Adventuring Fellow (Humanoid)
From FFXIclopedia, the free Final Fantasy XI encyclopedia
|
Job: Paladin/Red Mage/White Mage/Beastmaster/Ninja/Black Mage Notorious Monster |
| Zone | Level | Drops | Steal | Spawns |
Notes |
|---|---|---|---|---|---|
|
1 | |||||
|
| |||||
Notes:
- The actual name of this enemy will vary depending on the player's choices during the Unlisted Qualities quest
- Spawned for the Quest : Clash of the Comrades
- The Job of this enemy will vary depending on what job the player chooses:
- Thief, Samurai, Ninja, Warrior and Dark Knight will make your fellow use Ninja.
- Warrior, Paladin, Dancer and Monk will make the NM use Paladin.
- Dancer, Red Mage, Ninja, Scholar, Thief, White Mage, and Black Mage will make your fellow use Red Mage.
- Beastmaster, Summoner, Puppetmaster, and Dragoon will make your fellow use Beastmaster. As Beastmaster your fellow will use a Crab pet.
- The NM will use Black Mage if the player is using a support job and main job that would trigger the same job for your fellow.
- Thief, Samurai, Ninja, Warrior and Dark Knight will make your fellow use Ninja.



