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Category:Evil Weapons

From FFXIclopedia, the free Final Fantasy XI encyclopedia

Evil Weapons
Coming in two varieties, Warriors or Red Mages, these strange looking monsters appear almost animalistic in nature, but are part of the arcane system. The two jobs look the same and use the same weapon, but can be distinguished by their behavior, with the Red Mage variety able of course to cast spells.

Living weapons created by black magic long ago, the Evil Weapons cannot move on their own; thus, they have enslaved spirits of the earth in order to obtain mobility, They are often spotted near Crags or other forms of Cermet, leading some to speculate that their powers are somehow connected with energy of the Mothercrystals, or otherwise associated with the Zilart.

Irrespective of their origin, they can put up a fight. Those who defeat them are rarely rewarded – if at all. Many Evil Weapons carry nothing on them, and only a few carry some occasionally needed specialty items, such as keys or maybe a scroll.

Family Information
Type: Arcana
Common Behavior: A, H, M
Weak to: Resist Vs. Fire Resist Vs. Light
Common Job(s): Warrior
Red Mage
Traits: Magic Defense Bonus +12.5%
Charmable: File:eks.gif
Pankration: Able to be captured
Aspir: Susceptible to Aspir
Drain: Susceptible to Drain

Special Attacks

Special Abilities Original and Zilart Areas Promathia Areas Pankration
Smite of Rage: Critical Strike, Single target CheckCheck CheckCheck CheckCheck
Whirl of Rage: 10' AoE attack, causes Stun CheckCheck CheckCheck CheckCheck
Smite of Fury: Critical Strike, Heavy Single target damage XX CheckCheck Information Needed
Furious Flurry Single-target damage, Weight, and Silence XX CheckCheck Information Needed
Whispers of Ire: AoE stat drain XX CheckCheck Information Needed
Flurry of Rage: Multiple-hit single-target damage (Nightmare Weapon only) XX CheckCheck XX
Note: Notorious Monsters in this family may use all of the above and/or additional unique special abilities.

Notorious Monsters in Family

Name Spawn Information Level Zone Notable Drop(s)
Barbaric Weapon Timed Spawn around (F-8) 80+? Xarcabard
Brigandish Blade Forced Spawn by trading a Curtana to the ??? found at (H-12) File:qmark.gif Ve'Lugannon Palace Gem of the South
Juggler Hecatomb Timed Spawn around (H-7) on the deepest map every 21-24 hours 46-48 Gusgen Mines Heavy Halberd
Shikigami Weapon Timed Spawn approximately every 21 hours 77-80 Ro'Maeve Yinyang Robe
Trickster Kinetix Lottery Spawn of Dancing Weapons 35-36 Qufim Island Tabar
Eldritch Edge Lottery Spawn of Evil Weapon 55 Rolanberry Fields Helenus's Earring
Blighting Brand Lottery Spawn of Evil Weapon 55 Sauromugue Champaign Cassandra's Earring
Prankster Maverix Lottery Spawn of Evil Weapons 55 Batallia Downs Volant Belt

Quest NMs: Fomorian Spear, Gerwitz's Axe, Gerwitz's Scythe, Gerwitz's Sword, Lightning Gremlin, Orna, Thunder Gremlin

Mission NMs: Ancient Weapon, Legendary Weapon

Battlefield NMs: Gladiatorial Weapon (BCNM)

Limbus NMs: Evil Armory (SE Apollyon), Flying Spear (SE Apollyon), Temenos Weapon (Central Temenos - 1st Floor)

Other NMs: Malefic Fencer (Fields of Valor), Nightmare Weapon (Dynamis - Qufim)

Monsters in Family

Name Level Zone
Poltergeist 18-20 Konschtat Highlands
18-20 La Theine Plateau
18-20 Tahrongi Canyon
Boggart 22-26 Inner Horutoto Ruins
25-27 Jugner Forest
25-27 Meriphataud Mountains
Dancing Weapon 28-30 Outer Horutoto Ruins
28-30 Qufim Island
Evil Weapon 35-37 Ranguemont Pass
36-38 Batallia Downs
36-38 Rolanberry Fields
36-38 Sauromugue Champaign
Cursed Weapon 43-45 Xarcabard
Demonic Weapon 45-46 Behemoth's Dominion
47-49 Garlaige Citadel
Over Weapon 59-62 Garlaige Citadel
Vault Weapon 59-62 Garlaige Citadel
Killing Weapon 59-61 Fei'Yin
60-64 Ro'Maeve
Hellish Weapon 61-63 Fei'Yin
Ominous Weapon 61-63 Ro'Maeve
Mystic Weapon 74-76 Ve'Lugannon Palace
Ornamental Weapon 74-76 Ve'Lugannon Palace
Apocalyptic Weapon 78-80 Ro'Maeve
Decorative Weapon 79-81 Shrine of Ru'Avitau
Infernal Weapon 79-81 Ro'Maeve
Aura Weapon 80-82 Shrine of Ru'Avitau
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