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Confederate Mantelet

From FFXIclopedia, the free Final Fantasy XI encyclopedia

Family: Structures

Beastman Confederate

Confederate Mantelet
Zone Level Spawns Notes
Bastok Markets (S)
Batallia Downs (S)
Beadeaux (S)
Beaucedine Glacier (S)
Castle Oztroja (S)
Crawlers' Nest (S)
East Ronfaure (S)
Fort Karugo-Narugo (S)
Garlaige Citadel (S)
Grauberg (S)
Jugner Forest (S)
La Vaule (S)
Meriphataud Mountains (S)
North Gustaberg (S)
Pashhow Marshlands (S)
Rolanberry Fields (S)
Sauromugue Champaign (S)
Southern San d'Oria (S)
The Eldieme Necropolis (S)
Vunkerl Inlet (S)
Windurst Waters (S)
West Sarutabaruta (S)
Xarcabard (S)
Information Needed 6 ~25,000 HP
A = Aggressive; L = Links; S = Detects by Sight; H = Detects by Sound; HP = Detects Low HP; M = Detects Magic; Sc = Follows by Scent; T(S) = True-sight; T(H) = True-hearing; JA = Detects job abilities; WS = Detects weaponskills; Z(D) = Asleep in Daytime; Z(N) = Asleep at Nighttime

Notes:

  • Every Beastman Campaign NPC standing by the Confederate Mantelet will get Refresh, Regain and Regen (each gives 3 per tick). Effect does not appear to activate on standard monsters in the area.
  • The effect only applies within a short distance of the Mantelet.
  • Defenders will link to anyone attacking a Mantelet.
  • Gradually loses HP at a steady rate until they finally despawn. This is not limited to Campaign as they will continue to lose HP outside of battle.
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