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Category:Maze Runes

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"A small stone engraved with a runic symbol, shaped to fit in the notches of a Maze Tabula."

Used in Moblin Maze Mongers, Maze Runes are the rules and conditions you attach to your Maze Tabula. Maze Runes are placed into your inventory as you obtain them. After you "Use" them, they are stored in your Tattered Maze Monger Pouch.

Runes are purchased from Chatnachoq with Moblin Marbles, or can be found in the Hoardbox at the end of a maze.

Note: The Class specifies the number of squares the rune occupies on your tabula. The numbered columns on the right specify which Maze Voucher(s) each rune can be placed into.

Warning: Since the April content update, the marble bonus section may no longer be up to date. Use the information from this column with caution.

Rune Class Element Shape Rune Description Obtained Cost 01 02 03 04 06 07 Marble Bonus
Rune 001
"Aquan"
2 -- File:SR 2x1.gif Aquan-type foes will be lured into the maze. Chatnachoq 100 marbles Check Check Check X X X 0
Rune 002
"Amorph"
2 -- File:SR 2x1.gif Amorph-type foes will be lured into the maze. Chatnachoq 100 marbles Check Check X 0
Rune 003
"Bird"
2 -- File:SR 2x1.gif Bird-type foes will be lured into the maze. Chatnachoq 100 marbles Check Check Check X X X 0
Rune 004
"Beast"
2 -- File:SR 2x1.gif Beast-type foes will be lured into the maze. Chatnachoq 200 marbles Check Check Check X X Check 0
Rune 005
"Lizard"
2 -- File:SR 2x1.gif Lizard-type foes will be lured into the maze. Chatnachoq 200 marbles Check Check Check X X Check 0
Rune 006
"Vermin"
2 -- File:SR 2x1.gif Vermin-type foes will be lured into the maze. Chatnachoq 200 marbles Check Check Check 0
Rune 007
"Plantoid"
2 -- File:SR 2x1.gif Plantoid-type foes will be lured into the maze. Chatnachoq 200 marbles Check Check Check Check X Check 0
Rune 008
"Undead"
2 -- File:SR 2x1.gif Undead-type foes will be lured into the maze. Chatnachoq 300 marbles Check Check X 0
Rune 009
"Arcana"
2 -- File:SR 2x1.gif Arcana-type foes will be lured into the maze. Chatnachoq 300 marbles Check Check Check X Check X 0
Rune 010
"Demon"
2 -- File:SR 2x1.gif Demon-type foes will be lured into the maze. Hoardbox Check Check Check X Check X 0
Rune 011
"Dragon"
2 -- File:SR 2x1.gif Dragon-type foes will be lured into the maze. Hoardbox Check Check Check X 0
Rune 012
"Elemental"
2 -- File:SR 2x1.gif Elemental-type foes will be lured into the maze. Hoardbox Check Check Check X X X 0
Rune 013
"Great Warrior"
2 File:Trans Earth.gif File:SR 2x1.gif The maze will be populated with gargantuan foes. Chatnachoq 300 marbles Check Check Check X X Check 0
Rune 014
"Tiny Warrior"
2 File:Trans Wind.gif File:SR 2x1.gif The maze will be populated with diminutive foes. Chatnachoq 300 marbles Check Check Check X X Check
Rune 015
"Motion"
2 File:Trans Fire.gif File:SR 2x1.gif The maze will be populated with predatory foes. Chatnachoq 300 marbles Check X Check
Rune 016
"Stillness"
2 File:Trans Water.gif File:SR 2x1.gif The maze will be populated with lurking foes. Chatnachoq 300 marbles Check Check Check X Check Check 0
Rune 017
"Supreme Might"
2 -- File:SR 2x1.gif Monsters far more formidable than the client will be lured into the maze. Hoardbox Check Check Check Check X Check +2~3
Rune 018
"Might"
2 -- File:SR 2x1.gif Monsters more formidable than the client will be lured into the maze. Chatnachoq 300 marbles Check Check Check Check X Check +1~2
Rune 019
"Weakness"
2 -- File:SR 2x1.gif Monsters less formidable than the client will be lured into the maze. Chatnachoq 300 marbles Check Check Check Check X Check
Rune 020
"Peon"
2 -- File:SR 2x1.gif Monsters far less formidable than the client will be lured into the maze. Hoardbox Check Check Check Check X Check -1~4
Rune 021
"Fire"
3 File:Trans Fire.gif File:SR C.gif Monsters in the maze will be imbued with the element of fire. Chatnachoq 200 marbles Check X Check Check
Rune 022
"Ice"
3 File:Trans Ice.gif File:SR C.gif Monsters in the maze will be imbued with the element of ice. Chatnachoq 200 marbles Check X Check
Rune 023
"Wind"
3 File:Trans Wind.gif File:SR C.gif Monsters in the maze will be imbued with the element of wind. Chatnachoq 200 marbles Check X Check
Rune 024
"Earth"
3 File:Trans Earth.gif File:SR C.gif Monsters in the maze will be imbued with the element of earth. Chatnachoq 200 marbles Check X Check
Rune 025
"Thunder"
3 File:Trans Lightning.gif File:SR C.gif Monsters in the maze will be imbued with the element of thunder. Chatnachoq 200 marbles Check X Check
Rune 026
"Water"
3 File:Trans Water.gif File:SR C.gif Monsters in the maze will be imbued with the element of water. Chatnachoq 200 marbles Check X Check
Rune 027
"Light"
3 File:Trans Light.gif File:SR C.gif Monsters in the maze will be imbued with the element of light. Chatnachoq 200 marbles Check X Check
Rune 028
"Darkness"
3 File:Trans Dark.gif File:SR C.gif Monsters in the maze will be imbued with the element of darkness. Chatnachoq 200 marbles Check X Check
Rune 029
"Strength"
3 File:Trans Fire.gif File:SR 3x1.gif The maze will be populated with foes of exceptional physical prowess. Chatnachoq 500 marbles Check X Check +1
Rune 030
"Dexterity"
3 File:Trans Lightning.gif File:SR 3x1.gif The maze will be populated with particularly dexterous foes. Chatnachoq 500 marbles Check X Check +1
Rune 031
"Agility"
3 File:Trans Wind.gif File:SR 3x1.gif The maze will be populated with particularly agile foes. Chatnachoq 500 marbles Check X Check Check +1
Rune 032
"Vitality"
3 File:Trans Earth.gif File:SR 3x1.gif The maze will be populated with particularly robust foes. Chatnachoq 500 marbles Check X Check +1
Rune 033
"Intellect"
3 File:Trans Ice.gif File:SR 3x1.gif The maze will be populated with particularly shrewd foes. Chatnachoq 500 marbles Check Check Check X Check Check +1
Rune 034
"Mind"
3 File:Trans Water.gif File:SR 3x1.gif The maze will be populated with particularly wise foes. Chatnachoq 500 marbles Check X Check +1
Rune 035
"Charisma"
3 File:Trans Light.gif File:SR 3x1.gif The maze will be populated with particularly charismatic foes. Chatnachoq 500 marbles Check X Check +1
Rune 036
"Hardiness"
3 File:Trans Light.gif File:SR 3x1.gif The maze will be populated with enemies that can take a beating. Chatnachoq 500 marbles Check X Check Check
Rune 037
"Mysticism"
3 File:Trans Dark.gif File:SR 3x1.gif The maze will be populated with enemies with substantial mana pools. Chatnachoq 500 marbles Check X Check
Rune 038
"Conspicuous Behavior"
3 -- File:SR 3x1.gif Enemies will behave in unexpected ways. Hoardbox X X Check
Rune 039
"Altered Aggression"
3 -- File:SR 3x1.gif Enemies' offensive abilities will be affected in unpredictable ways. Hoardbox X X X Check
Rune 040
"Altered Defense"
3 -- File:SR 3x1.gif Enemies' defensive abilities will be affected in unpredictable ways. Hoardbox X X X X X Check
Rune 041
"Divine Magic"
3 File:Trans Light.gif File:SR 3x1.gif Enemies will be imbued with the ability to cast divine magic. Hoardbox X X X X X Check +1
Rune 042
"Healing Magic"
3 File:Trans Light.gif File:SR 3x1.gif Enemies will be imbued with the ability to cast healing magic. Hoardbox X X Check +1
Rune 043
"Enhancing Magic"
3 File:Trans Light.gif File:SR 3x1.gif Enemies will be imbued with the ability to cast enhancing magic. Hoardbox X X Check +1
Rune 044
"Enfeebling Magic"
3 File:Trans Dark.gif File:SR 3x1.gif Enemies will be imbued with the ability to cast enfeebling magic. Hoardbox X X X X X Check +1
Rune 045
"Elemental Magic"
3 File:Trans Dark.gif File:SR 3x1.gif Enemies will be imbued with the ability to cast elemental magic. Hoardbox X X X X X Check +1
Rune 046
"Dark Magic"
3 File:Trans Dark.gif File:SR 3x1.gif Enemies will be imbued with the ability to cast dark magic. Hoardbox X X X X X Check +1
Rune 047
"Summoning Magic"
Enemies will be imbued with the ability to cast summoning magic.
Rune 048
"Ninjutsu"
Enemies will be imbued with the ability to cast ninjutsu.
Rune 049
"Songs"
Enemies will be imbued with the ability to cast songs.
Rune 050
"Blue Magic"
Enemies will be imbued with the ability to cast blue magic.
Rune 051
"Warrior"
4 -- File:SR T.gif Enemies will be imbued with the abilities of a warrior. Hoardbox
+ Rune 094
X X X X X Check
Rune 052
"Monk"
4 -- File:SR T.gif Enemies will be imbued with the abilities of a monk. Hoardbox
+ Rune 094
X X X X X Check
Rune 053
"White Mage"
4 -- File:SR T.gif Enemies will be imbued with the abilities of a white mage. Hoardbox
+ Rune 094
X X X X X Check
Rune 054
"Black Mage"
4 -- File:SR T.gif Enemies will be imbued with the abilities of a black mage. Hoardbox
+ Rune 094
X X X X X Check
Rune 055
"Red Mage"
4 -- File:SR T.gif Enemies will be imbued with the abilities of a red mage. Hoardbox
+ Rune 094
X X Check
Rune 056
"Thief"
4 -- File:SR T.gif Enemies will be imbued with the abilities of a thief. Hoardbox
+ Rune 094
X X X X X Check
Rune 057
"Paladin"
Enemies will be imbued with the abilities of a paladin.
Rune 058
"Dark Knight"
Enemies will be imbued with the abilities of a dark knight.
Rune 059
"Beastmaster"
Enemies will be imbued with the abilities of a beastmaster.
Rune 060
"Bard"
Enemies will be imbued with the abilities of a bard.
Rune 061
"Ranger"
Enemies will be imbued with the abilities of a ranger.
Rune 062
"Samurai"
Enemies will be imbued with the abilities of a samurai.
Rune 063
"Ninja"
Enemies will be imbued with the abilities of a ninja.
Rune 064
"Dragoon"
Enemies will be imbued with the abilities of a dragoon.
Rune 065
"Summoner"
Enemies will be imbued with the abilities of a summoner.
Rune 066
"Blue Mage"
Enemies will be imbued with the abilities of a blue mage.
Rune 067
"Corsair"
Enemies will be imbued with the abilities of a corsair.
Rune 068
"Puppetmaster"
Enemies will be imbued with the abilities of a puppetmaster.
Rune 069
"Dancer"
Enemies will be imbued with the abilities of a dancer.
Rune 070
"Scholar"
Enemies will be imbued with the abilities of a scholar.
Rune 071
"Onslaught"
3 -- File:SR 3x1.gif Enemies' inherent attacking ability will be enhanced. Chatnachoq 100 marbles X X Check Check
Rune 072
"Protection"
3 -- File:SR 3x1.gif Enemies' inherent defensive ability will be enhanced. Chatnachoq 100 marbles X X Check
Rune 073
"Accuracy"
3 -- File:SR C.gif Enemies' inherent visual acuity will be enhanced. Chatnachoq 200 marbles X X Check
Rune 074
"Evasion"
3 -- File:SR C.gif Enemies' inherent evasiveness will be enhanced. Chatnachoq 200 marbles X X Check
Rune 075
"Force of Will"
3 -- File:SR 3x1.gif The effectiveness of enemies' magical attacks will be enhanced. Chatnachoq 100 marbles X X Check
Rune 076
"Steady Mind"
3 -- File:SR 3x1.gif Enemies' resistance to magical attacks will be enhanced. Chatnachoq 100 marbles X X Check
Rune 077
"Flurry of Blows"
3 -- Enemies will gain the ability to attack multiple times. Chatnachoq 400 marbles X X Check
Rune 078
"Critical"
3 -- File:SR 3x1.gif Enemies will fight with exceptional tenacity. Chatnachoq 400 marbles X X Check
Rune 079
"Rapid Strike"
3 -- File:SR C.gif Enemies will gain increased attack speed. Chatnachoq 300 marbles X X Check
Rune 080
"Volubility"
3 -- Enemies will gain the ability to cast spells at a high rate of speed. Chatnachoq 400 marbles X X Check
Rune 081
"Fleetfoot"
3 File:Trans Wind.gif File:SR C.gif Foes in the maze will move more swiftly. Hoardbox
-- X Check X X Check X
Rune 082
"Prospector"
3 -- File:SR C.gif Tunnels will run closer to veins of ore. Chatnachoq 500 marbles X X X Check Check X
Rune 083
"Woodsman"
3 -- File:SR C.gif Groves of trees will sprout readily in the maze tunnels. Chatnachoq 500 marbles X Check X -1
Rune 084
"Harvester"
3 -- File:SR C.gif Herbs and grasses will sprout readily in the maze tunnels. Chatnachoq 500 marbles X Check X
Rune 085
Rune 086
"Carpenter"
4 -- File:SR 2x2.gif Woodworking skill will be enhanced when synthesizing as a party. Hoardbox
+ Rune 094
X X X Check X X
Rune 087
"Smith"
4 -- File:SR 2x2.gif Smithing skill will be enhanced when synthesizing as a party. Hoardbox
+ Rune 094
X X X Check X X
Rune 088
"Goldsmith"
4 -- File:SR L.gif Goldsmithing skill will be enhanced when synthesizing as a party. Hoardbox
+ Rune 094
X Check X
Rune 089
"Leathercrafter"
4 -- File:SR J.gif Leathercrafting skill will be enhanced when synthesizing as a party. Hoardbox
+ Rune 094
X Check X
Rune 090
"Bonecrafter"
4 -- File:SR S.gif Bonecrafting skill will be enhanced when synthesizing as a party. Hoardbox
+ Rune 094
X X X Check X X
Rune 091
"Clothier"
4 -- File:SR Z.gif Clothcrafting skill will be enhanced when synthesizing as a party. Hoardbox
+ Rune 094
X Check X
Rune 092
"Alchemist"
4 -- File:SR 2x2.gif Alchemy skill will be enhanced when synthesizing as a party. Hoardbox
+ Rune 094
X Check X
Rune 093
"Master Chef"
4 -- File:SR 4x1.gif Cooking skill will be enhanced when synthesizing as a party. Hoardbox
+ Rune 094
X X X Check X X
Rune 094
"Lost and Found"
5 -- File:SR plus.gif Enemies in the maze will be affected in a particular way... Chatnachoq 500 marbles Check Check Check Check Check Check -2~3
Rune 095
"Swift Synthesis"
2 -- File:SR 2x1.gif The time required for synthesis will be dramatically decreased. Chatnachoq 400 marbles X Check X
Rune 096
"Sure Synthesis"
3 -- File:SR 3x1.gif Synthesis will be conducted with increased precision. Hoardbox Check X X Check X X -3
Rune 097
"Superior Synthesis"
4 -- File:SR 4x1.gif The chances of synthesizing high quality items will be increased. Hoardbox
+ Rune 094
X X X Check X X
Rune 098
"Insurance Contract"
2 -- File:SR 2x1.gif In lieu of experience normally gained, experience penalties when knocked unconscious will be reduced. Chatnachoq 100 marbles X X X Check
Rune 099
"Replenishment Contract"
4 -- File:SR 2x2.gif The maze will be stocked with boxes of provisions. Chatnachoq 200 marbles Check X Check X


Rune 100
"Trial by Velocity"
4 -- File:SR L.gif Slay your foes quickly and a surprise may be in store for you... Chatnachoq 100 marbles Check Check X Check Check Check +0~9
Rune 101
"Trial by Budget"
4 -- File:SR 4x1.gif The maze will be cheaply constructed and particularly unstable. Chatnachoq 100 marbles Check Check X Check Check Check +1
Rune 102
"Trial by Numbers"
4 -- File:SR Z.gif Even more massive throngs of enemies will be released into the maze. Chatnachoq 100 marbles Check Check Check Check Check X +3
Rune 103
"Amnesiac's Trial"
3 -- File:SR 3x1.gif You will be unable to use abilities within the maze. Chatnachoq 100 marbles Check Check Check Check Check Check +4
Rune 104
"Trial by Silence"
3 -- File:SR 3x1.gif You will be unable to cast spells within the maze. Chatnachoq 100 marbles Check Check Check Check Check Check +4
Rune 105
Rune 106
"Guidance Contract"
4 -- File:SR T.gif You will be outfitted with a Maze Pearl that gives "tips" for completing the maze. Goldagrik
Chatnachoq
100 marbles Check Check Check Check Check X 0
Rune 107
"Reinforcement Contract"
3 -- File:SR C.gif The maze will be equipped with additional facilities. Chatnachoq 300 marbles X X X X Check X
Rune 108
"Conditioning Contract"
5 -- File:SR plus.gif Opening treasure chests might have an unexpected effect... Hoardbox
+ Rune 094
Check Check Check X Check Check -4
Rune 109
"Sustenance Contract"
4 -- File:SR S.gif You will be outfitted with support items in the maze lobby. Goldagrik
Chatnachoq
500 marbles Check Check Check Check X Check 0
Rune 110
"Camaraderie Contract"
5 -- File:SR plus.gif You will be able to summon a fellow to come to your aid in the maze tunnels. Chatnachoq 300 marbles Check Check Check X X X -7
Rune 111
"Goldagrik's Generosity"
4 -- File:SR T.gif MMM personnel will be stationed within the maze to assist the client. Chatnachoq 400 marbles X X X X Check X
Rune 112
"Obscured Entrance"
3 Chatnachoq 500 marbles
Rune 113
"Shortcut"
3 -- File:SR 3x1.gif The maze will be equipped with devices to allow convenient transportation. Chatnachoq 200 marbles X X X X Check X

Shape Gallery

1x2 1x3 1x4 2x2 "T" "S" "Z" "L" "J" "+" "Corner"

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Pages in category "Maze Runes"

The following 113 pages are in this category, out of 113 total.

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