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Ancient Royal Knight

From FFXIclopedia, the free Final Fantasy XI encyclopedia

Job: Warrior
Family: Skeleton
Weak to: Fire, Light

Dark Freelance

Ancient Royal Knight
Zone Level Drops Steal Spawns Notes
Bastok Markets (S) 4 A, L, T(H), HP
??? HP
Batallia Downs (S) 4 A, L, T(H), HP
??? HP
Beadeaux (S) 4 A, L, T(H), HP
??? HP
Beaucedine Glacier (S) 4 A, L, T(H), HP
??? HP
Castle Oztroja (S) 4 A, L, T(H), HP
??? HP
Crawlers' Nest (S) 4 A, L, T(H), HP
??? HP
East Ronfaure (S) 4 A, L, T(H), HP
??? HP
Fort Karugo-Narugo (S) 4 A, L, T(H), HP
??? HP
Garlaige Citadel (S) 4 A, L, T(H), HP
??? HP
Grauberg (S) 4 A, L, T(H), HP
??? HP
La Vaule (S) 4 A, L, T(H), HP
??? HP
Jugner Forest (S) 4 A, L, T(H), HP
??? HP
Meriphataud Mountains (S) 4 A, L, T(H), HP
??? HP
North Gustaberg (S) 4 A, L, T(H), HP
??? HP
Pashhow Marshlands (S) 4 A, L, T(H), HP
??? HP
Rolanberry Fields (S) 4 A, L, T(H), HP
??? HP
Sauromugue Champaign (S) 4 A, L, T(H), HP
??? HP
Southern San d'Oria (S) 4 A, L, T(H), HP
??? HP
The Eldieme Necropolis (S) 4 A, L, T(H), HP
??? HP
Vunkerl Inlet (S) 4 A, L, T(H), HP
??? HP
West Sarutabaruta (S) 4 A, L, T(H), HP
??? HP
Windurst Waters (S) 4 A, L, T(H), HP
??? HP
Xarcabard (S) 4 A, L, T(H), HP
??? HP
A = Aggressive; L = Links; S = Detects by Sight; H = Detects by Sound; HP = Detects Low HP; M = Detects Magic; Sc = Follows by Scent; T(S) = True-sight; T(H) = True-hearing; JA = Detects job abilities; WS = Detects weaponskills; Z(D) = Asleep in Daytime; Z(N) = Asleep at Nighttime

Notes:

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