Automaton Attachments
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This Auction House category contains automaton-related items.
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Attachment Usage and Storage
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When first purchased (whether from AH, bazaar, or NPC Merchant Yoyoroon (Nashmau, G-6)), they stay in your inventory and are stackable. To transform the inventory version of an attachment to one that can be readily equipped to an Automaton, you must go see Tateeya in the Automaton Workshop in Aht Urhgan Whitegate (I-7). After you talk to her with Puppetmaster as either your main or sub-job, she will tell you to trade her Automaton Attachments (she only takes them one at a time). Doing so will remove the attachment from your inventory and add it to your Automaton's. Once the attachment is in your Automaton's inventory, you can see its actual description and choose whether or not to equip it to your Automaton.
- There is no level requirement for using attachments.
- You can only have one of each attachment for your Automaton.
- Attachments do not take up any inventory space after they have been fitted to your Automaton.
- Once fitted, attachments can not be replaced, unfitted, dropped or destroyed. You will never need more than 1 of each.
- After you talk to Tateeya once, you do not need to be on Puppetmaster to trade her more attachments.
Acquiring Attachments
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Attachments can be loosely grouped into "sets" of eight attachments, one for each element. The attachments can be obtained in the following ways:
- The first and second attachment sets can be bought from Yoyoroon (Nashmau G-6). Attachments from the first set each cost 4,940 gil and the second for 9,925 gil each;
- The third attachment set can only be synthesized using Alchemy or Goldsmithing;
- The fourth attachment set is currently obtained either from Hilltroll Puppetmasters, crafted through high level Goldsmithing or can be found on certain battlefield notorious monsters;
- The fifth attachment set drops from the level 60 solo ENM "Pulling the Strings" and from the Zeni Notorious Monster Ob;
- The sixth attachment set comes from the The Ashu Talif fight, Targeting the Captain;
- The seventh set is crafted using ENM crafting materials, and two are special drops from Ob. The set is not yet completed and still lacks one Light and one Darkness attachment;
- The eighth set can be found inside gold treasure caskets in select Grounds of Valor zones. In addition half of this set can also be obtained from Imperial Gate Guards for 5000 Imperial Standard credits, or drops from the ENM Pulling the Strings. While the other half can also come from the Zeni Notorious Monster Ob.
- All attachments can be bought and sold through the Auction House or Bazaars.
- Crafted attachments are made in stacks of 12 but automatons can only be equipped with one of each attachment.
Equipping Attachments
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Added by HiachiThe Automaton Equipment screen is found in the same area as your own character's equipment menu is, however, when you have Puppetmaster as either your main or sub-job, the Equipment option gives you two sub-menus, 'Master' and 'Automaton'. As you can see, the Automaton Equipment screen is much like that of your own character. However, there are only two type-based slots, Head and Frame. The twelve other slots are for Attachments of any kind, as long as the total amount equipped meets the requirements.
Added by HiachiEach dot and the # / # beside it is your Automaton's elemental capacity. The first number is the total charge of Attachments of that element, and the second is the total charge that can be equipped at once. Different Automaton Attachments have different charges; lower ones can be equipped in greater numbers, and those with higher charges only a few.
Your Frame and Head determine not only your Automaton's HP/MP, skillcaps, and stats, but also its available elemental capacity.
Attachment List
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Fire Attachments
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| Name | Description | Cap. | How to Obtain |
|---|---|---|---|
| Attuner | Enhances Attack against strong enemies | Pulling the Strings ENM Chocobo Hot and Cold Dropped from Ob | |
| Flame Holder | Converts the energy of a fire maneuver into attack power during weapon skills. | Crafted Only! | |
| Heat Capacitor | Erases all Fire Maneuver effects to restore TP. | | Pulling the Strings ENM Treasure Caskets(GoV) Bought with Imperial Standing Points |
| Inhibitor | Adds Store TP Improves TP usage efficiency | Yoyoroon | |
| Reactive Shield | Use "Blaze Spikes" | Targeting the Captain ??? Box | |
| Strobe | Enhances Enmity Ocassionally uses Provoke | Crafted & Dropped from Hilltroll Puppetmaster | |
| Tension Spring | Enhances Automaton Attack | Yoyoroon | |
| Tension Spring II | Enhances Automaton Attack | Crafted & Dropped from Hilltroll Puppetmaster |
Ice Attachments
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| Name | Description | Cap. | How to Obtain |
|---|---|---|---|
| Ice Maker | Converts the energy of an ice maneuver into magic attack when casting elemental magic spells. | Crafted Only! | |
| Loudspeaker | Enhances Automaton Magic Attack | Yoyoroon | |
| Loudspeaker II | Enhances Automaton Magic Attack | Crafted & Dropped from Hilltroll Puppetmaster | |
| Mana Booster | Increases Automaton spellcast frequency | Yoyoroon | |
| Power Cooler | Reduces MP cost in proportion to the number of Ice Maneuvers in effect. | | Pulling the Strings ENM Treasure Caskets(GoV) Bought with Imperial Standing Points |
| Scanner | Occasionally scans target's magic resistances | Crafted & Dropped from Hilltroll Puppetmaster | |
| Tactical Processor | Decreases decision-making time, but increases the tendency to Overload | Pulling the Strings ENM Chocobo Hot and Cold Dropped from Ob | |
| Tranquilizer | Enhances magic accuracy | Targeting the Captain ??? Box |
Wind Attachments
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| Name | Description | Cap. | How to Obtain |
|---|---|---|---|
| Accelerator | Enhances Automaton Evasion | Yoyoroon | |
| Accelerator II | Enhances Automaton Evasion | Crafted & Dropped from Hilltroll Puppetmaster | |
| Barrage Turbine | Erases all Wind Maneuver effects to occasionally grant a Barrage effect. | | Pulling the Strings ENM Treasure Caskets(GoV) Bought with Imperial Standing Points |
| Drum Magazine | Sacrifices accuracy for speed in ranged attacks | Pulling the Strings ENM Chocobo Hot and Cold Dropped from Ob | |
| Pattern Reader | Analyzes enemy attack pattern and gradually increases evasion | Crafted & Dropped from Hilltroll Puppetmaster | |
| Replicator | When HP is low, converts all wind maneuvers into shadow images | Crafted Only! | |
| Scope | Enhances automaton Ranged Accuracy | Yoyoroon | |
| Turbo Charger | Adds "Haste" effect | The Ashu Talif ??? Box |
Earth Attachments
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| Name | Description | Cap. | How to Obtain |
|---|---|---|---|
| Analyzer | Increases chance of mitigating the effects of special attacks previously used by the enemy. | Crafted & Dropped from Hilltroll Puppetmaster | |
| Armor Plate | Enhances Automaton Defense | Yoyoroon | |
| Armor Plate II | Enhances Automaton Defense | Crafted & Dropped from Hilltroll Puppetmaster | |
| Barrier Module | Increases chance of blocking with shield Earth Maneuver: Adds Shield Mastery and shortens Shield Bash recast time | | Dropped from Ob Treasure Caskets(GoV) |
| Equalizer | Reduces damage received according to damage taken | Pulling the Strings ENM Chocobo Hot and Cold Dropped from Ob | |
| Hammermill | Increase the damage of Shield Bash. May also induce Slow effect | Crafted Only! | |
| Schurzen | May erase an Earth Maneuver effect to reduce severe physical damage | Targeting the Captain ??? Box | |
| Shock Absorber | Occasionally uses Stoneskin | Yoyoroon |
Thunder Attachments
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| Name | Description | Cap. | How to Obtain |
|---|---|---|---|
| Coiler | Occasionally grants the automaton bonus melee attacks | Dropped from Ob | |
| Dynamo | Increases critical hit rate | Targeting the Captain ??? Box | |
| Galvanizer | Increases chance of countering in proportion to the number of Thunder Maneuvers in effect. | | Pulling the Strings ENM Treasure Caskets(GoV) Bought with Imperial Standing Points |
| Heat Seeker | Analyzes enemy evasion patterns and gradually enhances accuracy. | Crafted & Dropped from Hilltroll Puppetmaster | |
| Stabilizer | Enhances Automaton Accuracy | Yoyoroon | |
| Stabilizer II | Enhances Automaton Accuracy | Crafted & Dropped from Hilltroll Puppetmaster | |
| Target Marker | Enhances accuracy against strong enemies | Pulling the Strings ENM Dropped from Ob | |
| Volt Gun | Adds lightning damage to attacks | Yoyoroon |
Water Attachments
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| Name | Description | Cap. | How to Obtain |
|---|---|---|---|
| Condenser | May erase a Water Maneuver effect to prevent an overload | Targeting the Captain ??? Box | |
| Heatsink | Reduces the rate of Fire Maneuver Overload | Crafted & Dropped from Troll Machinist or Hilltroll Puppetmaster | |
| Mana Channeler | Increases magic recast time in exchange for increased Magic Attack | Pulling the Strings ENM Dropped from Ob | |
| Mana Jammer | Enhances Automaton Magic Defense | Yoyoroon | |
| Mana Jammer II | Enhances Automaton Magic Defense | Crafted & Dropped from Hilltroll Puppetmaster | |
| Percolator | Increases skill gain rate | | Dropped from Ob Treasure Caskets(GoV) |
| Stealth Screen | Reduces Automaton enmity | Yoyoroon | |
| Steam Jacket | Reduces damage taken from successive attacks of the same type. | Dropped from Ob |
Light Attachments
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| Name | Description | Cap. | How to Obtain |
|---|---|---|---|
| Auto-Repair Kit | Enhances Automaton Max HP Light Maneuver Effect: Adds Regen | Yoyoroon | |
| Auto-Repair Kit II | Enhances Automaton Max HP Light Maneuver Effect: Adds Regen | Crafted & Dropped from Hilltroll Puppetmaster | |
| Damage Gauge | Prioritizes Curing | Yoyoroon | |
| Eraser | Erase enfeebling and maneuver effects | Pulling the Strings ENM Chocobo Hot and Cold Dropped from Ob | |
| Flashbulb | Occasionally uses Flash | Crafted & Dropped from Hilltroll Puppetmaster | |
| Optic Fiber | Increases the performance of other attachments | Targeting the Captain ??? Box | |
| Vivi-Valve | Increases "Cure" potency | Dropped from Ob Treasure Caskets(GoV) |
Dark Attachments
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| Name | Description | Cap. | How to Obtain |
|---|---|---|---|
| Disruptor | Use "Dispel" | | Dropped from Ob Treasure Caskets(Gov) |
| Economizer | When MP is low, may erase a Dark Maneuver effect to restore MP | Targeting the Captain ??? Box | |
| Mana Conserver | Adds Conserve MP to Automaton | Yoyoroon | |
| Mana Converter | Consumes a fraction of current HP to gradually restore MP for the same amount | Crafted & Dropped from Hilltroll Puppetmaster | |
| Mana Tank | Enhances Automaton Max MP Dark Maneuver Effect: Adds Refresh | Yoyoroon | |
| Mana Tank II | Enhances Automaton Max MP Dark Maneuver Effect: Adds Refresh | Crafted & Dropped from Hilltroll Puppetmaster | |
| Smoke Screen | Decreases accuracy, increases evasion | Pulling the Strings ENM Chocobo Hot and Cold Dropped from Ob |
Fire: Attuner • Flame Holder • Heat Capacitor • Inhibitor • Reactive Shield • Strobe • Tension Spring • Tension Spring II
Ice: Ice Maker • Loudspeaker • Loudspeaker II • Mana Booster • Power Cooler • Scanner • Tactical Processor • Tranquilizer
Wind: Accelerator • Accelerator II • Barrage Turbine • Drum Magazine • Pattern Reader • Replicator • Scope • Turbo Charger
Earth: Analyzer • Armor Plate • Armor Plate II • Barrier Module • Equalizer • Hammermill • Schurzen • Shock Absorber
Thunder: Coiler • Dynamo • Galvanizer • Heat Seeker • Stabilizer • Stabilizer II • Target Marker • Volt Gun
Water: Condenser • Heatsink • Mana Channeler • Mana Jammer • Mana Jammer II • Percolator • Stealth Screen • Steam Jacket
Light: Auto-Repair Kit • Auto-Repair Kit II • Damage Gauge • Eraser • Flashbulb • Optic Fiber • Vivi-Valve
Dark: Disruptor • Economizer • Mana Conserver • Mana Converter • Mana Tank • Mana Tank II • Smoke Screen
Pages in category "Automaton Attachments"
The following 68 pages are in this category, out of 68 total.