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Dweomer Scythe

From FFXIclopedia, the free Final Fantasy XI encyclopedia

File:DweomerScythe.png

Statistics

Dweomer Scythe
(Scythe) All Races
DMG: 92 Delay: 528
Lv. 75 DRK

Damage Per Second: 10.45
TP Per Hit: 14.4%


Other Uses

Used in Quests:

Resale Price: ~4,752 gil

Synthesis Recipes

Smithing (61-64) Alchemy (52+) Woodworking (Information Needed)

Yield: Dweomer Scythe
Fire Crystal

Used in Recipes

  • None

Desynthesis Recipe

None

Obtained From Desynthesis

  • None

How to Obtain

Auction House Category: Weapons > Scythes ( )

Crafted & Drops from Treasure Coffers from Unions in Campaign.

Augments

Area Possible Augments
West Sarutabaruta (S)
Beaucedine Glacier (S)

STR +5
DMG +4
Attack +4

Xarcabard (S)

STR +3
DMG +3~5
Resist Vs. Fire +8
Souleater +1
Attack +4

Batallia Downs (S)
East Ronfaure (S)
North Gustaberg (S)
Grauberg (S)

Attack +4-8
STR +2-5
DMG +1~5
Souleater +1~2%
Enmity -1~2
MP +1
Additional Effect: Wind Damage +12
Additional Effect: Water Damage +12
Additional Effect: Light Damage +12
Additional Effect: Darkness Damage +12
Additional Effect: Lightning Damage +10
Additional Effect: Earth Damage +10
Additional Effect: Ice Damage +8
Additional Effect: Silence +6
Additional Effect: Disease +6
Additional Effect: Flash +8
Additional Effect: Stun +9
Additional Effect: Paralysis +12
Additional Effect: Poison +3

Vunkerl Inlet (S)

DMG+
Enhances Souleater effect
Additional Effect: Silence
STR +4
Dark Magic Skill +5
Magic Accuracy +5
Delay -3%

Rolanberry Fields (S)
Meriphataud Mountains (S)
Jugner Forest (S)

DMG +3~5
STR +3-4
Souleater +1~2%
Attack +7
Accuracy -7
Additional Effect: Stun +7

Historical Background

Dweomer, according to the Oxford English Dictionary, is the Old English word meaning 'witchcraft' that derives from the Old Norse term dvergmál literally meaning 'dwarf talk', referring to the secret knowledge of magic among the Norse dwarves. In many fantasy role-playing games, like Dungeons & Dragons, and in fantasy novels, a dweomer is the magical aura on an enchanted item. More broadly, it may refer to the aura of a magic spell having been cast whose duration remains active.

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