Cure V
From FFXIclopedia, the free Final Fantasy XI encyclopedia
- Restores target's HP.
DescriptionSpell cost: 135 MP
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TimersCasting Time: 2.5 seconds
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How to Obtain
| Auction House Category: Scrolls > White Magic ( | ) |
Dropped From
Name Level Zone Lagoon Sahagin 62-72 Sea Serpent Grotto Goblin Alchemist 65-68 Cape Teriggan 65-68 Gustav Tunnel 66-69 Labyrinth of Onzozo 66-69 Kuftal Tunnel 66-69 Ifrit's Cauldron Novv the Whitehearted (NM) 66 Sea Serpent Grotto Foreseer Oramix (NM) 71-72 Ifrit's Cauldron Yagudo High Priest (NM) 72-74 Castle Oztroja Unknown Altar Room Coral Sahagin (NM) 72-74 Sea Serpent Grotto
BCNM
Name Level Cap Zone Cactuar Suave (No Level Restriction, 30 minutes, 6 members) Chamber of Oracles Come Into My Parlor (No Level Restriction, 30 minutes, 6 members) Qu'Bia Arena E-vase-ive Action (No Level Restriction, 30 minutes, 6 members) Qu'Bia Arena Infernal Swarm (No Level Restriction, 30 minutes, 6 members) Qu'Bia Arena
Other Information
- Formula
- (Healing magic skill / 3) + ((VIT/2)+1) + ((13/9)*MND) + 404 + (MND-119). Note that the effect of Cure potency enhancing items goes into effect after this. For example, with 306 Healing magic skill, 64 VIT and 100 MND, a Cure V would do 683 without any Cure potency gear. With a Light Staff (Cure potency +10%), it would do approximately 751. It should also be noted that your numbers can be different on Lightsday/Darksday, as well as anywhere with Light/Darkness weather.
NOTE: The "(MND - 119)" only applies when it's greater than zero.
- Undead
- The Cure line of spells may also be used offensively against Undead mobs.
- Related External Links
- Cure Calculator
- Enmity
- The enmity received from Cure V is about equal to that of Cure III, despite the amount of HP that is recovered.

