Gaming
 

Evil Armory

From FFXIclopedia, the free Final Fantasy XI encyclopedia

Job: Red Mage
Family: Evil Weapon
Weak to: Fire, Light
Immune: Magical damage *

Notorious Monster

Evil Armory
Zone Level Drops Steal Spawns Notes
SE Apollyon 1 A, L, T(H), M
~12,000 HP
??? MP
A = Aggressive; L = Links; S = Detects by Sight; H = Detects by Sound; HP = Detects Low HP; M = Detects Magic; Sc = Follows by Scent; T(S) = True-sight; T(H) = True-hearing; JA = Detects job abilities; WS = Detects weaponskills; Z(D) = Asleep in Daytime; Z(N) = Asleep at Nighttime

Notes:

  • Immune to all forms of direct magical damage (including Astral Flow blood pacts), unless all the Flying Spears are defeated.
  • Cannot be engaged until at least one Flying Spear is defeated.
  • Defeating it unlocks the final armoury crate.
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