Enstone II
From FFXIclopedia, the free Final Fantasy XI encyclopedia
- Adds Earth damage to your initial attacks. Reduces your targets resistance to wind.
DescriptionSpell cost: 24 MP
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TimersCasting Time: 3 seconds Other UsesResale Price: 832~884 gil |
Notes
- Only affects the main weapon, meaning an off-hand weapon, for example: Bloody Rapier, can still proc its ability - in this case Drain.
- Adds elemental damage to your initial attacks. Subsequent blows by characters for whom multiple attacks are possible do not receive this effect. If the initial attack misses the target, the effect will not be able to process again until the start of the next attack round.
- Each successive activation increases elemental damage strength by 1 up to a predetermined limit and reduces the enemy's resistance against the opposed element.
- Enstone II is affected normally by day and weather bonuses/penalties.
- Enspells II damage is calculated as you hit, rather than as you cast*. See Red Mage: En-Spell Damage Calculations.
- Gives -10 magic evasion to wind based spells for a short duration (a few seconds). This means that the landing rate will be increased by 5% on resistant monsters and 10% on non resistant ones (see Magic Accuracy).
How to Obtain
| Auction House Category: Scrolls > White Magic ( | ) |
Merchants
Name Location Price Macchi Gazlitah Ru'Lude Gardens (H-9) 26,112 gil
Dropped From
Name Level Zone Magic Flagon 68-70 Ro'Maeve
Barelement / Barstatus:
Aero (ra) • Blizzard (ra) • Fire (ra) • Stone (ra) • Thunder (ra) • Water (ra) — Blind (ra) • Paralyze (ra) • Petrify (ra) • Poison (ra) • Silence (ra) • Sleep (ra) • Virus (ra)
Defenses:
Aquaveil — Blink — Stoneskin — Phalanx I • II — Protect I • II • III • IV • V — Protectra I • II • III • IV • V — Shell I • II • III • IV — Shellra I • II • III • IV • V
Recover/Stealth/Time:
Erase — Regen I • II • III — Refresh — Deodorize — Invisible — Sneak — Haste
Storms:
Aurorastorm — Firestorm — Hailstorm — Rainstorm — Sandstorm — Thunderstorm — Voidstorm — Windstorm
Spikes:
Blaze Spikes — Ice Spikes — Reprisal — Shock Spikes
Transport:
Escape — Recall-Jugner • Meriph • Pashh — Retrace — Teleport-Altep • Dem • Holla • Mea • Vahzl • Yhoat — Warp I • II
Weapon Enchantments ("enspells"):
Enaero I • II — Enblizzard I • II — Enfire I • II — Enstone I • II — Enthunder I • II — Enwater I • II — Auspice
Magic Category Jump: Blue Magic • Dark Magic • Divine Magic • Elemental Magic • Enfeebling Magic • Enhancing Magic • Healing Magic • Ninjutsu • Songs • Summoning
also drop as a union spoil in Rolanberry Fields (S)



