2007 - (08/02/2007) Mission Additions and Various Adjustments
From FFXIclopedia, the free Final Fantasy XI encyclopedia
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Mission Additions and Various Adjustments (08/02/2007)
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The following is a sample of what awaits adventurers in the next version update: Treasures of Aht Urghan MissionsThe final battle is about to begin, and the fate of the Empire is in your hands! Join forces with companions new and old to unlock the mysteries hidden in this final chapter of the epic Aht Urhgan missions! For a recap of previous missions, click here. BesiegedTo oppose the overwhelming power of the level 8 beastmen forces, Al Zahbi's five Serpent Generals have spent the previous months honing their skills. In addition, the Empire will be putting into effect a decree which allows additional distribution of temporary items after a certain number of invaders have been defeated. Finally, if the beastmen forces are not defeated by the Empire, or capture the Astral Candesence, they will automatically retreat one Earth hour after their arrival in Al Zahbi. EinherjarIn an effort to lower the difficulty level of Einherjar, the HP of all monsters in the Hazhalm Testing Grounds will be reduced in the upcoming version update. We will make further adjustments should this challenging area continue to prove excessively difficult. Assault Mission "Nyzul Isle Investigation"Currently, the data for the highest floor you have investigated in Nyzul Isle will be deleted after defeating the monsters on Floor 100. Unlike with other floors, this removes the possibility of retrying the floor in an attempt to obtain the treasure you seek. As of the next version update, the data will still be deleted after clearing Floor 100, but in exchange for the loss of data, the chance for obtaining the armor pieces will be increased to 100%. While clearing to Floor 100 is no easy task, we are sure there are heroes out there that are up to the challenge! The Chocobo Hot and Cold Game
Limit Break QuestsWith the current level of advancement of the majority of the player base, it has become increasingly difficult to find fellow adventurers who have yet to complete the limit break quests. In an effort to alleviate the woes of newer players, the limit break quests from level 50 to level 60 will have their difficulty reduced in the following manner:
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