A = Aggressive; NA = Non-Aggresive; L = Links; S = Detects by Sight; H = Detects by Sound; HP = Detects Low HP; M = Detects Magic; Sc = Follows by Scent; T(S) = True-sight; T(H) = True-hearing JA = Detects job abilities; WS = Detects weaponskills; Z(D) = Asleep in Daytime; Z(N) = Asleep at Nighttime Note: Reive Monsters become aggressive after a player takes one offensive action in Reive. They stay aggressive until all participating players are KO'd simultaneously, clearing all hate lists.
Can use Sheep Charge, which ignores Shadow Images up to 6 times in a row. It will not stop until it has made a set number of attempts (even if the player with hate is "too far away").
Black Merino will link regardless of time of day (even if the NM is popped at night, they will wake up and link).