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Table of Contents
Zone Information
Area Name Behemoth's Dominion
Type Outdoor
Maps
BehemothsDominion
Map Acquisition Purchase
Miscellaneous Able to call Adventuring Fellow Able to use Tractor
Hobbies

Ffxi gld 01

Ffxi hby 10

Weather

Trans Light

Trans Lightning

Region Qufim
Expansion Original
Requirements None
Restrictions None
Background music None
Monstrosity Small and medium monipulators permittedSmall and medium monipulators permitted
Notes None
Description

Home to the Behemoths of Vana'diel, this cavernous subterranean dwelling is buried deep inside Qufim Island. In addition to the Behemoths, scores of undead also roam around seeking to surprise unsuspecting adventurers.

Behemoths-dominion-pic
Connections

Involved in Quests/Missions[]

Quest Type Starter Location
Beat Around the Bushin General Vola    Lower Jeuno J-8
The Talekeeper's Gift WAR AF Deidogg    Bastok Mines H-6
VW Op. No. 126: Qufim Incursion Voidwatch Door:Audience Chamber    Ru'Lude Gardens H-6
Mission Nation Starter Location
Headstone Pilgrimage Zilart --- ---

Other Information[]

Possible Weather Weather Reporter
Resist Vs Information Needed
Resist Vs

Elemental Map
BehemothsDominionElementals


(L-9)
Page Tgt. Level Max Level Mobs to fight EXP/GIL
1 41~44 58 * 3 Lesser Gaylas
* 2 Greater Gaylas
350
2 41~46 58 * 3 Lesser Gaylas
* 2 Evil Weapons
400
3 43~47 61 * 3 Greater Gaylas
* 2 Undead
450



  • CHOCOBO DIGGING
  • Bat Wing
  • Beastmen's Cache (615~865 Conquest Points)
  • Behemoth's Hide
  • Bone Chip
  • Darksteel Ore
  • Giant Femur
  • Lightning Cluster (Weather effect not needed to be active)
  • Pebble
  • Silver Ore
  • Soil Geode
Brown Casket Blue Casket
Item Abundance Item Abundance
Gothic SabatonsRareExclusive 7.9%Rare(7.9%) Antidote Temporary 18.6%More data needed.(18.6%)
Black Chocobo Feather 6.1%More data needed.(6.1%) Catholicon RareExclusiveTemporary 18.6%More data needed.(18.6%)
Cuir Bandana 3.1%More data needed.(3.1%) Daedalus WingRareExclusiveTemporary 16.9%More data needed.(16.9%)
Cuir Bouilli 1%More data needed.(1%) Echo Drops 11.9%More data needed.(11.9%)
Cuir Gloves 3.1%More data needed.(3.1%) Elixir Temporary 25.4%More data needed.(25.4%)
Cuir Highboots 3.1%More data needed.(3.1%) Eye Drops Temporary 13.6%More data needed.(13.6%)
Cuir Trousers 2%More data needed.(2%) Hi-Ether +2 Temporary 13.6%More data needed.(13.6%)
Ebony Sabots 4.1%More data needed.(4.1%) Hi-Ether +3 Temporary 13.6%More data needed.(13.6%)
Ether +1 14.3%More data needed.(14.3%) Hi-Potion +2 Temporary 25.4%More data needed.(25.4%)
Ether +2 6.1%More data needed.(6.1%) Hi-Potion +3 Temporary 23.7%More data needed.(23.7%)
Grain Seeds 2%More data needed.(2%) Melon Juice Temporary 15.3%More data needed.(15.3%)
Iron Mittens 4.1%More data needed.(4.1%) Pamama au Lait Temporary 18.6%More data needed.(18.6%)
Iron Subligar 2%More data needed.(2%) Prism Powder Temporary 18.6%More data needed.(18.6%)
Kazham Peppers 5.1%More data needed.(5.1%) Remedy Temporary 30.5%More data needed.(30.5%)
Leggings 6.1%More data needed.(6.1%) Silent Oil Temporary 18.6%More data needed.(18.6%)
Linen Thread 7.1%More data needed.(7.1%) Super Ether Temporary 20.3%More data needed.(20.3%)
Maple Log 1%More data needed.(1%) X-Potion Temporary 23.7%More data needed.(23.7%)
Mercury 10.2%More data needed.(10.2%)
Mythril Ore 6.1%More data needed.(6.1%)
Oak Log 17.3%More data needed.(17.3%)
Olive Oil 1%More data needed.(1%)
Padded Armor 1%More data needed.(1%)
Padded Cap 3.1%More data needed.(3.1%)
Potion +1 5.1%More data needed.(5.1%)
Potion +2 6.1%More data needed.(6.1%)
Potion +3 14.3%More data needed.(14.3%)
Silver Arrowheads 6.1%More data needed.(6.1%)
Silver Thread 1%More data needed.(1%)
Velvet Cuffs 1%More data needed.(1%)
Velvet Hat 1%More data needed.(1%)
Velvet Slops 3.1%More data needed.(3.1%)

Notorious Monsters Found Here[]

Name Level Drops Steal Family Spawns Notes


Behemoth
Forced Spawn
80 Behemoth Hide
Comet Tail
Thundercloud
Behemoths Behemoth Spawn Location

A, T(S)


King Behemoth
Forced Spawn
85 Behemoth Hide
Behemoth Tongue
Behemoth Horn
Defending Ring
Pixie Earring
Shining Cloth
Aquarian Abjuration: Feet
Earthen Abjuration: Legs
Martial Abjuration: Legs
Wyrmal Abjuration: Head
Behemoths King Behemoth Spawn Location

A, T(S)


A = Aggressive; NA = Non-Aggresive; L = Links; S = Detects by Sight; H = Detects by Sound;
HP = Detects Low HP; M = Detects Magic; Sc = Follows by Scent; T(S) = True-sight; T(H) = True-hearing
JA = Detects job abilities; WS = Detects weaponskills; Z(D) = Asleep in Daytime; Z(N) = Asleep at Nighttime; A(R) = Aggressive to Reive participants

Regular Monsters Found Here[]

Name Level Drops Steal Family Spawns Notes
Bhuta
46-48 Cotton Cloth
Luminicloth
Cotton Cloth Ghosts 2 A, H, HP
Demonic Weapon
Warrior
45-46 Evil Weapons 2 A, H, M
Demonic Weapon
Red Mage
45-46 Evil Weapons 2 A, H, M
Greater Gayla
42-44 Bat Fang
Bat Wing
Fiend Blood
Giant Bats 6 A, H
Lesser Gaylas
40-42 Bat Fang
Bat Wing
Bat Trios 7 A, H
Light Elemental
During light weather
48-50 Light Cluster Elementals 5 A, M
Lost Soul
45-47 Bone Chip
Stun
Bone Chip Skeletons 2 A, H, HP
Master Coeurl
45-50 Coeurl Hide
Coeurl Meat
Coeurl Whisker
Coeurls 2
Spawn Bhuta at night
A, S, Sc
Thunder Elemental
During lightning weather
48-50 Lightning Cluster Elementals 5 A, M
A = Aggressive; NA = Non-Aggresive; L = Links; S = Detects by Sight; H = Detects by Sound;
HP = Detects Low HP; M = Detects Magic; Sc = Follows by Scent; T(S) = True-sight; T(H) = True-hearing
JA = Detects job abilities; WS = Detects weaponskills; Z(D) = Asleep in Daytime; Z(N) = Asleep at Nighttime; A(R) = Aggressive to Reive participants

Event Monsters Found Here[]

Name Family Spawns Notes
Ancient Weapon
Spawned Mission: Headstone Pilgrimage
Evil Weapons 1 A, H, M
Doglix Muttsnout
Spawned Quest: The Talekeeper's Gift
Goblins 1 A, L, S
Gudanna
Field Parchment
Behemoths 1 A, S
Legendary Weapon
Spawned Mission: Headstone Pilgrimage
Evil Weapons 1 A, H, M
Moxnix Nightgoggle
Spawned Quest: The Talekeeper's Gift
Goblins 1 A, L, S
Picklix Longindex
Spawned Quest: The Talekeeper's Gift
Goblins 1 A, L, S
A = Aggressive; NA = Non-Aggresive; L = Links; S = Detects by Sight; H = Detects by Sound;
HP = Detects Low HP; M = Detects Magic; Sc = Follows by Scent; T(S) = True-sight; T(H) = True-hearing
JA = Detects job abilities; WS = Detects weaponskills; Z(D) = Asleep in Daytime; Z(N) = Asleep at Nighttime; A(R) = Aggressive to Reive participants
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