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Category:Puks

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Puks
Found only in the Near East, these diminutive dragons are similar in size (and flight) to the colibri, but are much more dangerous. With lightning quick attacks and the ability to cast magic, these small dragons can be not only a nuisance, but can be deadly. With an otherworldly association with wind, Puks are not only virtually immune to all wind based attacks, but they can actually heal themselves and generate TP based on, among other things, the day and/or weather. Adventurers be warned… this association can instantly change the course of battle when the weather or day changes in the midst of an otherwise routine battle.

Defeated Puks may leave behind their eggs and wings. While their eggs are a delicacy in the Near East, they have not been quite as popular with the chefs – and have been incorporated in only one dish. The wings too have a solitary use in the crafting of some elemental arrows. One final item, Chimera Blood, may be located on a defeated Puk due to the fact that a chimera in zoology is an animal that is defined as having two or more genetically distinct cells found in their dna structure, a Puk being a mix of a dragon and the colibri.

Family Information
Type: Dragons
Common Behavior: A, H, S
Weak to: Resist Vs. Ice
Immune to: Wind based enfeebles
Healed by: Resist Vs. Wind
Traits: Wind Weather:Regain
Element TP Bonus (TP+100)
Charmable: Able to be charmed
Pankration: Able to be captured
Aspir: Image:eks.gif
Drain: Susceptible to Drain
Notes: Low Delay (197-209)

Special Attacks

Special Abilities Aht Urhgan Areas
Zephyr Mantle: Blink with about 5-10 shadows. Check
Wind Shear: 10' AoE damage and extreme knockback, absorbed by Utsusemi. Check
Obfuscate: 10' AoE Flash. Check
Crosswind: Cone Attack wind damage and knockback, ignores Utsusemi. Damage proportional to Puks' remaining HP. Check
Ill Wind: AoE wind damage and single buff Dispel, ignores Utsusemi. Only used inside Mamook and during Besieged. Check
White Wind: HP recovery on all nearby mobs centered on the user. Only used by Notorious Monsters and during Besieged. Check
Absorbs Wind element: Wind-based spells, wind-based weaponskills, added-effect wind damage (such as from Enaero or Sirocco Kukri), and Detonation skillchain damage will heal rather than harm a Puk. Check
Auto-Regain: On Lightsday Verification Needed and Windsday Verification Needed, and during Light or Wind Weather, Puks have the ability to regenerate TP, much like the Eruca of Mount Zhayolm. Check
Elemental TP Bonus: If the element corresponding to the elemental day of the in-game Vana'diel week is used on a Puk, it will get 100% TP instantly. (e.g. Using Fire II on Firesday.) Check
Note: Notorious Monsters in this family may use all of the above and/or additional unique special abilities.

Notorious Monsters in Family

Name Spawn Information Level Zone Notable Drop(s)
Vulpangue Forced spawn by trading a Hellcage Butterfly to the ??? at (D-10). ~78 Wajaom Woodlands Karura Hachigane
Sylphid Epee
Vulpangue's Wing

Quest NMs: Carpophagous Puk

Mission NMs: Molted Puk

Battlefield NMs: Phantom Puk, Pit Puk

Besieged NMs: Dive-Puk, Phantasmal Puk, Scout Puk

Other NMs: Pandemonium Lamp (assists: Pandemonium Warden)

Monsters in Family

Name Level Zone
Puk 62-67 Mamool Ja Training Grounds - The Double Agent
66-68 Nyzul Isle (Layout 7)
68-72 Wajaom Woodlands
70-72 Mamook
Puk Executioner ~75 Mamool Ja Training Grounds - Preemptive Strike
Sea Puk 76-78 Mamook
77-78 Bhaflau Thickets

Pages in category "Puks"

The following 12 pages are in this category, out of 12 total.

C

D

M

P

P cont.

S

V

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