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Dynamis - Valkurm

From FFXIclopedia, the free Final Fantasy XI encyclopedia

  Hieroglyphics:   Valkurm Dunes (G-7)
  Requirements:   Vial of Shrouded Sand
  Boss:   Cirrate Christelle
  Title:   Dynamis-Valkurm Interloper
  Maximum players:   36
  Repeatable:   Yes (after 72 hours real time)
  Reward:   Key Item: Dynamis - Valkurm Sliver

Treasure

  Ancient Currency:   Ordelle Bronzepiece
  Montiont Silverpiece
  One Byne Bill
  One Hundred Byne Bill
  Tukuku Whiteshell
  Lungo-Nango Jadeshell
  Items:   Ginuva's Battle Theory
  Gold Beastcoin
  Relic Weapons:   None
  Relic Armor:
  (Level 71 Relic)
  Abyss Sollerets (DRK Feet)
  Argute Bracers (SCH Hands)
  Assassin's Bonnet (THF Head)
  Bard's Slippers (BRD Feet)
  Cleric's Duckbills (WHM Feet)
  Commodore Culottes (COR Legs)
  Duelist's Boots (RDM Feet)
  Etoile Bangles (DNC Hands)
  Koga Hakama (NIN Legs)
  Melee Gaiters (MNK Feet)
  Mirage Charuqs (BLU Feet)
  Monster Helm (BST Head)
  Pantin Churidars (PUP Legs)
  Saotome Sune-Ate (SAM Feet)
  Scout's Bracers (RNG Hands)
  Sorcerer's Sabots (BLM Feet)
  Summoner's Spats (SMN Legs)
  Valor Leggings (PLD Feet)
  Warrior's Calligae (WAR Feet)
  Wyrm Brais (DRG Legs)
  Relic Accessories:   Assassin's Cape (THF)
  Bard's Cape (BRD)
  Cleric's Belt (WHM)
  Commodore Belt (COR)
  Etoile Cape (DNC)
  Koga Sarashi (NIN)
  Mirage Mantle (BLU)
  Monster Belt (BST)
  Saotome Koshi-Ate (SAM)
  Sorcerer's Belt (BLM)
  Summoner's Cape (SMN)
  Valor Cape (PLD)
  Warrior's Stone (WAR)
  Relic Armor -1:
  (Head Piece)
  Abyss Burgeonet -1 (DRK)
  Argute Mortarboard -1 (SCH)
  Assassin's Bonnet -1 (THF)
  Bard's Roundlet -1 (BRD)
  Cleric's Cap -1 (WHM)
  Commodore Tricorne -1 (COR)
  Duelist's Chapeau -1 (RDM)
  Etoile Tiara -1 (DNC)
  Koga Hatsuburi -1 (NIN)
  Melee Crown -1 (MNK)
  Mirage Keffiyeh -1 (BLU)
  Monster Helm -1 (BST)
  Pantin Taj -1 (PUP)
  Saotome Kabuto -1 (SAM)
  Scout's Beret -1 (RNG)
  Sorcerer's Petasos -1 (BLM)
  Summoner's Horn -1 (SMN)
  Valor Coronet -1 (PLD)
  Warrior's Mask -1 (WAR)
  Wyrm Armet -1 (DRG)

Monsters Found Here

Goblins - Orcs - Quadav - Yagudo - Nightmare

Goblins

Name Job Notes
Goblin Replica Simulacrum Shell IV, Protect IV
Vanguard Alchemist White Mage
Vanguard Ambusher Ranger
Vanguard Armorer Paladin
Vanguard Dragontamer
Vanguard's Wyvern
Dragoon
Vanguard Enchanter Red Mage
Vanguard Hitman Ninja Beware Mijin Gakure
Vanguard Maestro Bard Nearly impossible to silence him without Elemental Seal.
Vanguard Necromancer
Vanguard's Avatar
Summoner Keep avatar asleep when Astral Flow goes off.
Vanguard Pathfinder
Vanguard's Slime
Beastmaster Slime casts Paralyga
Vanguard Pitfighter Monk
Vanguard Ronin Samurai
Vanguard Shaman Black Mage
Vanguard Smithy Warrior
Vanguard Tinkerer Dark Knight
Vanguard Welldigger Thief
  • Note: The Goblin statues are located at the entrance of the tunnel that leads to the secret beach, where the Dragontraps await.

Orcs

Name Job Notes
Warchief Tombstone Simulacrum
Vanguard Amputator White Mage
Vanguard Backstabber Ninja Beware Mijin Gakure
Vanguard Bugler Bard Nearly impossible to silence him without Elemental Seal.
Vanguard Dollmaster
Vanguard's Avatar
Summoner Keep avatar asleep when Astral Flow goes off.
Vanguard Footsoldier Warrior
Vanguard Grappler Monk
Vanguard Gutslasher Samurai
Vanguard Hawker
Vanguard's Hecteyes
Beastmaster Hecteyes casts Dispelga and other BLM spells, almost immune to Sleep/Soporific
Vanguard Impaler
Vanguard's Wyvern
Dragoon
Vanguard Mesmerizer Black Mage
Vanguard Neckchopper Dark Knight
Vanguard Pillager Thief
Vanguard Predator Ranger
Vanguard Trooper Paladin
Vanguard Vexer Red Mage
  • Note: The Orcish statues are located near the zone crossing to La'Theine Plateau, where Stcemqestcint awaits.

Quadav

Name Job Notes
Adamantking Effigy Simulacrum
Vanguard Beasttender
Vanguard's Scorpion
Beastmaster Scorpion frequently casts Breakga
Vanguard Constable White Mage
Vanguard Defender Paladin
Vanguard Drakekeeper
Vanguard's Wyvern
Dragoon
Vanguard Hatamoto Samurai
Vanguard Kusa Ninja Beware Mijin Gakure
Vanguard Mason Ranger
Vanguard Militant Monk
Vanguard Minstrel Bard Nearly impossible to silence him without Elemental Seal.
Vanguard Protector Red Mage
Vanguard Purloiner Thief
Vanguard Thaumaturge Black Mage
Vanguard Undertaker
Vanguard's Avatar
Summoner Keep avatar asleep when Astral Flow goes off.
Vanguard Vigilante Dark Knight
Vanguard Vindicator Warrior
  • Note: The Quadav statues are located outside the southeastern tunnel that leads to the exit to Konschtat Highlands, where Nant'ina awaits.

Yagudo

Name Job Notes
Manifest Icon Simulacrum Casts Sleepga II, Hastega, Dispelga, Paralyga, and Slowga
Vanguard Assassin Ninja Beware Mijin Gakure
Vanguard Chanter Bard Nearly impossible to silence him without Elemental Seal.
Vanguard Exemplar Paladin
Vanguard Inciter Dark Knight
Vanguard Liberator Thief
Vanguard Ogresoother
Vanguard's Crow
Beastmaster Crow casts Silencega
Vanguard Oracle
Vanguard's Avatar
Summoner Keep avatar asleep when Astral Flow goes off.
Vanguard Partisan
Vanguard's Wyvern
Dragoon
Vanguard Persecutor Samurai
Vanguard Prelate Black Mage
Vanguard Priest White Mage
Vanguard Salvager Ranger
Vanguard Sentinel Monk
Vanguard Skirmisher Warrior
Vanguard Visionary Red Mage
  • Note: The Yagudo statues are located at the small cave by Whitebone Sands shoreline, where the Fairy Ring awaits.

Nightmare

Name Job Notes
Nightmare Hippogryph Drops PLD, NIN, BRD, SMN, WAR, COR and DNC accessories
Nightmare Manticore Drops THF, SAM, WHM, BLM, BRD, BST, BLU and DNC accessories
Nightmare Sabotender Drops PLD, NIN, BRD, SMN, WAR, COR and DNC accessories
Nightmare Sheep Drops THF, SAM, WHM, BLM, BST, BLU and DNC accessories
Nightmare Fly NMs - All three must be defeated to remove SJ Restriction
Dragontrap NM - Reduces Cirrate Christelle's Putrid Breath and Nightmare Morbol pets
Fairy Ring NM - Reduces Cirrate Christelle's Miasmic Breath and enhanced movement speed
Nant'ina Monk NM - Reduces Cirrate Christelle's Fragrant Breath and reduces Charm frequency
Stcemqestcint NM - Reduces Cirrate Christelle's Vampiric Lash
Nightmare Morbol NM - Summoned by Cirrate Christelle
Cirrate Christelle Beastmaster NM - Mega Boss
All monsters have True Sight and Link

Walkthrough

1. Nightmare Flies - unlock support jobs:
The flies move around a lot so they won’t be found in the exact same spot each time but they will be in the same general area. The flies should be pulled as soon as possible. Time is very important here so pull them as quick as possible and expect the rest of the alliances to be ready when they get there. After the support jobs are unlocked, buffs will wear, Reraise, from items, no longer fades

2. Reduce frequency of Boss abilities:
a) After the last fly dies head immediately to the western tip of Whitebone Beach.
Fairy Ring (Funguar NM)
b) Next head out to eastern end (Konschtat Highlands zone).
Nant'ina (Goobbue NM)

3. Boss fight
a) Make sure you stand on the South West side before pulling or you will aggro Hippogryph
b) Take care, because also standing on the South West side could not always prevent Hippogryph aggro

Boss abilities:

Attacks
Fragrant Breath (AoE Charm) - Shorter charm duration after defeating Nant'ina.
Miasmic Breath (AoE Poison and Heavy Damage) - Less effect of AoE after defeating Fairy Ring.
Putrid Breath (AoE Mild Damage) - Less effect of AoE after defeating the Dragontrap
Vampiric Lash (TP and/or MP Drain) - Less effect of AoE after defeating Stcemqestcint.
Extremely Bad Breath (AoE Death)

Attributes
Movement Speed + - Removed by defeating the Fairy Ring.
Spawns 2 Nightmare Morbol - Removed by defeating the Dragontrap

File: Dynamis - Valkurm.jpg
Dynamis - Valkurm (map 1)
Dynamis - Valkurm (map 2)

Game Script


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