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Archaic Gears

From FFXIclopedia, the free Final Fantasy XI encyclopedia

Job: Warrior
Family: Gear
Crystal: Lightning
Weak to: Ice
Strong to: Lightning

Notorious Monster

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Zone Level Drops Steal Spawns Notes
Arrapago Remnants 8 A, L, M, T(S), T(H)
??? HP
Bhaflau Remnants 12 A, L, M, T(S), T(H)
??? HP
Nyzul Isle 10 A, L, M, T(S), T(H)
??? HP
Silver Sea Remnants 28 A, L, M, T(S), T(H)
??? HP
Zhayolm Remnants 42 A, L, M, T(S), T(H)
??? HP
A = Aggressive; L = Links; S = Detects by Sight; H = Detects by Sound; HP = Detects Low HP; M = Detects Magic; Sc = Follows by Scent; T(S) = True-sight; T(H) = True-hearing; JA = Detects job abilities; WS = Detects weaponskills; Z(D) = Asleep in Daytime; Z(N) = Asleep at Nighttime

Notes:

  • Archaic Gears spawn with 3 gears clustered in a single monster. Individual gears within the cluster can die before the monster itself dies (much like bomb clusters).
  • The strength and area of effect of the Rail Cannon TP move is related to the number of remaining gears.
  • Archaic Gear is a similar monster; however, it spawns with only 1 gear.
  • Aggression and linking range of Archaic Machinery, including Archaic Gears, increases considerably during wind and earth weather.
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