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Category talk:Ramparts

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I haven't done Salvage yet. What is a Rampart. Is it just the name of one Mob or are there a series of mobs. Is it just NMs? What is it... There is a page started Rampart (Monster) because Rampart is the JA not the Mob - So I guess what I am trying to say is - What are Ramparts? How many? Is it a family? Is it one? Is it NMs? Do they share qualities/abilities of other previously mentioned mobs or are they a new race? --Nynaeve 22:59, 10 January 2007 (EST)

Upon Research... Some places refer to this "Family" as Door?? But so far all I can find is Archaic Rampart, Reactionary Rampart, & Dormant Rampart as members? Is this correct? --Nynaeve 23:22, 10 January 2007 (EST)

Yes. --Jopasopa 19:44, 17 January 2007 (EST)

Rampart Reinforcements

Is that the name of the actual ability? Is it TP-based? Or do they just summon monsters like a lot of enemies do (use the summoning magic animation)? --Jopasopa 11:20, 24 January 2007 (EST)

My understanding is that it is TP-based for Archaic Ramparts, but maybe not for Reactionary Ramparts. But I've never seen it used, so that's just based on what I've read. --Valyana 12:48, 24 January 2007 (EST)

I haven't seen as many as others have so I can't speak for the entire category. However, the ramparts I've seen summon enemies at regular intervals. There is no summoning animation, the enemy simply pops out. It also doesn't appear TP based, as the ones I saw were summoning mobs about every 5-10 seconds. Also, some ramparts lose HP each time they summon enemies, eventually killing themselves off if left alone. As you go higher up, the ramparts are said to summon some extremely difficult mobs. I do not know if these (or any others for that matter) follow the same pattern of losing HP each summon, not using a summoning animation, regular intervals, etc. --Divisortheory 13:52, 24 January 2007 (EST)

Is "Reinforcements" the name of the actual move? Does it even have a name? --Jopasopa 14:01, 29 January 2007 (EST)

No, but the enemy itself has the appearance of a door or portal. The "reinforcements" just pop out of the portal and start fighting you. I don't believe there's any chat log message when it happens. --Divisortheory 14:05, 29 January 2007 (EST)

Notorious Monsters in Family

Should Dormant/Reactionary Ramparts be put under "Notorious Monsters in Family"? Dormant Ramparts are NPCs and would be mentioned under Reactionary Ramparts, so I guess not. But what about reactionary ramparts? Do they have about the same difficulty of your average archaic ramparts (excluding reinforcements)? --Jopasopa 14:03, 29 January 2007 (EST)

Reactionary Ramparts don't even fight you. They just sit there popping mobs out at an alarmingly fast rate. In the case of Reactionary Rampart the Rampart itself is not where the rewards lie, the rewards are in the HQ reinforcement spawn, sort of like Alastor Antlion. In the case of an Archaic Rampart, the Rampart itself is fighting you, and the reinforcements are much harder. Archaic Ramparts also spawn reinforcements at a much slower rate, but again they are harder. I don't think anyone has waited around long enough to see if an Archaic Rampart has an HQ spawn similar to that of a Reactionary Rampart, but I think the generally accepted guess is that "reward" (whether it be a drop, unlocking a door, popping some other mob, etc) is in the killing of the Rampart, not the reinforcements. This is in contrast to a Reactinoary Rampart, where the reward is in the killing of the reinforcements, and not the Rampart. --Divisortheory 13:52, 24 January 2007 (EST)

So, would you consider them a NM because they are special/different/unique? Or just the HQ reinforcements like GW? --Jopasopa 14:13, 29 January 2007 (EST)

I wouldn't consider the reinforcements to be NMs. When a Chigoe pops from the Reactionary Rampart, or a Doom Guard, Garm, etc pops out of the Archaic Rampart they are no different than the standard mobs you find in KRT or wherever else. Possibly even easier. I would put them in the same "category" as Trolls, Bifrons, etc, and I don't think those are classified as NMs. --Divisortheory 14:24, 29 January 2007 (EST)

Oh, what I meant before was do you consider Reactionary Ramparts NMs just because they are special? Also, you would consider even the HQ ones in Bhaflau normal?

P.S. Thanks very much for all of the stuff you have contributed to Salvage-related pages. ^^ --Jopasopa 15:43, 29 January 2007 (EST)

Ahh, yea I would probably break it down like this:

--Divisortheory 15:53, 29 January 2007 (EST)

Thanks! It's also a bit off-topic, but how about Archaic Chariot/Devilet/Empathetic Flan? Archaic Chariot I would think maybe? But the latter 2 I'm not too sure. They trigger something and there are normal versions in their respective zones (black pudding/heraldic imp), but they're nothing like, say the mad bomber and deadpan guys. --Jopasopa 16:06, 29 January 2007 (EST)

Would probably say yes on the Archaic Chariot (even though it's exact purpose is still unclear) and no on the other two. Devilets don't even always trigger anything. When I went SE in Floor 2 of Silver Sea Remnants there were 4 Devilets in the room and killing them did nothing. IMO Devilets are just hard imps. Also to note that the Wiki originally said the SE room contained Heraldic Impx4 which I later corrected to Deviletx4 after going there. Only one room left says Heraldic Imp but I'm wondering if those aren't actually Devilets as well. If so it would further re-iterate that Devilets are not actually NMs, but just the regular Imp type mobs. And Emphatic Flan is just like any other mob as well I think. The Rampart seems to be a random pop after killing all the Flans, much like Leaping Lizzy is a random pop from killing Rock Lizards. --Divisortheory 16:18, 29 January 2007 (EST)