Gaming
 

Bakru

From FFXIclopedia, the free Final Fantasy XI encyclopedia

Job:
Family: Mandragora
Crystal:
Weak to:

Notorious Monster

Bakru
Zone Level Drops Steal Spawns Notes
West Sarutabaruta Information Needed 1 A
75~100 HP
A = Aggressive; L = Links; S = Detects by Sight; H = Detects by Sound; HP = Detects Low HP; M = Detects Magic; Sc = Follows by Scent; T(S) = True-sight; T(H) = True-hearing; JA = Detects job abilities; WS = Detects weaponskills; Z(D) = Asleep in Daytime; Z(N) = Asleep at Nighttime


Notes:

  • Spawned by selecting Elite Training: Introduction form a Field Manual. Then trading 3 Beastmen's Seals, up to 150gil, or an item up to level 5 to the Field Parchment in J-6, with the Elite Training: Introduction key item.
  • Has Additional Effect On Melee Attacks: Fire, Water, or Earth damage Information Needed.

(see testimonials)

Possible Augments

Traded Item Augments
Rusty Greatsword Resist Vs. Water +1
Onion Sword Resist Vs. Water +1
Bronze Knuckles Resist Vs. Water +2
Ash Pole Resist Vs. Earth +6 Resist Vs. Water +4

Historical Background

Bakru are a South American race of people, approximately half the size of human child, but with oversized heads. They are half flesh and half wood. They are always seen in pairs, and are considered evil creations of magicians. Although they may bring wealth to a human owner, the gods punish anyone who tries to make use of them.

The choice in Mandragora is fitting since they are tiny humanoid plants.

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