Gaming
 

Devil Manta

From FFXIclopedia, the free Final Fantasy XI encyclopedia

Job:
Family: Sea Monks
Crystal: Water
Weak to: Ice, Lightning

Devil Manta
Zone Level Drops Steal Spawns Notes

Kuftal Tunnel

66 - 71 1
Fished up every 10 minutes
A, H
~3,500 HP

Sea Serpent Grotto

66 - 69 10
A, H
??? HP
Arrapago Remnants
Spawned by Archaic Rampart,
5th floor
4 A, H
??? HP
A = Aggressive; L = Links; S = Detects by Sight; H = Detects by Sound; HP = Detects Low HP; M = Detects Magic; Sc = Follows by Scent; T(S) = True-sight; T(H) = True-hearing; JA = Detects job abilities; WS = Detects weaponskills; Z(D) = Asleep in Daytime; Z(N) = Asleep at Nighttime

Notes:

  • The Devil Manta in Kuftal Tunnel possibly respawns approximately once every 10 minutes, but may take much longer.
  • Upon an unsuccessful attempt at reeling Devil Manta results in the window of Devil Manta to reset to another 12 minutes from the time of failed reel.
  • The 2 Pugil and 2 Snipper must be alive outside of the water for an increase in Devil Manta "chance." The chance is of course, random.
  • The Pugil and Snipper will gradually rage after 15 minutes.
  • Very random stamina depletion, occasionally will be much more difficult than others.
  • If you are sneak fishing, it will pop unclaimed.
  • (see testimonials)
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