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Category:Fomors

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Fomors
Fomors are the spirits of those who were slain during battle. Fomors look like normal characters with black skin and glowing eyes. Their names usually follow the pattern of "Fomor (Job)," for example, "Fomor Thief."

The Fomors in Dynamis are the corrupted souls of the "multi-national" strike force (the majority being San d'Orian) known as the Hydra Corps who were transported to the Shrouded Land of Dynamis along with the elite beastmen units -- the Forlorn Vanguard and Dark Kindred.

The Fomors of Tavnazian Archipelago, who are spirits of soldiers slain during the invasion of the Tavnazian Archipelago, do not aggro until you kill up to 5 Fomors. At that point, they will aggro to sound. You can reset this "Fomor Hate" by avenging their deaths from the invasion by killing the Orcs, Gigas, and Tauri found in Tavnazian Archipelago. To check Fomor Hate, talk to Resauchamet in Tavnazian Safehold.

The Fomors in the Near East are the souls of the fallen Ephramadian soldiers in the war between the Kingdom of Ephramad and the Empire of Aht Urhgan long ago. Unlike the Fomors of Tavnazia, they do not possess any type of "Fomor Hate." There are also Fomors in Arrapago Reef that are the souls of those who have fallen in the struggle for the Astral Candescence. They too do not possess any "Fomor Hate."

While Fomors and shadows are related in that they are both humanoid undead (and can both be called "dark stalkers"), and are typically undead as a result of their spite or some sort of dark ritual, they possess different special attacks and have different appearances. Their relatedness becomes apparent while doing particular quests, especially those of white mage quests, and in Dynamis - Beaucedine, where the Hydra can use the TP attacks of both Shadows and Fomors.

Family Information
Type: Undead
Subspecies: Shadow
Common Behavior: A, H, HP
Uncommon Behavior: JA, WS
Weak to: Resist Vs. Light Resist Vs. Fire
Strong to: Resist Vs. Ice+50% Resist Vs. Dark+50%
Charmable: File:eks.gif
Pankration: File:eks.gif
Aspir: File:eks.gif
Drain: File:eks.gif
Notes: Unlike most Undead, generally Fomors are susceptible to Sleep but resistant to Lullaby.

Special Attacks

Special Abilities Promathia Areas Aht Urhgan Areas
Aegis Schism: Single target 75% Defense Down. Check Check
Barbed Crescent: Single target damage and Accuracy Down. Absorbed by Utsusemi. Check Check
Carnal Nightmare: Resets TP to 0 for all targets within a 10' radius; pets and NPCs in range may only experience a partial loss of TP. Check Check
Dancing Chains: 10' AoE Drown. STR penalty is significant and HP loss is 15/tic. Check Check
Netherspikes: Cone Attack damage + bind. Absorbed by Utsusemi. Check Check
Foxfire: Cone Attack damage + potent stun. Absorbed by Utsusemi. Used only by Fomors with 1-handed weapons -- generally those of RDM THF PLD BST BRD RNG NIN jobs. Check Check
Grim Halo: 10' AoE heavy physical damage. Absorbed by Utsusemi. Used only by Fomors with 2-handed weapons -- generally those of WAR BLM DRK SAM DRG SMN jobs. Check Check
Shackled Fists: 5-hit heavy single-target damage. Used only by Fomor MNKs. Check Check
Note: Notorious Monsters in this family may use all of the above and/or additional unique special abilities.

Notorious Monsters in Family

Name Spawn Information Level Zone Notable Drop(s)
Balor Forced Spawn when a Hume with very high Fomor Hate trades a Fomor Codex to the Stale Draft at (F-5) 59 Sacrarium Swift Belt
Bres Spawn at K-8 on the second map in the small south room. Information Needed Beadeaux (S) Brass Letterbox
Emissary Boots
Useshi
Caithleann Forced Spawn when a Mithra with very high Fomor Hate trades a Fomor Codex to the Stale Draft at (F-11) 59 Sacrarium Swift Belt
Eba Possible Timed Spawn around (D-12) to (E-11) on the second map every 21-24 hours 48 Phomiuna Aqueducts Fomor Tunic
Indich Forced Spawn when a Galka with very high Fomor Hate trades a Fomor Codex to the Stale Draft at (G-11) 59 Sacrarium Swift Belt
Lobais Forced Spawn when a Tarutaru with very high Fomor Hate trades a Fomor Codex to the Stale Draft at (H-5) 59 Sacrarium Swift Belt
Luaith Forced Spawn when an Elvaan with very high Fomor Hate trades a Fomor Codex to the Stale Draft at (G-5) 59 Sacrarium Swift Belt

Quest NMs: Arcane Phantasm, Balrahn, Black Bartholomew, Cutthroat Kabsalah

Mission NMs: Ashu Talif Captain, Ashu Talif Crew, Jazaraat, Experimental Undead

Battlefield NMs: None

Campaign NMs: Shadowhand, Shadowhand Cuirassier

Dynamis NMs: Dagourmarche, Goublefaupe, Hydra Bard, Hydra Beastmaster, Hydra Black Mage, Hydra Dark Knight, Hydra Dragoon, Hydra Monk, Hydra Paladin, Hydra Ranger, Hydra Red Mage, Hydra Samurai, Hydra Summoner, Hydra Thief, Hydra Warrior, Hydra White Mage, Mildaunegeux, Quiebitiel, Velosareon

Einherjar NMs: Brunhilde, Gerhilde, Grimgerde, Helmwige, Ortlinde, Rossweisse, Schwertleite, Siegrune, Waltraute

Salvage NMs: Ashu Talif Crew, Hammerblow Majanun, Powderkeg Yanadahn

Other NMs: Duendes' Amoroso (Assists: Tres Duendes), Fir Bholg (Limbus - SW Apollyon), Nosferatu Murk (Summoned by: Nosferatu)

Monsters in Family

Name Level Zone
Fomor Bard 35-37 Misareaux Coast
41-48 Phomiuna Aqueducts
48-50 Misareaux Coast
54-58 Sacrarium
63-65 Bhaflau Thickets
63-65 Wajaom Woodlands
80-82 Lufaise Meadows
Fomor Samurai 35-37 Misareaux Coast
41-48 Phomiuna Aqueducts
53-55 Lufaise Meadows
54-58 Sacrarium
79-82 Lufaise Meadows
Fomor Thief 35-37 Misareaux Coast
41-48 Phomiuna Aqueducts
42-44 Lufaise Meadows
48-50 Misareaux Coast
52-54 Lufaise Meadows
54-58 Sacrarium
63-65 Bhaflau Thickets
63-65 Wajaom Woodlands
Fomor Warrior 35-37 Misareaux Coast
41-48 Phomiuna Aqueducts
42-44 Lufaise Meadows
54-58 Sacrarium
80-82 Lufaise Meadows
Fomor Monk 36-81 Misareaux Coast
41-48 Phomiuna Aqueducts
48-50 Misareaux Coast
52-54 Lufaise Meadows
54-58 Sacrarium
79-81 Lufaise Meadows
Fomor Paladin 36-38 Misareaux Coast
41-48 Phomiuna Aqueducts
48-50 Misareaux Coast
54-58 Sacrarium
63-65 Bhaflau Thickets
63-65 Wajaom Woodlands
80-82 Lufaise Meadows
Fomor Ranger 36-38 Misareaux Coast
41-43 Lufaise Meadows
41-48 Phomiuna Aqueducts
48-50 Misareaux Coast
54-58 Sacrarium
80-82 Lufaise Meadows
Fomor Black Mage 37-39 Misareaux Coast
41-48 Phomiuna Aqueducts
54-58 Sacrarium
79-81 Lufaise Meadows
Fomor Dark Knight 37-39 Misareaux Coast
41-48 Phomiuna Aqueducts
49-50 Misareaux Coast
54-58 Sacrarium
79-81 Lufaise Meadows
Fomor Ninja 37-39 Misareaux Coast
41-48 Phomiuna Aqueducts
48-50 Misareaux Coast
52-54 Lufaise Meadows
54-58 Sacrarium
Fomor Beastmaster 41-43 Lufaise Meadows
41-48 Phomiuna Aqueducts
54-58 Sacrarium
63-65 Bhaflau Thickets
63-65 Wajaom Woodlands
80-82 Lufaise Meadows
Fomor Summoner 41-43 Lufaise Meadows
41-48 Phomiuna Aqueducts
49-50 Misareaux Coast
54-58 Sacrarium
79-81 Lufaise Meadows
Fomor Dragoon 41-48 Phomiuna Aqueducts
48-52 Misareaux Coast
54-58 Sacrarium
79-81 Lufaise Meadows
Fomor Red Mage 41-48 Phomiuna Aqueducts
48-52 Misareaux Coast
54-58 Sacrarium
79-81 Lufaise Meadows
Ephramadian Shade 68-70 Arrapago Reef
75-77 Caedarva Mire
Fallen Volunteer 71-73 Arrapago Reef
Fallen Imperial Trooper 72-74 Arrapago Reef
Fallen Imperial Wizard 72-74 Arrapago Reef
Ashu Talif Marine Information Needed The Ashu Talif

Historical Background

In Irish mythology, the Fomor (also commonly called Fomorian, or plurial Fomori) were a demigod race which inhabited Ireland in ancient times. Some of them are depicted as goat-headed humans, though more commonly, they were viewed as giants. They are sometimes framed as representing chaos and wild nature, opposed to Tuatha Dé Danann representing civilization. The Fomor were associated with towers of glass in the western ocean (believed to be icebergs). Their name means "under the sea". There is some speculation they may be the gods of a pre-Gaelic population in Ireland, but the word Fomor later came to be applied to any pirates or seafaring raiders.

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