Job: Black Mage Notorious Monster |
Zone |
Level |
Drops |
Steal |
Spawns |
Notes | ||||||
81-84 |
1 |
||||||||||
HP = Detects Low HP; M = Detects Magic; Sc = Follows by Scent; T(S) = True-sight; T(H) = True-hearing JA = Detects job abilities; WS = Detects weaponskills; Z(D) = Asleep in Daytime; Z(N) = Asleep at Nighttime; A(R) = Aggressive to Reive participants |
Notes[]
- Spawned by trading a Smoky Flask to the ??? at (I-8) on Map 2 of Halvung.
- Uses Fire-based spells such as Firaga III, Fire IV, Flare, Burn, Blaze Spikes, and Enfire.
- Grows in size up to 4 times in response to large spike damage (i.e. WS and large nukes).
- Immune to all forms of stun including those from spells, additional effects, and weapon skills.
- Susceptible to Paralyze, Slow, Gravity, Bind, Elegy, Poison, Bio, Requiem and Blind.
- Extremely resistant but not immune to Silence.
- In order to arrive at this camp you must pass by many True Sight monsters and pass no fewer than 2 Archaic Mirrors and their NM Mirror Guards.
- Killable by: 2-6 characters level 75.
- Exhibits strange behavior in the case of a wipe. See the talk page.
(see testimonials)
Video[]
See the Video page.