Cannibal Blade
From FFXIclopedia, the free Final Fantasy XI encyclopedia
Weapon Skill: Automaton Weapon Skill
- Automaton Melee Skill: 150, (Job Level: 49)
- Only available to Puppetmaster Automatons equipped with the Valoredge Frame.
- Deals slashing damage, and the automaton gains HP equal to the damage dealt. On undead, damage is still dealt, but no HP is restored.
Properties
- Skillchain Properties:
Scission/
Reverberation/
Compression
(This skill's damage does not follow the typical pattern for most WS with damage based on a multiplier of the user's regular attacks. Unlike other rule-breaking weapon skills however, this does skillchain.)
- Modifiers: None
- Damage Multipliers by TP:
100%TP 200%TP 300%TP * * *
- This is a physical weapon skill. It deals a fixed amount of slashing damage to the enemy, which is then altered by the mob's slashing and physical resistances. The damage is based solely on the automaton's melee skill (attack and STR have no effect). It does about 330 base damage at level 75, with 100% TP and 269 melee skill. Cannibal blade cannot miss or critical, and completely ignores the enemy's stats. It is also technically a ranged weaponskill, however, it will only do 1/4th the damage from a distance.
- Cannibal blade does not generate hate.
NOTE:
When used in Campaign, and automaton was the only one hitting the mob, as soon as it did Cannibal Blade, the Mob would come after the player, and then would regain hate after the automaton hit the mob again.
See Also
Heads and Frames
Harlequin/Stormwaker Frame: Slapstick • Knockout • Magic Mortar
Sharpshot Frame: Arcuballista • Daze • Armor Piercer
Valoredge Frame: String Clipper • Chimera Ripper • Cannibal Blade • Bone Crusher


