Baraera
From FFXIclopedia, the free Final Fantasy XI encyclopedia
- Increases resistance against wind for party members within an area of effect.
DescriptionSpell cost: 12 MP
Notes
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TimersCasting Time: 0.5 seconds Other UsesResale Price: ???~??? gil |
How to Obtain
| Auction House Category: Scrolls > White Magic ( | ) |
Merchants
Price: 930 - ??? gil Name Location Type Hasim Lower Jeuno (H-9) Standard Merchant
Other Information
- Note
- This spell does not make players immune to Wind damage. This spell only increases the chance of a player resisting a Wind based spell. Wind based status effects will have a greater change of having their duration reduced, and Wind based damage effects will have a greater chance of doing less damage. This spell's effectiveness, like any other barspell, is wholly dependent on your Enhancing Magic skill. Low enhancing magic will produce little to no results in increasing your resistances.
Barelement / Barstatus:
Aero (ra) • Blizzard (ra) • Fire (ra) • Stone (ra) • Thunder (ra) • Water (ra) — Blind (ra) • Paralyze (ra) • Petrify (ra) • Poison (ra) • Silence (ra) • Sleep (ra) • Virus (ra)
Defenses:
Aquaveil — Blink — Stoneskin — Phalanx I • II — Protect I • II • III • IV • V — Protectra I • II • III • IV • V — Shell I • II • III • IV — Shellra I • II • III • IV • V
Recover/Stealth/Time:
Erase — Regen I • II • III — Refresh — Deodorize — Invisible — Sneak — Haste
Storms:
Aurorastorm — Firestorm — Hailstorm — Rainstorm — Sandstorm — Thunderstorm — Voidstorm — Windstorm
Spikes:
Blaze Spikes — Ice Spikes — Reprisal — Shock Spikes
Transport:
Escape — Recall-Jugner • Meriph • Pashh — Retrace — Teleport-Altep • Dem • Holla • Mea • Vahzl • Yhoat — Warp I • II
Weapon Enchantments ("enspells"):
Enaero I • II — Enblizzard I • II — Enfire I • II — Enstone I • II — Enthunder I • II — Enwater I • II — Auspice
Magic Category Jump: Blue Magic • Dark Magic • Divine Magic • Elemental Magic • Enfeebling Magic • Enhancing Magic • Healing Magic • Ninjutsu • Songs • Summoning




