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Conqueror Bakgodek

From FFXIclopedia, the free Final Fantasy XI encyclopedia

Job: Paladin/Red Mage
Family: Orcs
Weak to: Water

Campaign Leader

Conqueror Bakgodek
Zone Level Drops Steal Spawns Notes
Batallia Downs (S)
Beaucedine Glacier (S)
East Ronfaure (S)
Jugner Forest (S)
La Vaule (S)
Southern San d'Oria (S)
The Eldieme Necropolis (S)
Vunkerl Inlet (S)
Xarcabard (S)
Information Needed

Union Spoils:

1 A, L, T(S), Sc
??? HP
??? MP
A = Aggressive; L = Links; S = Detects by Sight; H = Detects by Sound; HP = Detects Low HP; M = Detects Magic; Sc = Follows by Scent; T(S) = True-sight; T(H) = True-hearing; JA = Detects job abilities; WS = Detects weaponskills; Z(D) = Asleep in Daytime; Z(N) = Asleep at Nighttime

Notes:

  • Appears during Campaign Battles as the leader of the Orcish Hosts' Steelhide Horde. They are deployed to any area within the Ronfaure and Norvallen Fronts, and may assist the Dark Kindred in the Northlands.
  • Possesses additional abilities compared to his present day version, and increased attack speed/strength - be careful.
  • Very prone to Paralyze, Blind, and Gravity. All other enfeebles will be resisted.
  • Uses Invincible around 75%, 50%, and 25% health.
  • Melee attacks will inflict around 100-400+ damage, additional effect of his regular attacks absorb your current TP.
  • Casts Banish III, Diaga, Cure IV, Holy, Shell IV, Protect IV, and Flash.
  • TP Moves: Uses the same as Overlord Bakgodek's, plus:
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