Aura Steal/List of stolen effects
From FFXIclopedia, the free Final Fantasy XI encyclopedia
The following effects have be proven to be stealable and getting absorbed:
Warcry, Damage Spikes, Protect, Shell, Berserk, Haste, Rhino Guard/Evasion Boost, Sand Shield/Defense Bonus, Aquaveil, Sharp Strike, Photosynthesis, All En-spells, Boost, Orcish Counterstance/Counterstance.
You can also steal any Absorb-Stat effect from a mob (That has successfully landed it on a player)
The stolen effect will overwrite your status effect if it landed it on you.
For example a DRK mob casts Absorb-DEX on you and it lands.
You can steal it's Absorb-DEX effect, and it will overwrite your -DEX effect, giving you a +DEX effect for the remaining duration.
This has not been tested on all Absorb-Stat spells, but it would stand to reason that if it works on one it will work on them all.
The following mobs have proven difficult to get an effect removed:
Skeletons/Undead (Ice Spikes), since Bone Chip is easy to steal.
Notes:
- Absorbing abilities that increase a stat will steal the percentage increase rather than the target's increase. It will also absorb the remaining duration.


