Defense Down
From FFXIclopedia, the free Final Fantasy XI encyclopedia
Description
Defense Down is a harmful status effect that disorients players until it wears off or is removed. Afflicted characters experience reduced Defense, sometimes significantly reduced (by a couple hundred points). Defense Down is a wind-based effect.
How to remove the effect
- The White Magic spell Erase will remove this effect.
- The Dancer ability Healing Waltz will remove this effect.
- The Blue Magic spell Cocoon may overwrite Defense Down with its own Defense Boost.
- The Paladin ability Rampart may overwrite Defense Down with its own Defense Boost.
How the effect is inflicted/gained
Spells
- Blue Magic - Enervation, Frightful Roar (-10%) Seedspray (-?%) Corrosive Ooze (-?%)
Abilities
- Angon (-20%)
- Box Step (-5% for 1st level, -2% for each successive level, for maximum of -13%)
- Jump (-20%, when under the effect of Spirit Surge)
Items
Monster Abilities
- Adamantoise - Turtle Stomp
- Aerns - Impact Stream
- Dhalmel - Sonic Wave
- Dvergr - Bilgestorm
- Fomors - Aegis Schism
- Giant Bats - Subsonics
- Gnoles - Fevered Pitch
- Khimaira - Tourbillion
- Mamool Ja Knight - Blazing Angon
- Odin - Ofnir
- Phuabo - Aerial Collision
- Rafflesia - Seedspray
- Slugs - Corrosive Ooze
- Tauri - Frightful Roar
- Tonberries - Lateral Slash
- Trolls - Enervation
Weapon Skills
Weapons/Ammo
- Abaddon Killer/Bravura (Aftermath effect)
- Acid Baselard
- Acid Bolt (-12.5%)
- Acid Claws
- Acid Dagger
- Acid Knife
- Acid Kukri
- Arcana Breaker vs. arcana
- Corrosive Baselard
- Corrosive Claws
- Corrosive Dagger
- Corrosive Knife
- Corrosive Kukri
- Emeth Pick vs. dolls
- Guespiere
- Gungnir
- Melt Baselard
- Melt Claws
- Melt Dagger
- Melt Katana
- Melt Knife
- Melt Kukri
- Yoto
- Yoto +1

