[[{{SUBST:Diabolos}}| ]] 
[[{{SUBST:Diabolos}}| ]] 
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| Diabolos
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| Bestiary: | Avatar
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| Occupation: | Ruler of Dreams
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[[{{SUBST:Diabolos}}| ]] 
[[{{SUBST:Diabolos}}| ]] 
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Involved in Missions:
Involved in Quests:
Avatar Information
A Terrestrial Avatar, and creator of Dynamis, the Shrouded Land. Diabolos aids the summoner with his command over the power of dreams.
Summoners can acquire the ability to summon Diabolos by first defeating him in Chains of Promathia Chapter 3-5: Darkness Named, which requires a party of level 40 members, then defeating him a second time in the quest Waking Dreams, which takes place in an uncapped battle that requires party members levels 70 to 75.
Boss Fight Information
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Job:
Family: Avatar
Crystal: Dark
Weak to: Light
Notorious Monster
Title Obtained: Dreambreaker (From Darkness Named)
Title Obtained: Heir to the Realm of Dreams (From Waking Dreams)
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| Zone | Level | Drops | Steal | Spawns |
Notes
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The Shrouded Maw
- Darkness Named
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| 1
| A, T(S)
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The Shrouded Maw
- Waking Dreams
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| 1
| A, T(S)
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A = Aggressive; L = Links; S = Detects by Sight; H = Detects by Sound; HP = Detects Low HP; M = Detects Magic; Sc = Follows by Scent; T(S) = True-sight; T(H) = True-hearing; JA = Detects job abilities; WS = Detects weaponskills; Z(D) = Asleep in Daytime; Z(N) = Asleep at Nighttime
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Notes:
- Able to resist Stun.
- Darkness Named: Draw In, Blind, Bio II, Drain, Aspir, Sleepga and Sleep II, in addition to most of Diabolos's standard Blood Pact abilities, including Nightmare
- Waking Dreams: All of Diabolos's Blood Pact abilities including Cacodemonia (not available as a summoned avatar), in addition to Drain, Aspir, Dispelga, Blindga and Sleepga II
- Waking Dreams version of Diabolos is said to use Ruinous Omen at approximately 50% of health. Will also use Nightmare far more regularly at this stage.
- Nightmare in both versions can be used extremely early into the fight. So keep alert the moment you drop down.
Blood Pacts
Diabolos's Blood Pacts are dark-based.
| Blood Pact
| Level
| MP
| S/T1
| R/W2
| Description
| Comment
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| Ruinous Omen
| 1
| LVx2
| T
| R
| Required MP: Caster's level x2. Uses all MP and reduces the HP of enemies within Area of Effect by a random percentage.
| Prime Avatar's use is far more powerful than a summoner's.
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| Camisado
| 1
| 20
| S
| R
| Deals physical damage.
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| Somnolence
| 20
| 30
| T
| W
| Weighs target down, and deals magical damage.
| This is the only "Blood Pact: Ward" that can deal damage.
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| Nightmare
| 29
| 42
| T?
| W
| Deals darkness elemental damage that puts all enemies within Area of Effect to sleep and gradually reduces their HP.
| To completely remove effect, must cast Cure (to wake player up) and Erase (to remove Bio effect).
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| Ultimate Terror
| 37
| 27
| T?
| W
| Decreases attributes of enemies within Area of Effect.
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| Noctoshield
| 49
| 92
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| W
| Gives party members within Area of Effect the effect of "Phalanx." Lasts 180 seconds.
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| Dream Shroud
| 56
| 121
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| W
| Enhances magic attack and magic defense of party members within Area of Effect. Lasts 180 seconds.
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| Nether Blast
| 65
| 109
| T
| R
| Delivers a ranged attack that deals darkness elemental damage.
| Ignores Ninja shadows & deals direct damage.
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| Cacodemonia
| N/A
| N/A
| T?
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| Curses enemies within Area of Effect. (Note: This ability is only used by the Prime Avatar)
| AoE Curse that reduces HP and MP by 40%.
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1 S/T column indicates whether a particular Blood Pact participates in Skillchains (S) or uses TP (T). Blood Pacts that use TP can be used as a Magic Burst; however, Astral Flow can also Magic Burst even though it does not use TP.
2 R/W column indicates if the ability is activated using the Blood Pact: Rage or Blood Pact: Ward pet commands.
Related Gear
See Also
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