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Category:Automatons

From FFXIclopedia, the free Final Fantasy XI encyclopedia

Automatons
Originating within the Empire of Aht Urhgan, Automatons have a long history, many have noted the similarities between Automatons & the Cardians of Windurst both in design and application and just as some Cardians have gone rogue so too have some Automatons turned against their creators. The Lamia have used their abilities to seize control of Automatons mid-combat and Puppetmasters have also arisen within the ranks of the Troll Mercenaries.



Family Information
Type: Unclassified
Common Behavior: A
Strong to: Feather Tickle -50% TP
Charmable: File:eks.gif
Pankration: File:eks.gif
Aspir: CheckCheck
Drain: CheckCheck


Special Attacks

Special Abilities Original and Zilart Areas Promathia Areas Aht Urhgan Areas
Arcuballista: Sharpshot frames only. CheckCheck CheckCheck CheckCheck
Cannibal Blade: Deals damage and the user gains HP equal to the damage dealt. Valoredge frames only. CheckCheck CheckCheck CheckCheck
Chimera Ripper: Valoredge frames only. CheckCheck CheckCheck CheckCheck
Daze: Additional effect: Stun. Chance and duration of stun varies with TP. Sharpshot frames only. CheckCheck CheckCheck CheckCheck
Knockout: Damage varies with TP. Additional Effect: Greatly lowers target's evasion. Harlequinn and Stormwaker frames only. CheckCheck CheckCheck CheckCheck
Slapstick: Harlequinn and Stormwaker frames only. CheckCheck CheckCheck CheckCheck
String Clipper: Valoredge frames only. CheckCheck CheckCheck CheckCheck
Magic Mortar: Stormwaker and Harlequinn frames only. Damage varies with TP and difference between the Automaton's max and current HP. Can be very damaging when used at low HP. CheckCheck CheckCheck CheckCheck
Armor Piercer: Sharpshot frames only. Ranged Weapon Skill that ignores target's defense. Amount ignored varies with TP. CheckCheck CheckCheck CheckCheck
Bone Crusher: Valoredge frames only. Three-fold attack that deals blunt damage and stuns target. Chance of stun varies with TP. CheckCheck CheckCheck CheckCheck
Note: Notorious Monsters in this family may use all of the above and/or additional unique special abilities.

Notorious Monsters in Family

Name Spawn Information Level Zone Notable Drop(s)
Ob Forced Spawn by trading a Cog Lubricant to the ??? at (G-7) on Bhaflau Remnants map Information Needed Alzadaal Undersea Ruins Attuner
Coiler
Drum Magazine
Equalizer
Eraser
Guignol Earring
Mana Channeler
Smoke Screen
Steam Jacket
Tactical Processor
Target Marker

Quest NMs: Valkeng

Mission NMs: Razfahd, Alexander

Battlefield NMs: Fantoccini Automaton (ENM), Osschaart's Automaton (KSNM)

Besieged NMs: Carmine Sentinel, Cobalt Sentinel, Hazel Sentinel, White Sentinel

Pages in category "Automatons"

The following 11 pages are in this category, out of 11 total.

A

C

C cont.

F

H

O

O cont.

T

V

W

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