Diaga II
From FFXIclopedia, the free Final Fantasy XI encyclopedia
- Lowers defense of enemies within area of effect and gradually deals Light elemental damage.
DescriptionSpell cost: Unknown
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TimersCasting Time: Unknown Recast Time: Unknown |
How to Obtain
The spell "Diaga II" is not available for players to learn within the FFXI world, even though almost all high level RDM or WHM mobs/NPCs (generally level ~55 and above) are able to cast it.
Other Information
- Diaga II gives Dia II effect.
- Dia / Bio Priority
- Dia and Bio do not stack.
- Dia < Bio < Dia II < Bio II < Dia III < Bio III
- Any "greater" magic will always overwrite the "smaller" one despite of time of cast.
- Note: This is not necessarily the case for player characters who have been hit with both spells.
Used By Mobs
- Cursed Weapon
- Cherukiki
- Disaster Idol
- Divine Sentinel
- Goblin Alchemist
- Goblin Corpsman
- Goblin Draftee
- Fantoccini (RDM Version)
- Hydra Red Mage
- Hydra White Mage
- Ix'zdei
- Kindred Red Mage
- Kindred White Mage
- Laa Yaku the Austere
- Maat (RDM Version)
- Olla Grande
- Queen of Coins
- Tonberry's Elemental (Light elemental version)
- Ullikummi
- Vanguard Alchemist
- Vanguard Amputator
- Vanguard Constable
- Vanguard Enchanter
- Vanguard Priest
- Vanguard Protector
- Vanguard Vexer
- Vanguard Visionary
- Warchief Tombstone
- Yagudo Acolyte (West Sarutabaruta (S) only)
- Used By NPCs
Magic of Vana'diel: Enfeebling Magic
Bind — Blind I • II — Dia I • II • III — Diaga — Dispel — Gravity — Paralyze I • II — Poison I • II — Poisonga • Sleep I • II — Sleepga I • II — Slow I • II
Magic Category Jump: Blue Magic • Dark Magic • Divine Magic • Elemental Magic • Enfeebling Magic • Enhancing Magic • Healing Magic • Ninjutsu • Songs • Summoning


