Ark Angels
From FFXIclopedia, the free Final Fantasy XI encyclopedia
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Walkthrough
- Completing the quest Divine Might will simultaneously complete this mission, and has additional rewards.
- Enter the Shrine of Ru'Avitau.
- After arriving in Ru'Aun Gardens take the center portal to the main island. Travel straight to the center of the island.
- Be careful not to stray, or you'll aggro the Groundskeepers along the walls on the blue pads.
- In the Shrine of Ru'Avitau, continue straight until you find an unmarked target on the wall. Examine the target to receive the cutscene.
- Do not forget to get this cutscene. If you fail to get this cutscene, you can still enter the fight and kill the AAs, but you will not be credited with this mission.
- You must fight each of the Ark Angels. The battlefield for each Angel is accessible through each of the islands around Ru'Aun Gardens accessible by the red portals.
- If you want to get to the different islands, activate pincer stones and take the blue portals.
- There is only magic aggro in this area except for the Groundskeepers standing on a blue symbol.
The Fights
- Six people will be allowed to participate in the Battlefield.
- Five Ark Angels must be defeated, one per Battlefield.
- Each one has 2 jobs and uses abilities and 2 hour abilities from both jobs.
- They use normal Weapon Skills for their weapon as well as a unique weapon skill that only they can use.
- It has been reported that the Ark Angels can use the 2 hours more than once.
- This is true, but maybe not for all the AA's. Not true for: AATT. True for: AAGK.
- They can be fought in any order.
Ark Angel HM
- NIN + WAR, wielding two Swords
- Uses Mighty Strikes; may or may not use Mijin Gakure.
- Mijin Gakure can kill everyone in range. At <10% HP, it did 12-1300 to all in range.
- Unique WS Cross Reaver: (Cone Attack 500-900 damage plus Stun).
- Suggested Strategy - Mages stay at maximum casting range to avoid Mijin Gakure. Earthen Ward will help melees survive.
Ark Angel TT
- BLM + DRK, wielding a Scythe
- Uses Manafont and Blood Weapon
- Unique WS Amon Drive: (AoE 100-300 damage plus Paralysis and Petrification, absorbed by 1-3 Utsusemi shadows)
- Teleports around the circular battlefield
- Suggested Strategy - have mages stand on the stairs and just attack/heal from there as the AoE attack can be deadly to mages. Melee simply melee.
Ark Angel MR
- THF + BST, wielding an Axe
- Uses Perfect Dodge and Charm.
- Unique WS Havoc Spiral: ((AoE 100-300 damage plus Sleep, absorbed by Utsusemi))
- Summons a pet at start. This is usually a tiger, but can also be a black mandragora.
- Suggested Strategy - Sleep the pet and just focus on Ark Angel MR. Bring a backup tank for when your tank gets charmed, (you can get charmed even if the pet is still alive).
Ark Angel EV
- PLD + WHM, wielding a Sword
- Uses Invincible and Benediction.
- Unique WS Dominion Slash: ((AoE 200-300 damage and Silence, absorbed by Utsusemi)). Bring Echo Drops. Can also dispel buffs.
- Also uses Shield Strike: (Cone Attack ~100 damage and Stun)
- Spirits Within at high HP can one-shot your tank.
- Suggested Strategy - Gravity and/or Bind the Ark Angel and kite to avoid Spirits Within.
Ark Angel GK
- 14000 HP, with 12 hp/tic Regen.
- DRG + SAM, wielding a Great Katana
- Enhanced movement speed.
- Uses Call Wyvern to summon Ark Angel's Wyvern and Meikyo Shisui multiple times.
- Will resummon Wyvern ~30 seconds after it dies.
- Will use Meikyo Shisui every 2-3 minutes, followed by three weaponskills in this order: Tachi: Yukikaze (blind), Tachi: Gekko (silence), Tachi: Kasha (paralyze).
- Status effects have a high proc rate.
- Has Zanshin.
- Unique WS Dragonfall: ((AoE 100-300 damage plus Bind, absorbed by Utsusemi)).
- Can be used from a distance.
- Suggested Strategy - Blinktank to avoid high damage from Meikyo Shisui
Game Description
- Mission Orders
- Apathy, arrogance, cowardice, envy, rage--the darkness that lurks within us all...


