Category:Bastok Missionsedit this page
From FFXIclopedia, the free Final Fantasy XI encyclopedia
These missions are available to those currently in allegiance with Bastok. Unlike expansion missions, most of these missions require rank points to undertake. All missions will award some rank points upon completion.
| Rank | Title | Type* | Reward |
|---|---|---|---|
| Rank 1 | 1. The Zeruhn Report | Quest | None |
| 2. A Geological Survey | Quest | None | |
| 3. Fetichism | Repeat | Rank 2, 1,000 gil | |
| Rank 2 | 1. The Crystal Line | Quest | None |
| 2. Wading Beasts | Repeat | None | |
| 3. The Emissary | Fight | Rank 3, Adventurer's Certificate, 3,000 gil, access to Chateau d'Oraguille | |
| Rank 3 | 1. The Four Musketeers | Quest | None |
| 2. To the Forsaken Mines | Repeat/Fight | None | |
| 3. Jeuno | Quest | Rank 4, 5,000 gil | |
| Rank 4 | 1. Magicite (Bastok) | Quest | Rank 5, Airship pass (or 20,000 gil), 10,000 gil |
| Rank 5 | 1. Darkness Rising | Fight | None |
| 2. Xarcabard, Land of Truths | Fight | Rank 6, unlock Zilart missions & Dynamis, 20,000 gil | |
| Rank 6 | 1. Return of the Talekeeper | Fight | None |
| 2. The Pirate's Cove | Fight | Rank 7, 40,000 gil | |
| Rank 7 | 1. The Final Image | Fight | None |
| 2. On My Way | Fight | Rank 8, 60,000 gil | |
| Rank 8 | 1. The Chains That Bind Us | Fight | None |
| 2. Enter the Talekeeper | Fight | Rank 9, 80,000 gil | |
| Rank 9 | 1. The Salt of the Earth | Fight | None |
| 2. Where Two Paths Converge | Fight | Rank 10, 100,000 gil, Bastokan Flag |
Types
- Quest is an assignment to go somewhere (possibly dangerous) for a cutscene or to retrieve/deliver an item, but no fighting is required.
- Repeat is a mission that can be taken multiple times to gain rank points, and are usually optional.
- Fight requires you to fight a Notorious Monster.
Game Script
In the Gustaberg Mountains of Southern Quon lies the industrial nation known as the Republic of Bastok. Compared to San d’Oria, with its legendary orders of knights, or Windurst with its ancient institutes of magic, Bastok is still but a newborn nation. But advanced technology and near limitless underground resources have allowed Bastok to rival the other two nations in power.
Innovative and adaptable Humes make up more than half the population of Bastok. With their flair for industry, economy, and politics, they were the driving force behind Bastok’s rapid growth. Even now, Humes hold key positions in those areas. The Galka, a race of hulking humanoids comprise a third of Bastok’s population. Originally hailing from Zepwell, they came to this land over six hundred years ago. Without their incomparable strength, the countless ore mines that drive Bastok’s economy would never have been dug.
Adventurers seeking fame and fortune flock to rising nations like Bastok. You are one of them. Your story begins here, amid the smoke and bustle of the industrial city of Bastok.
Arrival in Bastok
Arawn : Hey, Gwill! Is it true? You really saw Captain Volker!?
Emrys : Are you really, really sure? We’re talking about the captain of the Mythril Musketeers here!
Gwill : I’m telling you, I’m sure! I saw him walking toward the Mines District. I bet you he’s investigating something!
Arawn : Yeah, right! Like you’d ever know!
Gwill : ...
Emrys : Hey, didn’t you say you wanted to become a Mythril Musketeer someday?
Arawn : You’re too slow. They’d never take you! Besides, Galka can’t become Musketeers! Even if they did, they’d never become captains!
Gwill : That’s not true! Two of the five Mythril Musketeers are Galka...
Emrys : But one of ‘em disappeared a long time ago, right? He doesn’t count!
Gwill : And...and...there was even a Galka who was supposed to become a captain, once...
Arawn : Ha! That’s a laugh! Whoever told you that?
Gwill : Gumbah, from the mines District...
Emrys : He’s just a kid! What would he know?
Arawn : And I can’t believe you’d hang around that dirty ol’ place! Well, we’re not playing with grubby Mines people like you!
Valdemar : Hey, hey. What’s all this bickering about?
Emrys : Dad! Are you going adventuring again?
Valdemar : I am. I’ll be gone awhile, but if you don’t get along with the other kids, I won’t bring you any presents...
Emrys : Yes, sir!
Gwill : You’re going too, Mister Dalzakk?
Dalzakk : Yes. Be good and look after my place for me, Gwill.
Arawn : Hey, let’s go play over there!
Gwill : H-hey, guys! Wait for me!
Valdemar : Well then, let’s... Oh?
Valdemar : You’re an adventurer too, I see. Ah, but you’re still new, aren’t you? I can’t ask you to come with us, then.
Valdemar : Like Dalzakk and myself have done, you should try to find a party of people who are the same level as you.
Dalzakk : ...We do not always adventure together...
Valdemar : ...Right.
Is there anything we can help you with?
Valdemar : Anyway...here, take this adventurer coupon.
Give it to a guard named Reet, and she’ll give you some starting money.
Valdemar : You can find her...
Valdemar : Here. Open the “Map” from the main menu on the right if you want to check it again.
Valdemar : Use “trade” from the main menu to give items to people. Reet will tell you more about that.
Valdemar : Well, we really should be going. Good luck on your travels, adventurer.
Pages in category "Bastok Missions"
The following 21 pages are in this category, out of 21 total.
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