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Job: Black Mage / Red Mage
Family: Cockatrices
Crystal: Earth
Weak against: Wind, Ice

Notorious Monster

Coquecigrue

Coquecigrue

Zone Level Drops Steal Spawns Notes
Sauromugue Champaign (S) ~74-75 1 A, S
~12,000 HP
??? MP
A = Aggressive; NA = Non-Aggresive; L = Links; S = Detects by Sight; H = Detects by Sound;
HP = Detects Low HP; M = Detects Magic; Sc = Follows by Scent; T(S) = True-sight; T(H) = True-hearing
JA = Detects job abilities; WS = Detects weaponskills; Z(D) = Asleep in Daytime; Z(N) = Asleep at Nighttime; A(R) = Aggressive to Reive participants

Notes[]

  • Timed Spawn around (H-6)-(I-6) and also (I-10)(J-9).
  • Does not use any TP Abilities.
  • Casts Earth-based spells: Stonega III, Stone IV, Slow, Quake.
    • Casts spells in succession with less than a 60 second period in between. Take caution when using the Spell Stun as your only means to interrupt him.
    • Difficult to interrupt spells with melee attacks.
  • Has Additional Effect: Petrification on melee attacks. Effect not 100%.
  • Susceptible to Blind, and Stun.

(see testimonials)

Historical Background[]

The Coquecigrue an imaginary creature in French fables. They were a combination of a rooster, a crane and a stork. The coquecigrues were a moving band of migratory birds. If a human chanced to see these fabled creatures, the lead bird in the group issued a piercing cry as a warning to others, signalling them to fly high up in the sky, out of sight.

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