Gaming
 

Enwater II

From FFXIclopedia, the free Final Fantasy XI encyclopedia

File:EnwaterIIScroll.png

Adds Water damage to your initial attacks. Reduces your targets resistance to lightning.

Description

Spell cost: 24 MP
Spell element: Water
Magic skill: Enhancing Magic
Jobs:

Timers

Casting Time: 3 seconds
Recast Time: 25 seconds
Spell Duration: 3 minutes

Other Uses

Resale Price: ~1,000 gil

Notes

  • Only affects main weapon, which means an off-hand weapon, for example: Bloody Rapier, can still proc its ability, in this case Drain.
  • Adds elemental damage to your initial attacks. Subsequent blows by characters for whom multiple attacks are possible do not receive this effect. If the initial attack misses the target, the effect will not be able to process again until the start of the next attack round.
  • Each successive activation increases elemental damage strength by 1 up to a predetermined limit and reduces the enemy's resistance against the opposed element.
  • Enwater II is affected normally by day and weather bonuses/penalties.
  • The enspells II damage calculation are different comparatively to the enspells 1 : the game will calculate your « current » enhancing magic skill for « each strike »(That means if you take your enhancing magic gears off, the damage will be reduced automatically for the next strikes). Also, each +15 enhancing magic skills will add 2 more damage.
  • Gives -10 magic evasion to lightning based spells for a short duration (a few seconds). This means that the landing rate will be increased by 5% on resistant monsters and 10% on non resistant ones (see Magic Accuracy).

How to Obtain

Auction House Category: Scrolls > White Magic ( )

Merchants

Name Location Price
Macchi Gazlitah Ru'Lude Gardens (H-9) 33,000 gil


Dropped From

Name Level Zone
Emerald Quadav 65-68 Rolanberry Fields (S)
66-69 Crawlers' Nest (S)

Campaign Unions

Grauberg (S)
North Gustaberg (S)
Pashhow Marshlands (S)



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