Wikia

FFXIclopedia

WatchlistRandom pageRecent changes

Dynamis - Windurst

Talk13
39,932pages on
this wiki
  Trail Markings:   Windurst Walls (C-12)
  Requirements:   Key ItemVial of Shrouded Sand

  Key Item Prismatic Hourglass

  • Level 65 or higher.
  • Completion of Mission 5-2 for your nation.
  Boss:   Tzee Xicu Idol
  Title:   Dynamis-Windurst Interloper
  Maximum players:   64
  Repeatable:   Yes. Since the May 2011 Update, you may enter once per Earth day, resetting on Japanese Midnight.
  Reward:   Key ItemHydra Corps Lantern

TreasureEdit

  Ancient Currency:   Tukuku Whiteshell
  Lungo-Nango Jadeshell
  Items:   Divine Bijou
  Colossal Skull
  Lancewood Log
  Relic Iron
  Sparkling Stone
  Gold Beastcoin
  Infinity Core
  Mythril Beastcoin
  Relic Weapons:   Relic Dagger (BRD/RDM/THF)
  Relic Knuckles (MNK)
  Relic Maul (WHM)
  Relic Sword (PLD/RDM)
  Relic Armor:   Abyss Gauntlets (DRK Hands)
  Argute Loafers (SCH Feet)
  Assassin's Bonnet (THF Head)
  Cleric's Duckbills (WHM Feet)
  Etoile Bangles (DNC Hands)
  Koga Hatsuburi (NIN Head)
  Mirage Charuqs (BLU Feet)
  Monster Helm (BST Head)
  Pantin Dastanas (PUP Hands)
  Saotome Haidate (SAM Legs)
  Scout's Bracers (RNG Hands)
  Sorcerer's Gloves (BLM Hands)
  Summoner's Spats (SMN Legs)
  Valor Leggings (PLD Feet)
  Warrior's Mask (WAR Head)

Monsters Found Here Edit

Name Job Notes
Avatar Icon Simulacrum Casts AoE elemental magic
Manifest Icon Simulacrum Casts Sleepga II, Hastega, Dispelga, Paralyga, and Slowga
Vanguard Assassin Ninja Beware Mijin Gakure
Vanguard Chanter Bard Resist silence
Vanguard Exemplar Paladin resist sleep.
Vanguard Inciter Dark Knight
Vanguard Liberator Thief
Vanguard Ogresoother
Vanguard's Crow
Beastmaster Crow casts Silencega
Vanguard Oracle
Vanguard's Avatar
Summoner Keep avatar asleep when Astral Flow goes off.
Vanguard Partisan
Vanguard's Wyvern
Dragoon Vanguard's Wyvern can be Aspired.
Vanguard Persecutor Samurai
Vanguard Prelate Black Mage
Vanguard Priest White Mage Benediction will wake slept mobs nearby.
Vanguard Salvager Ranger
Vanguard Sentinel Monk Hundred Fists can be very dangerous.
Vanguard Skirmisher Warrior
Vanguard Visionary Red Mage
Avatar Idol Simulacrum Spawns a NM Yagudo
Xoo Kaza the Solemn Black Mage NM - Boss Trigger for Loo Hepe the Eyepiercer
Haa Pevi the Stentorian Summoner NM - Boss Trigger for Loo Hepe the Eyepiercer
Wuu Qoho the Razorclaw Monk NM - Boss Trigger for Loo Hepe the Eyepiercer
Loo Hepe the Eyepiercer Red Mage NM - Boss Trigger for Tzee Xicu Idol
Muu Febi the Steadfast Paladin NM - Spawned by mega boss
Maa Febi the Steadfast Paladin NM - Spawned by mega boss
Tzee Xicu Idol Simulacrum Mega Boss
Xuu Bhoqa the Enigma Summoner NM
Fuu Tzapo the Blessed Information Needed NM
Naa Yixo the Stillrage Information Needed NM
Tee Zaksa the Ceaseless Information Needed NM
Arch Tzee Xicu Idol Information Needed NM
All monsters Link
  • Note: All the Yagudo NMs in Dynamis have an additional TP attack: Doom. The countdown is 10 seconds, but if the NM is slain before that time the victim will likely narrowly escape impending Doom!"
Dynamis - Windurst (map 1)
VlacatoccAdded by Vlacatocc
Dynamis - Windurst (map 2)
VlacatoccAdded by Vlacatocc
Map of Original Spawn Points
FFXI-MierinAdded by FFXI-Mierin
Map of Triggered Spawns
FFXI-MierinAdded by FFXI-Mierin
Strategy Map Leg 1
GanimanAdded by Ganiman
Strategy Map Leg 2
GanimanAdded by Ganiman
Strategy Map Leg 3
GanimanAdded by Ganiman
NEW TE and spawn points
UkdevilAdded by Ukdevil

Game ScriptEdit


Dynamis Weakness Trigger ConditionsEdit

Enemy job: RNG THF MNK BST NIN - JOB ABILITY / Any enemy-targetable ability or physical Blood Pact: Rage, except pet commands and possibly Ventriloquy.

Enemy job: PLD WAR SAM DRG DRK - Any WEAPON SKILL and some Puppetmaster Maneuvers, possibly based on current Automaton frame's deciding maneuvers for Weapon Skills

Enemy job: WHM BLM SMN BRD RDM - MAGIC / Any magical Blood Pact: Rage or enemy-targeted spell with the possible exception of cures and Odin.

You are able to proc during an enemy's 2 hour ability, it seems you can also proc during spell casting

The number of Time Extensions obtained affect your proc rate:

  • 0-2 ~> None
  • 3 ~> Low proc rate / Blue - Potentially transient Amnesia, or nothing.
  • 4 ~> Medium proc rate / Yellow - Terror/Stops 2-Hour/Able to Re-use 2-Hour
  • 5 ~> High proc rate / Red - Terror/Stops 2-Hour/Unable to Re-use 2-Hour
Advertisement | Your ad here

Latest Photos

Add an image
34,201photos on this wiki
See more >

Recent Wiki Activity

See more >

Recent Questions

Around Wikia's network

Random Wiki