthy ...you guessed it, Galka.
Very nice Drain/Aspir piece.
A nice elemental skill and bridging piece until Mahatma/Jet Seraweels.
I'm going to lump these in together because i think its one or the other. If you don't go with HQ Errant, i would get the Seraweels. They drop from Jaded Jody in Wajaom Woodlands.
Pure macro piece for nukes that match the element of the day.
Godly for those with lots of money. For the rest of us, just a dream.
Feet
I recall these being stupid expensive because of how much Garrison sucks.
These are obtainable via Treasure Casket in Rolanberry Fields. Very nice for lv. 25.
- RSE
- Hume
I used these all the way till Rostrum Pumps.
- Galka
I know, right?
- Elvaan
These are obtained by doing the quest following the Mhaura mannequin quest. If you don't already have a mannequin, this may be too much hassle.
- Lv. 62 RSE Feet
- Mithra
- Elvaan
- Galka
(See Cobra Gloves above)
Best shoes for your nuking setup. Equip Goliard (if you have them) for your Elemental Magic Skill Setup.
Obtained with 20,000 Lebros Cavern Assault Points.
These are great, but extremely hard to come by because the Abjuration only drops from King Behemoth, Fafnir, and Odin. Good luck to ya.
A very fun fight in Attohwa Chasm. You get to spawn one mob that spawns another mob that finally drops your junk. Feeler Antlion is spawned by trading an Antlion Trap. the Feeler will spawn Alastor Antlion, which drops your pumps.
One of the best feet for BLM. Drops in Nyzul Isle assault from the floor 20 boss.
Obtained through Salvage. Great for Stoneskin, otherwise Yigit and Goliard will fare better unless you have the full Morrigan's Robe Set for the set Magic Attack Bonus.

































































































































