Gaming
 

Outpost Teleportation

From FFXIclopedia, the free Final Fantasy XI encyclopedia

(Difference between revisions)
(Restrictions)
(Special Teleportation Service: Oldton Movalpolos)
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* The region is under control of your Home Nation.
* The region is under control of your Home Nation.
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==Special Teleportation Service: Oldton Movalpolos==
 
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The Goblin [[Outpost Vendor]] [[Bartabaq]] at [[Oldton Movalpolos]] offers a teleportation service for all characters to your Allegiance Outpost Teleport NPC without any supplies quest. There is no known way to teleport from a city to Movalpolos because no supply run mission exists for the region.
 
==Outpost Teleporter Locations - City==
==Outpost Teleporter Locations - City==

Revision as of 10:51, May 18, 2009

Outpost

Contents

Outpost Teleportation Information

Description

A form of transportation which allows you to teleport to your Allegiance city directly to and from any outpost for which you meet the necessary requirements.

Requirements

  • Your main job must meet the level requirement for the region you wish to teleport to.
  • You must have completed the Supply Run Mission to the desired region. These are available from any City Conquest Overseer belonging to your current nation. The quest itself has no level restrictions.

Restrictions

  • Your home nation must have conquest-control of the desired region in order to have the Supply Run Mission available to you. However, once you have completed the Supply Run Mission, outpost teleporting to and from that region remains available to you, even if your nation loses control of it.
  • Outpost to Home Nation teleportation is not available in regions which are under Beastman control (as there is no Outpost Vendor to teleport you). However, in such cases, you can still Teleport from your Home Nation to the Outpost, and you will end up where the Outpost Vendor would have been.
  • You must pay a fee for each use of the Outpost Teleportation service. This fee ranges from 100 to 1500 gil, depending primarily on whether your Home Nation still controls the region, but also on the region you wish to teleport to.
  • Teleportation to an outpost is only given by your allegiance-specific Outpost Teleport NPC in your Home Nation. Even when your Home Nation is under an alliance with another nation, the allied nation's Teleport NPC will not provide this service to you.
  • You cannot teleport from one Outpost to another; teleportation always involves your Home Nation's Outpost Teleporter NPC. Of course, you can teleport from one region to your Home Nation and then out to another region.
  • All outpost teleports are kept with the nation you obtained them under, but are not transfered between nations.

Beastmen Influence

Outpost to Home Nation teleportation may not be available in regions that are under Beastman influence, even if the region is not under Beastman control. Players have reported being unable to teleport home due to "lack of influence" (beastmen influence of over ~95%).

Enchantment: Outpost Warp

Conquest Overseers offer Return Rings and Homing Rings for a basic fee of 2,500 and 9,000 Conquest Points, respectively. They differ in number of charges (10 or 30) and can be used to Warp yourself to the Outpost in the current Region if certain requirements are met:

  • You have done the Supply Run Mission for the current region.
  • The region is under control of your Home Nation.


Outpost Teleporter Locations - City

Allegiance NPC Area Position
Bastok Conrad Bastok Mines K-8
San d'Oria Jeanvirgaud Northern San d'Oria K-9
Windurst Rottata Port Windurst L-4

Outpost Teleporter Locations - Region

Region Area NPC Position
Aragoneu Meriphataud Mountains Mushosho E-5
Derfland Pashhow Marshlands Tahmasp K-6
Elshimo Lowlands Yuhtunga Jungle Robino-Mobino G-11
Elshimo Uplands Yhoator Jungle Mugha Dovajaiho I-8
Fauregandi Beaucedine Glacier Gueriette H-9
Gustaberg North Gustaberg Kuleo D-10
Kolshushu Buburimu Peninsula Lobho Ukipturi E-7
Kuzotz Eastern Altepa Desert Sowande F-10
Li'Telor The Sanctuary of Zi'Tah Kasim H-9
Movalpolos Oldton Movalpolos Bartabaq F-10
Norvallen Jugner Forest Mionie I-8
Qufim Qufim Island Jiwon F-6
Ronfaure West Ronfaure Harvetour G-9
Tavnazian Archipelago Lufaise Meadows Jersey E-8
Sarutabaruta West Sarutabaruta Mahien-Uhien H-6
Valdeaunia Xarcabard Pelogrant H-9
Vollbow Cape Teriggan Bright Moon G-8
Zulkheim Valkurm Dunes Medicine Axe H-7

Level Requirements and Pricing

Level Area Region Own Nation Controlled Other Nation or Beastmen Controlled
10 Buburimu Peninsula Kolshushu 100 300
10 North Gustaberg Gustaberg 100 300
10 West Ronfaure Ronfaure 100 300
10 West Sarutabaruta Sarutabaruta 100 300
10 Valkurm Dunes Zulkheim 100 300
15 Jugner Forest Norvallen 150 450
15 Meriphataud Mountains Aragoneu 150 450
15 Pashhow Marshlands Derfland 150 450
15 Qufim Island Qufim 150 450
25 The Sanctuary of Zi'Tah Li'Telor 250 750
25 Yuhtunga Jungle Elshimo Lowlands 250 750
30 Eastern Altepa Desert Kuzotz 300 900
30 Lufaise Meadows* Tavnazian Archipelago 300 900
35 Beaucedine Glacier Fauregandi 350 1050
35 Yhoator Jungle Elshimo Uplands 350 1050
40 Xarcabard Valdeaunia 400 1200
50 Cape Teriggan Vollbow 500 1500

* In order to obtain the Supply Run Mission for Tavnazian Archipelago, you must be on or past Promathia Mission 4-1.

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