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Cure V

From FFXIclopedia, the free Final Fantasy XI encyclopedia

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Image:ScrollofCureV.PNG

Restores target's HP.

Description

Spell cost: 135 MP
Spell element: Light
Target: Any
Magic skill: Healing
Jobs:


Note: Automatons learn this spell automatically once they have the requisite magic skill. They do not need to use a scroll.

Note: This spell can be prevented from being cast on you by anybody outside of your Party or Alliance by using the Command/blockaid.

Timers

Casting Time: 2.5 seconds
Recast Time: 10 seconds


Resale Price: ~4,972 gil

How to Obtain

Auction House Category: Scrolls > White Magic ( )


Dropped From

Name Level Zone
Lagoon Sahagin 62-72 Sea Serpent Grotto
Goblin Alchemist 65-68 Cape Teriggan
65-68 Gustav Tunnel
66-69 Labyrinth of Onzozo
66-69 Kuftal Tunnel
66-69 Ifrit's Cauldron
Novv the Whitehearted (NM) 66 Sea Serpent Grotto
Foreseer Oramix (NM) 71-72 Ifrit's Cauldron
Yagudo High Priest (NM) 72-74 Castle Oztroja
Unknown Altar Room
Coral Sahagin (NM) 72-74 Sea Serpent Grotto

BCNM

Name Level Cap Zone
Cactuar Suave (No Level Restriction, 30 minutes, 6 members) Chamber of Oracles
Come Into My Parlor (No Level Restriction, 30 minutes, 6 members) Qu'Bia Arena
E-vase-ive Action (No Level Restriction, 30 minutes, 6 members) Qu'Bia Arena
Infernal Swarm (No Level Restriction, 30 minutes, 6 members) Qu'Bia Arena

Other Information

Formula
(Healing magic skill / 3) + ((VIT/2)+1) + ((13/9)*MND) + 404 + (MND-119). Note that the effect of Cure potency enhancing items goes into effect after this. For example, with 306 Healing magic skill, 64 VIT and 100 MND, a Cure V would do 683 without any Cure potency gear. With a Light Staff (Cure potency +10%), it would do approximately 751. It should also be noted that your numbers can be different on Lightsday/Darksday, as well as anywhere with Light/Darkness weather.

NOTE: The "(MND - 119)" only applies when it's greater than zero.

Undead
The Cure line of spells may also be used offensively against Undead mobs.
Related External Links
Cure Calculator
Enmity
The enmity received from Cure V is about equal to that of Cure III, despite the amount of HP that is recovered.
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