Outpost Teleportation
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* The region is under control of your Home Nation. |
* The region is under control of your Home Nation. |
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| - | ==Special Teleportation Service: Oldton Movalpolos== |
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| - | The Goblin [[Outpost Vendor]] [[Bartabaq]] at [[Oldton Movalpolos]] offers a teleportation service for all characters to your Allegiance Outpost Teleport NPC without any supplies quest. There is no known way to teleport from a city to Movalpolos because no supply run mission exists for the region. |
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==Outpost Teleporter Locations - City== |
==Outpost Teleporter Locations - City== |
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Revision as of 10:51, May 18, 2009
Contents |
Outpost Teleportation Information
Description
A form of transportation which allows you to teleport to your Allegiance city directly to and from any outpost for which you meet the necessary requirements.
Requirements
- Your main job must meet the level requirement for the region you wish to teleport to.
- You must have completed the Supply Run Mission to the desired region. These are available from any City Conquest Overseer belonging to your current nation. The quest itself has no level restrictions.
Restrictions
- Your home nation must have conquest-control of the desired region in order to have the Supply Run Mission available to you. However, once you have completed the Supply Run Mission, outpost teleporting to and from that region remains available to you, even if your nation loses control of it.
- Outpost to Home Nation teleportation is not available in regions which are under Beastman control (as there is no Outpost Vendor to teleport you). However, in such cases, you can still Teleport from your Home Nation to the Outpost, and you will end up where the Outpost Vendor would have been.
- You must pay a fee for each use of the Outpost Teleportation service. This fee ranges from 100 to 1500 gil, depending primarily on whether your Home Nation still controls the region, but also on the region you wish to teleport to.
- Teleportation to an outpost is only given by your allegiance-specific Outpost Teleport NPC in your Home Nation. Even when your Home Nation is under an alliance with another nation, the allied nation's Teleport NPC will not provide this service to you.
- You cannot teleport from one Outpost to another; teleportation always involves your Home Nation's Outpost Teleporter NPC. Of course, you can teleport from one region to your Home Nation and then out to another region.
- All outpost teleports are kept with the nation you obtained them under, but are not transfered between nations.
Beastmen Influence
Outpost to Home Nation teleportation may not be available in regions that are under Beastman influence, even if the region is not under Beastman control. Players have reported being unable to teleport home due to "lack of influence" (beastmen influence of over ~95%).
Enchantment: Outpost Warp
Conquest Overseers offer Return Rings and Homing Rings for a basic fee of 2,500 and 9,000 Conquest Points, respectively. They differ in number of charges (10 or 30) and can be used to Warp yourself to the Outpost in the current Region if certain requirements are met:
- You have done the Supply Run Mission for the current region.
- The region is under control of your Home Nation.
Outpost Teleporter Locations - City
| Allegiance | NPC | Area | Position |
|---|---|---|---|
| Bastok | Conrad | Bastok Mines | K-8 |
| San d'Oria | Jeanvirgaud | Northern San d'Oria | K-9 |
| Windurst | Rottata | Port Windurst | L-4 |
Outpost Teleporter Locations - Region
Level Requirements and Pricing
| Level‡ | Area | Region | Own Nation Controlled | Other Nation or Beastmen Controlled |
|---|---|---|---|---|
| 10 | Buburimu Peninsula | Kolshushu | 100 | 300 |
| 10 | North Gustaberg | Gustaberg | 100 | 300 |
| 10 | West Ronfaure | Ronfaure | 100 | 300 |
| 10 | West Sarutabaruta | Sarutabaruta | 100 | 300 |
| 10 | Valkurm Dunes | Zulkheim | 100 | 300 |
| 15 | Jugner Forest | Norvallen | 150 | 450 |
| 15 | Meriphataud Mountains | Aragoneu | 150 | 450 |
| 15 | Pashhow Marshlands | Derfland | 150 | 450 |
| 15 | Qufim Island | Qufim | 150 | 450 |
| 25 | The Sanctuary of Zi'Tah | Li'Telor | 250 | 750 |
| 25 | Yuhtunga Jungle | Elshimo Lowlands | 250 | 750 |
| 30 | Eastern Altepa Desert | Kuzotz | 300 | 900 |
| 30 | Lufaise Meadows* | Tavnazian Archipelago | 300 | 900 |
| 35 | Beaucedine Glacier | Fauregandi | 350 | 1050 |
| 35 | Yhoator Jungle | Elshimo Uplands | 350 | 1050 |
| 40 | Xarcabard | Valdeaunia | 400 | 1200 |
| 50 | Cape Teriggan | Vollbow | 500 | 1500 |
* In order to obtain the Supply Run Mission for Tavnazian Archipelago, you must be on or past Promathia Mission 4-1.

