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Aspir Samba II

From FFXIclopedia, the free Final Fantasy XI encyclopedia

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Dance

  • Help text: Inflicts the next target you strike with Aspir daze, allowing all those engaged in battle with it to drain its MP.
  • Obtained: Dancer Level 60
  • Recast Time: 1:00
  • TP Cost: 25%
  • Duration: 1:30

Notes/Description

  • More potent than Aspir Samba.
  • Target must have MP for it to be drained.
  • As with Drain Samba you must do at least 2 damage for effect to kick in.
  • Drains 1-15 MP, one-handed weapons drain 1 to 8 per hit, two-handed weapons drain 3 to 15 per hit.
  • Weapon delay along with Weapon Damage will affect Aspir Samba much like it affects Drain Samba.
  • Target level will also effect how often you "cap" out drain.


Macro Syntax

  • /ja "Aspir Samba II" <me>
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