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Evolith

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The Latest Evolution in Equipment—Announcing the Evolith System! (11-04-2009)-1

Statistics

Evolith Trans-exclusive
An ordinary stone with no distinguishing features evident to the naked eye.

Stackable: No

Other Uses

Crafting: Synergy
Resale Price: ~698 - 756? gil Exclamation Trading to an Outpost Merchant will give the same amount and some CP.

Used in Recipes

How to Obtain

Evoliths can be obtained by signing up to defeat a Notorious Monster at a Hunt Registry then reporting the completion of the hunt to the registry once the monster has been dispatched.
They are also obtainable through Treasure Caskets and certain quests in Abyssea.

How it works

An evolith has an element, a symbol and a size.
The element (Fire Trans Fire Ice Trans Ice Lightning Trans Lightning Earth Trans Earth Wind Trans Wind Water Trans Water Light Trans Light Dark Trans Dark ) affects the type of bonus (Attack, Accuracy, Evasion...).
The symbol (CircleDouble Shape DoubleCircle TriangleUpEmpty Shape EmptyTriangleUp DiamondFilled Shape FilledDiamond TriangleDownFilled Shape FilledTriangleDown TriangleUpFilled Shape FilledTriangleUp ) determines where a particular bonus is applied (Club Weaponskill, BlueMagic, Vs Family...).
The size (1~8) determines the strength of the evolith's bonus. Size 1 evoliths are the smallest and impart the lowest bonus, while size 8 evoliths are the largest and impart highest bonus.
The strength of an evolith's effect can vary each time the hunt is completed.
Example: Sozu Sarberry, Hunt #6 in Norg/Kazham, might give "Song Casting Time -2%" or "Song Casting Time -3%".

Weaponskill evoliths TriangleDownFilled Shape FilledTriangleDown and DiamondFilled Shape FilledDiamond only function if placed on their respective MAIN weapon, similar to TP Bonus on Martial weapons. For example, Scythe WS evoliths on crossbows (DRK) or Polearm WS evoliths on bows (SAM) will not work to enhance either weaponskill. Exclamation

Type

CircleDouble Shape DoubleCircle
2hr ability
TriangleUpEmpty Shape EmptyTriangleUp
Magic skill
TriangleUpFilled Shape FilledTriangleUp
Vs. Family
TriangleDownFilled Shape FilledTriangleDown
Weaponskills I
DiamondFilled Shape FilledDiamond
Weaponskills II
Fire Trans Fire
Enmity Up3
Attack
Ranged Attack
Attack
Ranged Attack
Enmity Up
Ice Trans Ice Magic Attack2 Magic Attack
Wind Trans Wind Recast Delay Evasion Double Attack
Triple Attack
Earth Trans Earth Conserve MP Defense
Lightning Trans Lightning Magic Crit Hit Rate Accuracy
Ranged Accuracy
Accuracy
Ranged Accuracy
Critical Hit Rate
Water Trans Water Magic Accuracy2 Magic Accuracy
Light Trans Light Ability Delay1 Enmity Down Magic Defense Enmity Down
Weakens Defense
AllLight Trans Fire Trans Wind Trans Lightning Trans Light Weather: Added Effect
WS:TP Bonus
Light Trans Light SC:Magic Burst Damage
Light Trans Light SC:Skillchain Accuracy
Light Trans Light SC:Skillchain Damage
Dark Trans Dark Casting Time Magic Evasion
AllDark Trans Ice Trans Earth Trans Water Trans Dark Weather: Added Effect
WS:Skillchain Damage
Dark Trans Dark SC:Magic Burst Damage
Dark Trans Dark SC:Skillchain Accuracy
Dark Trans Dark SC:Skillchain Damage


1 2-hour ability delay reduces the recast of the given 2-hour by 1 minute per point. (e.g. Invincible ability delay -2 would reduce the recast by 2 minutes)
2 Physical Blue Magic omits the "Magic" prefix, but otherwise functions like expected.
3 Ninjutsu only.

Treasure Casket Evoliths

Findings so far:

  • Weather-triggered evoliths seem to be found in areas where matching weather can occur.
    • AllLight Trans Fire Trans Wind Trans Lightning Trans Light Weather uses TriangleDownFilledLightLight Trans Light Shape FilledTriangleDown .
    • AllDark Trans Ice Trans Earth Trans Water Trans Dark Weather uses TriangleDownFilledDarkDark Trans Dark Shape FilledTriangleDown .
  • Resist evoliths can be found in any area
    • Evolith element is strong against the element of the status effect, so Resist Slow is TriangleUpFilledWindWind Trans Wind Shape FilledTriangleUp , Resist Virus is TriangleUpFilledWaterWater Trans Water Shape FilledTriangleUp .

Evolith Shape CircleDouble Shape DoubleCircle

"<2-hour-ability>: Ability Delay" reduces the recast of the given 2-hour by 1 minute per point. (e.g. "Invincible: Ability Delay -2" would reduce the recast by 2 minutes)

Evolith Attributes Effect by size Slot Size Range Obtain from NM Hunt Registry Area/Hunt #
1 2 3 4 5 6 7 8
Astral Flow: Ability Delay -1 -2 -3 CircleDoubleLightLight Trans Light Shape DoubleCircle 1~1 Hunt (0 scylds) Nocuous Weapon Port Windurst (B-5) Inner Horutoto Ruins #1
1~1 Hunt (45 scylds) Naa Zeku the Unwaiting Port Windurst (B-5) Meriphataud Mountains #4
Azure Lore: Ability Delay -1 -2 -3 CircleDoubleLightLight Trans Light Shape DoubleCircle 1~1 Hunt (0 scylds) Slendlix Spindlethumb Port Windurst (B-5) Inner Horutoto Ruins #3
3~3 Hunt (45 scylds) Nandi Rabao (G-11) Eastern Altepa Desert #2
Benediction: Ability Delay -1 -2 -3 CircleDoubleLightLight Trans Light Shape DoubleCircle 1~1 Hunt (0 scylds) Maighdean Uaine Bastok Mines (I-9) North Gustaberg #2
1~1 Hunt (40 scylds) Lii Jixa the Somnolist Port Windurst (B-5) Castle Oztroja #4
Blood Weapon: Ability Delay -1 -2 -3 CircleDoubleLightLight Trans Light Shape DoubleCircle 1~1 Hunt (0 scylds) Bedrock Barry Bastok Mines (I-9) North Gustaberg #3
5~5 Hunt (50 scylds) Bugbear Muscleman Bastok Mines (I-9) Oldton Movalpolos #3
Chainspell: Ability Delay -1 -2 -3 CircleDoubleLightLight Trans Light Shape DoubleCircle 1~1 Hunt (0 scylds) Tococo Bastok Mines (I-9) South Gustaberg #2
1~1 Hunt (45 scylds) Ga'Bhu Unvanquished Bastok Mines (I-9) Beadeaux #5
Eagle Eye Shot: Ability Delay -1 -2 -3 CircleDoubleLightLight Trans Light Shape DoubleCircle 1~1 Hunt (0 scylds) Numbing Norman Port Windurst (B-5) West Sarutabaruta #3
3~4 Hunt (40 scylds) Thoon Bastok Mines (I-9) Korroloka Tunnel #4
Familiar: Ability Delay -1 -2 -3 CircleDoubleLightLight Trans Light Shape DoubleCircle 2~2 Hunt (0 scylds) Jeduah Windurst Waters (S) (F-5) West Sarutabaruta (S) #1
1~1 Hunt (35 scylds) Enkelados Ru'Lude Gardens (I-10) Upper Delkfutt's Tower #1
Hundred Fists: Ability Delay -1 -2 -3 CircleDoubleLightLight Trans Light Shape DoubleCircle 1~1 Hunt (0 scylds) Tom Tit Tat Port Windurst (B-5) West Sarutabaruta #1
3~3 Hunt (45 scylds) Qull the Shellbuster Kazham (F-9) / Norg (H-9) Sea Serpent Grotto #5
4~4 Hunt (0 scylds) Yacumama Northern San d'Oria (E-8) Habitat Unknown #1
Invincible: Ability Delay -1 -2 -3 CircleDoubleLightLight Trans Light Shape DoubleCircle 1~1 Hunt (0 scylds) Orcish Wallbreacher Northern San d'Oria (E-8) Ghelsba Outpost #1
3~3 Hunt (40 scylds) Ni'Zho Bladebender Bastok Mines (I-9) Pashhow Marshlands #4
Manafont: Ability Delay -1 -2 -3 CircleDoubleLightLight Trans Light Shape DoubleCircle 1~1 Hunt (0 scylds) Bigmouth Billy Northern San d'Oria (E-8) East Ronfaure #2
3~4 Hunt (40 scylds) Yaa Haqa the Profane Port Windurst (B-5) Castle Oztroja #3
Meikyo Shisui: Ability Delay -1 -2 -3 CircleDoubleLightLight Trans Light Shape DoubleCircle 1~1 Hunt (0 scylds) Habrok Port Windurst (B-5) Tahrongi Canyon #3
1~2 Hunt (25 scylds) Moo Ouzi the Swiftblade Port Windurst (B-5) Castle Oztroja #1
Mighty Strikes: Ability Delay -1 -2 -3 CircleDoubleLightLight Trans Light Shape DoubleCircle 1~1 Hunt (0 scylds) Duke Decapod Port Windurst (B-5) East Sarutabaruta #3
1~1 Hunt (45 scylds) Bugbear Strongman Bastok Mines (I-9) Oldton Movalpolos #1
4~4 Hunt (0 scylds) Capricornus Northern San d'Oria (E-8) Habitat Unknown #2
Mijin Gakure: Ability Delay -1 -2 -3 CircleDoubleLightLight Trans Light Shape DoubleCircle 1~2 Hunt (0 scylds) Teporingo Bastok Mines (I-9) Dangruf Wadi #1
1~2 Hunt (30 scylds) Mycophile Northern San d'Oria (E-8) Carpenter's Landing #2
Overdrive: Ability Delay -1 -2 -3 CircleDoubleLightLight Trans Light Shape DoubleCircle 1~1 Hunt (0 scylds) Hercules Beetle Northern San d'Oria (E-8) Carpenter's Landing #1
3~3 Hunt (40 scylds) Tyrant Ru'Lude Gardens (I-10) Lower Delkfutt's Tower #4
Perfect Dodge: Ability Delay -1 -2 -3 CircleDoubleLightLight Trans Light Shape DoubleCircle 1~1 Hunt (0 scylds) Amanita Northern San d'Oria (E-8) West Ronfaure #3
1~1 Hunt (25 scylds) Da'Dha Hundredmask Bastok Mines (I-9) Beadeaux #3
4~6 Hunt (0 scylds) Farruca Fly Port Windurst (B-5) Habitat Unknown #2
Soul Voice: Ability Delay -1 -2 -3 CircleDoubleLightLight Trans Light Shape DoubleCircle 1~1 Hunt (0 scylds) Rambukk Northern San d'Oria (E-8) East Ronfaure #3
1~1 Hunt (45 scylds) Fyuu the Seabellow Kazham (F-9) / Norg (H-9) Sea Serpent Grotto #4
Spirit Surge: Ability Delay -1 -2 -3 CircleDoubleLightLight Trans Light Shape DoubleCircle 1~1 Hunt (0 scylds) Nihniknoovi Northern San d'Oria (E-8) La Theine Plateau #1
3~3 Hunt (40 scylds) Supplespine Mujwuj Northern San d'Oria (E-8) Jugner Forest #4
Tabula Rasa: Ability Delay -1 -2 -3 CircleDoubleLightLight Trans Light Shape DoubleCircle 1~1 Hunt (0 scylds) Fungus Beetle Northern San d'Oria (E-8) West Ronfaure #1
1~1 Hunt (40 scylds) Bombast Northern San d'Oria (E-8) Ordelle's Caves #2
Trance: Ability Delay -1 -2 -3 CircleDoubleLightLight Trans Light Shape DoubleCircle 1~1 Hunt (0 scylds) Chocoboleech Bastok Mines (I-9) Dangruf Wadi #2
2~2 Hunt (45 scylds) Seww the Squidlimbed Kazham (F-9) / Norg (H-9) Sea Serpent Grotto #6
Wild Card: Ability Delay -1 -2 -3 CircleDoubleLightLight Trans Light Shape DoubleCircle 1~3 Hunt (0 scylds) Wake Warder Wanda Port Windurst (B-5) Buburimu Peninsula #1
3~3 Hunt (45 scylds) Powderer Penny Kazham (F-9) / Norg (H-9) Yhoator Jungle #1

Evolith Shape TriangleUpEmpty Shape EmptyTriangleUp

See spells by element for an overview of which spells belong to what elements.

Evolith Attributes Effect by size Slot Size Range Obtain from NM Hunt Registry Area/Hunt #
1 2 3 4 5 6 7 8
Enfeebling Magic Dark Trans Dark : Cast Time -2% -3% -4% -6% TriangleUpEmptyDarkDark Trans Dark Shape EmptyTriangleUp 8~8 Hunt (100 scylds) Oupire Nashmau (G-8) Alzadaal Undersea Ruins #3
Enfeebling Magic Earth Trans Earth : Cast Time -2% -3% -4% -6% TriangleUpEmptyDarkDark Trans Dark Shape EmptyTriangleUp  ?~? Hunt (75 scylds) Emergent Elm Aht Urhgan Whitegate (L-8) Bhaflau Thickets #2
Enfeebling Magic Ice Trans Ice : Cast Time -2% -3% -4% -6% TriangleUpEmptyDarkDark Trans Dark Shape EmptyTriangleUp  ?~? Hunt (80 scylds) Aynu-kaysey Nashmau (G-8) Caedarva Mire #3
Enfeebling Magic Light Trans Light : Cast Time -2% -3% -4% -6% TriangleUpEmptyDarkDark Trans Dark Shape EmptyTriangleUp  ?~? Hunt (0 scylds) Nightmare Vase Ru'Lude Gardens (I-10) Ro'Maeve #1
Enfeebling Magic Water Trans Water : Cast Time -2% -3% -4% -6% TriangleUpEmptyDarkDark Trans Dark Shape EmptyTriangleUp  ?~? Hunt (0 scylds) Tawny-fingered Mugberry Kazham (F-9) / Norg (H-9) Den of Rancor #4
Enfeebling Magic Wind Trans Wind : Cast Time -2% -3% -4% -6% TriangleUpEmptyDarkDark Trans Dark Shape EmptyTriangleUp 5~7 Hunt (80 scylds) Kotan-kor Kamuy Bastok Markets (S) (G-4) Grauberg (S) #3
Healing Magic Light Trans Light : Cast Time -2% -3% -4% -6% TriangleUpEmptyDarkDark Trans Dark Shape EmptyTriangleUp 6~6 Hunt (100 scylds) Zirnitra Bastok Markets (S) (G-4)
Southern San d'Oria (S) (K-10)
Windurst Waters (S) (F-5)
Xarcabard (S) #4
MP +2 +4 +6 +8 TriangleUpEmptyDarkDark Trans Dark Shape EmptyTriangleUp 1~3 Treasure Casket Beaucedine Glacier
1~3 Treasure Casket Eastern Altepa Desert
1~4 Treasure Casket Konschtat Highlands
1~3 Treasure Casket The Sanctuary of Zi'Tah
1~1 Treasure Casket Valkurm Dunes
1~3 Treasure Casket Western Altepa Desert
4 Treasure Casket Ru'Aun Gardens
3 Quest Water of Life Abyssea - La Theine


Songs Dark Trans Dark : Cast Time -2% -3% -4% -6% TriangleUpEmptyDarkDark Trans Dark Shape EmptyTriangleUp 1~5 Hunt (0 scylds) Sozu Bliberry Kazham (F-9) / Norg (H-9) Den of Rancor #1
Songs Earth Trans Earth : Cast Time -2% -3% -4% -6% TriangleUpEmptyDarkDark Trans Dark Shape EmptyTriangleUp 4~6 Hunt (0 scylds) Arachne Rabao (G-11) Kuftal Tunnel #5
Songs Fire Trans Fire : Cast Time -2% -3% -4% -6% TriangleUpEmptyDarkDark Trans Dark Shape EmptyTriangleUp 5~5 Hunt (0 scylds) Antican Magister Rabao (G-11) Quicksand Caves #4
Songs Ice Trans Ice : Cast Time -2% -3% -4% -6% TriangleUpEmptyDarkDark Trans Dark Shape EmptyTriangleUp 5~5 Hunt (0 scylds) Voll the Sharkfinned Kazham (F-9) / Norg (H-9) Sea Serpent Grotto #10
Songs Light Trans Light : Cast Time -2% -3% -4% -6% TriangleUpEmptyDarkDark Trans Dark Shape EmptyTriangleUp 6~8 Hunt (100 scylds) Scylla Bastok Markets (S) (G-4)
Southern San d'Oria (S) (K-10)
Windurst Waters (S) (F-5)
Beaucedine Glacier (S) #4
Songs Lightning Trans Lightning : Cast Time -2% -3% -4% -6% TriangleUpEmptyDarkDark Trans Dark Shape EmptyTriangleUp 5~6 Hunt (0 scylds) Sozu Sarberry Kazham (F-9) / Norg (H-9) Temple of Uggalepih #6
Songs Water Trans Water : Cast Time -2% -3% -4% -6% TriangleUpEmptyDarkDark Trans Dark Shape EmptyTriangleUp  ?~? Hunt (0 scylds) Denn the Orcavoiced Kazham (F-9) / Norg (H-9) Sea Serpent Grotto #11
Songs Wind Trans Wind : Cast Time -2% -3% -4% -6% TriangleUpEmptyDarkDark Trans Dark Shape EmptyTriangleUp  ?~? Hunt (0 scylds) Antican Tribunus Rabao (G-11) Quicksand Caves #7
Enhancing Magic Dark Trans Dark : Conserve MP +1 +2 +3 +4 +5 +6 TriangleUpEmptyEarthEarth Trans Earth Shape EmptyTriangleUp 5~5 Hunt (0 scylds) Citipati Port Windurst (B-5) Attohwa Chasm #3
1~1 Hunt (0 scylds) Juu Duzu the Whirlwind Port Windurst (B-5) Giddeus #1
Enhancing Magic Earth Trans Earth : Conserve MP +1 +2 +3 +4 +5 +6 TriangleUpEmptyEarthEarth Trans Earth Shape EmptyTriangleUp 4~6 Hunt (0 scylds) Proconsul XII Rabao (G-11) Quicksand Caves #12
1~3 Hunt (0 scylds) Zo'Khu Blackcloud Bastok Mines (I-9) Beadeaux #4
Enhancing Magic Fire Trans Fire : Conserve MP +1 +2 +3 +4 +5 +6 TriangleUpEmptyEarthEarth Trans Earth Shape EmptyTriangleUp  ?~? Hunt (0 scylds) Bistre-hearted Malberry Kazham (F-9) / Norg (H-9) Den of Rancor #5
1~2 Hunt (0 scylds) Steelbiter Gudrud Northern San d'Oria (E-8) Davoi #3
Enhancing Magic Ice Trans Ice : Conserve MP +1 +2 +3 +4 +5 +6 TriangleUpEmptyEarthEarth Trans Earth Shape EmptyTriangleUp 5~5 Hunt (0 scylds) Acolnahuacatl Kazham (F-9) / Norg (H-9) Yhoator Jungle #3
1~4 Hunt (0 scylds) Pulverized Pfeffer Bastok Mines (I-9) Gusgen Mines #3
Enhancing Magic Light Trans Light : Conserve MP +1 +2 +3 +4 +5 +6 TriangleUpEmptyEarthEarth Trans Earth Shape EmptyTriangleUp 4~7 Hunt (0 scylds) Peaseblossom Bastok Markets (S) (G-4) North Gustaberg (S) #4
2~4 Hunt (0 scylds) Skogs Fru Southern San d'Oria (S) (K-10) East Ronfaure (S) #1
Enhancing Magic Lightning Trans Lightning : Conserve MP +1 +2 +3 +4 +5 +6 TriangleUpEmptyEarthEarth Trans Earth Shape EmptyTriangleUp 1~3 Hunt (0 scylds) Kegpaunch Doshgnosh Northern San d'Oria (E-8) Fort Ghelsba #2
4~4 Hunt (0 scylds) Muq Shabeel Windurst Waters (S) (F-5) Meriphataud Mountains (S) #1
Enhancing Magic Water Trans Water : Conserve MP +1 +2 +3 +4 +5 +6 TriangleUpEmptyEarthEarth Trans Earth Shape EmptyTriangleUp 2~2 Hunt (0 scylds) Bu'Ghi Howlblade Bastok Mines (I-9) Palborough Mines #1
1~3 Hunt (0 scylds) Canal Moocher Port Windurst (B-5) Toraimarai Canal #1
Enhancing Magic Wind Trans Wind : Conserve MP +1 +2 +3 +4 +5 +6 TriangleUpEmptyEarthEarth Trans Earth Shape EmptyTriangleUp 4~6 Hunt (0 scylds) Burlibix Brawnback Southern San d'Oria (S) (K-10) Batallia Downs (S) #4
1~4 Hunt (0 scylds) Vuu Puqu the Beguiler Port Windurst (B-5) Giddeus #3
Ninjutsu Dark Trans Dark : Enmity +3 +5 TriangleUpEmptyFireFire Trans Fire Shape EmptyTriangleUp  ?~? Hunt (80 scylds) Came-cruse Bastok Markets (S) (G-4)
Southern San d'Oria (S) (K-10)
Windurst Waters (S) (F-5)
Beaucedine Glacier (S) #1
Ninjutsu Earth Trans Earth : Enmity +3 +5 TriangleUpEmptyFireFire Trans Fire Shape EmptyTriangleUp  ?~? Hunt (80 scylds) Drumskull Zogdregg Southern San d'Oria (S) (K-10) Jugner Forest (S) #2
Ninjutsu Fire Trans Fire : Enmity +3 +5 TriangleUpEmptyFireFire Trans Fire Shape EmptyTriangleUp  ?~? Hunt (75 scylds) Energetic Eruca Aht Urhgan Whitegate (L-8) Mount Zhayolm #1
Ninjutsu Ice Trans Ice : Enmity +3 +5 TriangleUpEmptyFireFire Trans Fire Shape EmptyTriangleUp 1~1 Hunt (80 scylds) Amikiri Rabao (G-11) Gustav Tunnel #4
Ninjutsu Lightning Trans Lightning : Enmity +3 +5 TriangleUpEmptyFireFire Trans Fire Shape EmptyTriangleUp 7~7 Hunt (80 scylds) Boompadu Nashmau (G-8) Alzadaal Undersea Ruins #1
Ninjutsu Water Trans Water : Enmity +3 +5 TriangleUpEmptyFireFire Trans Fire Shape EmptyTriangleUp  ?~? Hunt (80 scylds) Bloody Bones Nashmau (G-8) Arrapago Reef #1
Ninjutsu Wind Trans Wind : Enmity +3 +5 TriangleUpEmptyFireFire Trans Fire Shape EmptyTriangleUp  ?~? Hunt (80 scylds) Hemodrosophila Windurst Waters (S) (F-5) Meriphataud Mountains (S) #3
Blue Magic Dark Trans Dark : Magic Attack Bonus +1 +2 +3 +4 +6 TriangleUpEmptyIceIce Trans Ice Shape EmptyTriangleUp 6~6 Hunt (0 scylds) Frogamander Port Windurst (B-5) Garlaige Citadel #3
 ?~? Hunt (0 scylds) Hippolytos Ru'Lude Gardens (I-10) Lower Delkfutt's Tower #2
Blue Magic Earth Trans Earth : Magic Attack Bonus +1 +2 +3 +4 +6 TriangleUpEmptyIceIce Trans Ice Shape EmptyTriangleUp 2~2 Hunt (0 scylds) Polybotes Ru'Lude Gardens (I-10) Middle Delkfutt's Tower #2
4~4 Hunt (0 scylds) Tyrannic Tunnok Kazham (F-9) / Norg (H-9) Ifrit's Cauldron #2
Blue Magic Fire Trans Fire : Magic Attack Bonus +1 +2 +3 +4 +6 TriangleUpEmptyIceIce Trans Ice Shape EmptyTriangleUp 2~2 Hunt (0 scylds) Crimson-toothed Pawberry Kazham (F-9) / Norg (H-9) Temple of Uggalepih #10
1~3 Hunt (0 scylds) Rhoikos Ru'Lude Gardens (I-10) Middle Delkfutt's Tower #5
Blue Magic Ice Trans Ice : Magic Attack Bonus +1 +2 +3 +4 +6 TriangleUpEmptyIceIce Trans Ice Shape EmptyTriangleUp 4~5 Hunt (0 scylds) Bonnacon Ru'Lude Gardens (I-10) Uleguerand Range #1
2~2 Hunt (0 scylds) Eurytos Ru'Lude Gardens (I-10) Middle Delkfutt's Tower #1
Blue Magic Light Trans Light : Magic Attack Bonus +1 +2 +3 +4 +6 TriangleUpEmptyIceIce Trans Ice Shape EmptyTriangleUp 2~2 Hunt (0 scylds) Epialtes Ru'Lude Gardens (I-10) Lower Delkfutt's Tower #1
6~6 Hunt (0 scylds) Rogue Receptacle Ru'Lude Gardens (I-10) Ro'Maeve #2
Blue Magic Lightning Trans Lightning : Magic Attack Bonus +1 +2 +3 +4 +6 TriangleUpEmptyIceIce Trans Ice Shape EmptyTriangleUp 4~7 Hunt (0 scylds) Martinet Ru'Lude Gardens (I-10) Ro'Maeve #3
2~2 Hunt (0 scylds) Rhoitos Ru'Lude Gardens (I-10) Middle Delkfutt's Tower #3
Blue Magic Physical: Attack Bonus +1 +2 +3 +4 +6 TriangleUpEmptyIceIce Trans Ice Shape EmptyTriangleUp 1~8 Hunt (80 scylds) Autarch Ru'Lude Gardens (I-10) Upper Delkfutt's Tower #3
1~? Hunt (30 scylds) Eurymedon Ru'Lude Gardens (I-10) Lower Delkfutt's Tower #3
Blue Magic Water Trans Water : Magic Attack Bonus +1 +2 +3 +4 +6 TriangleUpEmptyIceIce Trans Ice Shape EmptyTriangleUp 4~7 Hunt (0 scylds) Atkorkamuy Ru'Lude Gardens (I-10) Qufim Island #4
 ?~? Hunt (0 scylds) Ogygos Ru'Lude Gardens (I-10) Middle Delkfutt's Tower #6
Blue Magic Wind Trans Wind : Magic Attack Bonus +1 +2 +3 +4 +6 TriangleUpEmptyIceIce Trans Ice Shape EmptyTriangleUp 4~4 Hunt (0 scylds) Ophion Ru'Lude Gardens (I-10) Middle Delkfutt's Tower #4
 ?~? Hunt (0 scylds) Zoraal Ja's Pkuucha Aht Urhgan Whitegate (L-8) Wajaom Woodlands #1
Evolith Attributes Effect by size Slot Size Range Obtain from NM Hunt Registry Area/Hunt #
1 2 3 4 5 6 7 8
Elemental Magic Dark Trans Dark : Enmity -1 -2 -3 -4 TriangleUpEmptyLightLight Trans Light Shape EmptyTriangleUp  ?~? Hunt (25 scylds) Hawkeyed Dnatbat Northern San d'Oria (E-8) Davoi #1
1~1 Hunt (75 scylds) Big Bang Southern San d'Oria (S) (K-10) Vunkerl Inlet (S) #2
Elemental Magic Earth Trans Earth : Enmity -1 -2 -3 -4 TriangleUpEmptyLightLight Trans Light Shape EmptyTriangleUp 1~1 Hunt (15 scylds) Zi'Ghi Boneeater Bastok Mines (I-9) Palborough Mines #2
6~6 Hunt (75 scylds) Bugbear Matman Bastok Mines (I-9) Newton Movalpolos #2
Elemental Magic Fire Trans Fire : Enmity -1 -2 -3 -4 TriangleUpEmptyLightLight Trans Light Shape EmptyTriangleUp 1~1 Hunt (10 scylds) Hundredscar Hajwaj Northern San d'Oria (E-8) Fort Ghelsba #1
5~6 Hunt (80 scylds) Big Bomb Aht Urhgan Whitegate (L-8) Halvung #2
Elemental Magic Ice Trans Ice : Enmity -1 -2 -3 -4 TriangleUpEmptyLightLight Trans Light Shape EmptyTriangleUp 1~1 Hunt (15 scylds) Hoo Mjuu the Torrent Port Windurst (B-5) Giddeus #2
3~5 Hunt (75 scylds) Baobhan Sith Rabao (G-11) Gustav Tunnel #3
Elemental Magic Light Trans Light : Enmity -1 -2 -3 -4 TriangleUpEmptyLightLight Trans Light Shape EmptyTriangleUp 1~1 Hunt (10 scylds) Carnero Bastok Mines (I-9) South Gustaberg #3
6~6 Hunt (75 scylds) Skvader Ru'Lude Gardens (I-10) Uleguerand Range #2
Elemental Magic Lightning Trans Lightning : Enmity -1 -2 -3 -4 TriangleUpEmptyLightLight Trans Light Shape EmptyTriangleUp 5~5 Hunt (75 scylds) Sargas Port Windurst (B-5) Attohwa Chasm #4
2~2 Hunt (15 scylds) Tumbling Truffle Northern San d'Oria (E-8) La Theine Plateau #2
Elemental Magic Water Trans Water : Enmity -1 -2 -3 -4 TriangleUpEmptyLightLight Trans Light Shape EmptyTriangleUp 1~1 Hunt (20 scylds) Bi'Gho Headtaker Bastok Mines (I-9) Beadeaux #1
 ?~? Hunt (85 scylds) Nommo Bastok Markets (S) (G-4) Pashhow Marshlands (S) #4
Elemental Magic Wind Trans Wind : Enmity -1 -2 -3 -4 TriangleUpEmptyLightLight Trans Light Shape EmptyTriangleUp  ?~? Hunt (75 scylds) Bloodlapper Windurst Waters (S) (F-5) Meriphataud Mountains (S) #2
 ?~? Hunt (10 scylds) Yara Ma Yha Who Port Windurst (B-5) Tahrongi Canyon #1
Healing Magic Light Trans Light : Enmity -1 -2 -3 -4 TriangleUpEmptyLightLight Trans Light Shape EmptyTriangleUp 1~2 Hunt (15 scylds) Slumbering Samwell Northern San d'Oria (E-8) La Theine Plateau #3
 ?~? Hunt (80 scylds) Sword Sorcerer Solisoq Bastok Mines (I-9) Newton Movalpolos #3
HP +2 +4 +6 +9 +12 +20 TriangleUpEmptyLightLight Trans Light Shape EmptyTriangleUp 1~3 Treasure Casket Beaucedine Glacier
1 Treasure Casket Buburimu Peninsula
1~3 Treasure Casket Eastern Altepa Desert
1~3 Treasure Casket Sauromugue Champaign
1~3 Treasure Casket The Sanctuary of Zi'Tah
1~3 Treasure Casket Western Altepa Desert
5~7 Hunt (125 scylds) Verthandi Ru'Lude Gardens (I-10) Habitat Unknown #5
Songs Dark Trans Dark : Enmity -1 -2 -3 -4 TriangleUpEmptyLightLight Trans Light Shape EmptyTriangleUp 1~1 Hunt (0 scylds) Arioch Northern San d'Oria (E-8) Bostaunieux Oubliette #1
Songs Earth Trans Earth : Enmity -1 -2 -3 -4 TriangleUpEmptyLightLight Trans Light Shape EmptyTriangleUp  ?~? Hunt (0 scylds) Triarius X-XV Rabao (G-11) Quicksand Caves #11
Songs Fire Trans Fire : Enmity -1 -2 -3 -4 TriangleUpEmptyLightLight Trans Light Shape EmptyTriangleUp  ?~? Hunt (0 scylds) Yal-un Eke Tavnazian Safehold (H-6) Lufaise Meadows #2
Songs Ice Trans Ice : Enmity -1 -2 -3 -4 TriangleUpEmptyLightLight Trans Light Shape EmptyTriangleUp 3~5 Hunt (0 scylds) Skull of Pride Northern San d'Oria (E-8) The Eldieme Necropolis #5
Songs Light Trans Light : Enmity -1 -2 -3 -4 TriangleUpEmptyLightLight Trans Light Shape EmptyTriangleUp 4~7 Hunt (0 scylds) Tiffenotte Windurst Waters (S) (F-5) West Sarutabaruta (S) #4
Songs Lightning Trans Lightning : Enmity -1 -2 -3 -4 TriangleUpEmptyLightLight Trans Light Shape EmptyTriangleUp 3~4 Hunt (0 scylds) Eldritch Edge Bastok Mines (I-9) Rolanberry Fields #4
Songs Water Trans Water : Enmity -1 -2 -3 -4 TriangleUpEmptyLightLight Trans Light Shape EmptyTriangleUp 3~5 Hunt (0 scylds) Skull of Wrath Northern San d'Oria (E-8) The Eldieme Necropolis #7
Songs Wind Trans Wind : Enmity -1 -2 -3 -4 TriangleUpEmptyLightLight Trans Light Shape EmptyTriangleUp 1~1 Hunt (0 scylds) Mischievous Micholas Kazham (F-9) / Norg (H-9) Yuhtunga Jungle #2
Elemental Magic Dark Trans Dark : Magic Critical Hit Rate +1 +2 +3 +4 +5 TriangleUpEmptyLightningLightning Trans Lightning Shape EmptyTriangleUp 2~4 Hunt (0 scylds) Count Bifrons Ru'Lude Gardens (I-10) Castle Zvahl Keep #3
Elemental Magic Earth Trans Earth : Magic Critical Hit Rate +1 +2 +3 +4 +5 TriangleUpEmptyLightningLightning Trans Lightning Shape EmptyTriangleUp  ?~? Hunt (75 scylds) Leshonki Ru'Lude Gardens (I-10) The Boyahda Tree #4
Elemental Magic Fire Trans Fire : Magic Critical Hit Rate +1 +2 +3 +4 +5 TriangleUpEmptyLightningLightning Trans Lightning Shape EmptyTriangleUp 7~7 Hunt (75 scylds) Laelaps Southern San d'Oria (S) (K-10) The Eldieme Necropolis (S) #1
Elemental Magic Ice Trans Ice : Magic Critical Hit Rate +1 +2 +3 +4 +5 TriangleUpEmptyLightningLightning Trans Lightning Shape EmptyTriangleUp 4~7 Hunt (70 scylds) Frost Flambeau Ru'Lude Gardens (I-10) Uleguerand Range #2
Elemental Magic Light Trans Light : Magic Critical Hit Rate +1 +2 +3 +4 +5 TriangleUpEmptyLightningLightning Trans Lightning Shape EmptyTriangleUp 1~4 Hunt (0 scylds) Yarr the Pearleyed Kazham (F-9) / Norg (H-9) Sea Serpent Grotto #9
Elemental Magic Lightning Trans Lightning : Magic Critical Hit Rate +1 +2 +3 +4 +5 TriangleUpEmptyLightningLightning Trans Lightning Shape EmptyTriangleUp 4~7 Hunt (70 scylds) Sarcopsylla Bastok Markets (S) (G-4) Grauberg (S) #1
Elemental Magic Water Trans Water : Magic Critical Hit Rate +1 +2 +3 +4 +5 TriangleUpEmptyLightningLightning Trans Lightning Shape EmptyTriangleUp 1~1 Hunt (75 scylds) Chary Apkallu Aht Urhgan Whitegate (L-8) Mount Zhayolm #2
Elemental Magic Wind Trans Wind : Magic Critical Hit Rate +1 +2 +3 +4 +5 TriangleUpEmptyLightningLightning Trans Lightning Shape EmptyTriangleUp  ?~? Hunt (75 scylds) Citadel Pipistrelles Windurst Waters (S) (F-5) Garlaige Citadel (S) #1
Blue Magic Dark Trans Dark : Magic Accuracy +1 +2 +3 +4 TriangleUpEmptyWaterWater Trans Water Shape EmptyTriangleUp 7~7 Hunt (80 scylds) Mahishasura Aht Urhgan Whitegate (L-8) Bhaflau Thickets #4
Blue Magic Earth Trans Earth : Magic Accuracy +1 +2 +3 +4 TriangleUpEmptyWaterWater Trans Water Shape EmptyTriangleUp 1~1 Hunt (80 scylds) Copper Borer Aht Urhgan Whitegate (L-8) Halvung #1
Blue Magic Fire Trans Fire : Magic Accuracy +1 +2 +3 +4 TriangleUpEmptyWaterWater Trans Water Shape EmptyTriangleUp 5~5 Hunt (75 scylds) Tarasque Kazham (F-9) / Norg (H-9) Ifrit's Cauldron #5
Blue Magic Ice Trans Ice : Magic Accuracy +1 +2 +3 +4 TriangleUpEmptyWaterWater Trans Water Shape EmptyTriangleUp 6~7 Hunt (80 scylds) Pallas Southern San d'Oria (S) (K-10) Vunkerl Inlet (S) #3
Blue Magic Light Trans Light : Magic Accuracy +1 +2 +3 +4 TriangleUpEmptyWaterWater Trans Water Shape EmptyTriangleUp 6~6 Hunt (80 scylds) Flockbock Tavnazian Safehold (H-6) Lufaise Meadows #4
Blue Magic Lightning Trans Lightning : Magic Accuracy +1 +2 +3 +4 TriangleUpEmptyWaterWater Trans Water Shape EmptyTriangleUp  ?~? Hunt (75 scylds) Nargun Ru'Lude Gardens (I-10) Ro'Maeve #4 (75)
Blue Magic Physical: Accuracy +1 +2 +3 +4 TriangleUpEmptyWaterWater Trans Water Shape EmptyTriangleUp 4~6 Hunt (0 scylds) Sozu Rogberry Kazham (F-9) / Norg (H-9) Temple of Uggalepih #8
Blue Magic Water Trans Water : Magic Accuracy +1 +2 +3 +4 TriangleUpEmptyWaterWater Trans Water Shape EmptyTriangleUp 1~1 Hunt (75 scylds) Konjac Port Windurst (B-5) Toraimarai Canal #2
4~5 Quest Water of Life Abyssea - La Theine
Blue Magic Wind Trans Wind : Magic Accuracy +1 +2 +3 +4 TriangleUpEmptyWaterWater Trans Water Shape EmptyTriangleUp 5~6 Hunt (80 scylds) Vulkodlac Southern San d'Oria (S) (K-10) Jugner Forest (S) #3
Dark Magic Dark Trans Dark : Magic Accuracy +1 +2 +3 +4 TriangleUpEmptyWaterWater Trans Water Shape EmptyTriangleUp 6~7 Hunt (85 scylds) Vidhuwa the Wrathborn Nashmau (G-8) Caedarva Mire #4
Divine Magic Light Trans Light : Magic Accuracy +1 +2 +3 +4 TriangleUpEmptyWaterWater Trans Water Shape EmptyTriangleUp 4~4 Hunt (0 scylds) Melusine Southern San d'Oria (S) (K-10) East Ronfaure (S) #4
1~1 Hunt (0 scylds) Stray Mary Bastok Mines (I-9) Konschtat Highlands #1
Enfeebling Magic Dark Trans Dark : Magic Accuracy +1 +2 +3 +4 TriangleUpEmptyWaterWater Trans Water Shape EmptyTriangleUp  ?~7 Hunt (80 scylds) Ungur Rabao (G-11) Gustav Tunnel #5
Enfeebling Magic Earth Trans Earth : Magic Accuracy +1 +2 +3 +4 TriangleUpEmptyWaterWater Trans Water Shape EmptyTriangleUp  ?~? Hunt (80 scylds) Morille Mortelle Bastok Markets (S) (G-4) Crawlers' Nest (S) #2
Enfeebling Magic Ice Trans Ice : Magic Accuracy +1 +2 +3 +4 TriangleUpEmptyWaterWater Trans Water Shape EmptyTriangleUp 4~5 Hunt (60 scylds) Hellion Port Windurst (B-5) Labyrinth of Onzozo #1
Enfeebling Magic Light Trans Light : Magic Accuracy +1 +2 +3 +4 TriangleUpEmptyWaterWater Trans Water Shape EmptyTriangleUp 4~7 Hunt (0 scylds) Jenglot Ru'Lude Gardens (I-10) Fei'Yin #2
Enfeebling Magic Water Trans Water : Magic Accuracy +1 +2 +3 +4 TriangleUpEmptyWaterWater Trans Water Shape EmptyTriangleUp 1~6 Hunt (0 scylds) Pyuu the Spatemaker Kazham (F-9) / Norg (H-9) Yuhtunga Jungle #4
Enfeebling Magic Wind Trans Wind : Magic Accuracy +1 +2 +3 +4 TriangleUpEmptyWaterWater Trans Water Shape EmptyTriangleUp  ?~? Hunt (80 scylds) Zizzy Zillah Aht Urhgan Whitegate (L-8) Mamook #2
Ninjutsu Dark Trans Dark : Magic Accuracy +1 +2 +3 +4 TriangleUpEmptyWaterWater Trans Water Shape EmptyTriangleUp 5~6 Hunt (0 scylds) Ogama Kazham (F-9) / Norg (H-9) Den of Rancor #6
1~3 Hunt (0 scylds) Quu Xijo the Illusory Port Windurst (B-5) Giddeus #4
Ninjutsu Earth Trans Earth : Magic Accuracy +1 +2 +3 +4 TriangleUpEmptyWaterWater Trans Water Shape EmptyTriangleUp 1~2 Hunt (0 scylds) Ge'Dha Evileye Bastok Mines (I-9) Beadeaux #2
 ?~? Hunt (0 scylds) Pelican Rabao (G-11) Kuftal Tunnel #7
Ninjutsu Fire Trans Fire : Magic Accuracy +1 +2 +3 +4 TriangleUpEmptyWaterWater Trans Water Shape EmptyTriangleUp 5~5 Hunt (0 scylds) Lindwurm Kazham (F-9) / Norg (H-9) Ifrit's Cauldron #3
2~2 Hunt (0 scylds) Tigerbane Bakdak Northern San d'Oria (E-8) Davoi #2
Ninjutsu Ice Trans Ice : Magic Accuracy +1 +2 +3 +4 TriangleUpEmptyWaterWater Trans Water Shape EmptyTriangleUp  ?~? Hunt (0 scylds) Hoar-knuckled Rimberry Kazham (F-9) / Norg (H-9) Yhoator Jungle #4
3~5 Hunt (0 scylds) Tempest Tigon Northern San d'Oria (E-8) Carpenter's Landing #4
Ninjutsu Lightning Trans Lightning : Magic Accuracy +1 +2 +3 +4 TriangleUpEmptyWaterWater Trans Water Shape EmptyTriangleUp  ?~? Hunt (0 scylds) Crushed Krause Bastok Mines (I-9) Gusgen Mines #2
4~6 Hunt (0 scylds) Sabotender Corrido Rabao (G-11) Eastern Altepa Desert #4
Ninjutsu Water Trans Water : Magic Accuracy +1 +2 +3 +4 TriangleUpEmptyWaterWater Trans Water Shape EmptyTriangleUp 6~6 Hunt (0 scylds) Croque-mitaine Bastok Markets (S) (G-4) Pashhow Marshlands (S) #1
3~3 Hunt (0 scylds) Wuur the Sandcomber Kazham (F-9) / Norg (H-9) Sea Serpent Grotto #2
Ninjutsu Wind Trans Wind : Magic Accuracy +1 +2 +3 +4 TriangleUpEmptyWaterWater Trans Water Shape EmptyTriangleUp 1~1 Hunt (0 scylds) Burned Bergmann Bastok Mines (I-9) Gusgen Mines #4
1~1 Hunt (0 scylds) Sabotender Mariachi Rabao (G-11) Kuftal Tunnel #2
Dark Magic Dark Trans Dark : Recast Delay -1% -2% -3% -4% TriangleUpEmptyWindWind Trans Wind Shape EmptyTriangleUp 3~6 Hunt (0 scylds) Hyakinthos Windurst Waters (S) (F-5) Sauromugue Champaign (S) #2
Divine Magic Light Trans Light : Recast Delay -2% -2% -2% -3% -4% TriangleUpEmptyWindWind Trans Wind Shape EmptyTriangleUp 1~2 Hunt (0 scylds) Chariotbuster Byakzak Northern San d'Oria (E-8) Fort Ghelsba #3
3~6 Hunt (0 scylds) Lamina Bastok Markets (S) (G-4) Rolanberry Fields (S) #1
Enhancing Magic Dark Trans Dark : Recast Delay -1% -2% -3% -4% TriangleUpEmptyWindWind Trans Wind Shape EmptyTriangleUp 3~5 Hunt (0 scylds) Skull of Gluttony Northern San d'Oria (E-8) The Eldieme Necropolis #1
Enhancing Magic Earth Trans Earth : Recast Delay -1% -2% -3% -4% TriangleUpEmptyWindWind Trans Wind Shape EmptyTriangleUp 3~5 Hunt (0 scylds) Skull of Lust Northern San d'Oria (E-8) The Eldieme Necropolis #4
Enhancing Magic Fire Trans Fire : Recast Delay -1% -2% -3% -4% TriangleUpEmptyWindWind Trans Wind Shape EmptyTriangleUp 3~5 Hunt (0 scylds) Skull of Sloth Northern San d'Oria (E-8) The Eldieme Necropolis #3
Enhancing Magic Ice Trans Ice : Recast Delay -1% -2% -3% -4% TriangleUpEmptyWindWind Trans Wind Shape EmptyTriangleUp 3~5 Hunt (0 scylds) Skull of Greed Northern San d'Oria (E-8) The Eldieme Necropolis #2
Enhancing Magic Light Trans Light : Recast Delay -1% -2% -3% -4% TriangleUpEmptyWindWind Trans Wind Shape EmptyTriangleUp 3~6 Hunt (0 scylds) Chaneque Southern San d'Oria (S) (K-10) Batallia Downs (S) #2
Enhancing Magic Lightning Trans Lightning : Recast Delay -1% -2% -3% -4% TriangleUpEmptyWindWind Trans Wind Shape EmptyTriangleUp  ?~? Hunt (0 scylds) Beryl-footed Molberry Kazham (F-9) / Norg (H-9) Temple of Uggalepih #5
Enhancing Magic Water Trans Water : Recast Delay -1% -2% -3% -4% TriangleUpEmptyWindWind Trans Wind Shape EmptyTriangleUp 1~3 Hunt (0 scylds) Ramponneau Windurst Waters (S) (F-5) West Sarutabaruta (S) #3
Enhancing Magic Wind Trans Wind : Recast Delay -1% -2% -3% -4% TriangleUpEmptyWindWind Trans Wind Shape EmptyTriangleUp 3~3 Hunt (0 scylds) Prankster Maverix Northern San d'Oria (E-8) Batallia Downs #4

Evolith Shape DiamondFilled Shape FilledDiamond

Evolith Attributes Effect by size Slot Size Range Obtain from NM Hunt Registry Area/Hunt #
1 2 3 4 5 6 7 8
Great Katana Weaponskills: Skillchain Damage +1% +2% +3% +4% 5% +8% DiamondFilledDarkDark Trans Dark Shape FilledDiamond 5~5 Hunt (80 scylds) Tikbalang Bastok Markets (S) (G-4)
Southern San d'Oria (S) (K-10)
Windurst Waters (S) (F-5)
Xarcabard (S) #1
Marksmanship Weaponskills: Skillchain Damage +1% +2% +3% +4% +8% DiamondFilledDarkDark Trans Dark Shape FilledDiamond  ?~? Hunt (80 scylds) Killer Jonny Rabao (G-11) Cape Teriggan #4
Scythe Weaponskills: Skillchain Damage +1% +2% +3% +4% +8% DiamondFilledDarkDark Trans Dark Shape FilledDiamond 2~7 Hunt (85 scylds) Centipedal Centruroides Windurst Waters (S) (F-5) Meriphataud Mountains (S) #4
Dark Trans Dark -aligned Skillchains: Magic Burst Damage +1% +3% +4% DiamondFilledDarkDark Trans Dark Shape FilledDiamond 1 Treasure Casket Ru'Aun Gardens
4~5 Hunt (0 scylds) Erebus Ru'Lude Gardens (I-10) Habitat Unknown #3
3 Quest Secret Agent Man Abyssea - Konschtat
Dark Trans Dark -aligned Skillchains: Skillchain Accuracy +2 +6 DiamondFilledDarkDark Trans Dark Shape FilledDiamond 3~3 Treasure Casket Cape Teriggan
5 Hunt (125 scylds) Lord Ruthven Ru'Lude Gardens (I-10) Habitat Unknown #6
Dark Trans Dark -aligned Skillchains: Skillchain Damage +1% +2% +3% +4% +6% +8% DiamondFilledDarkDark Trans Dark Shape FilledDiamond 1~1 Treasure Casket Ro'Maeve
6~7 Hunt (150 scylds) Yilbegan Ru'Lude Gardens (I-10) Habitat Unknown #7
Archery Weaponskills: TP Bonus +2% +4% +6% +9% +20% DiamondFilledLightLight Trans Light Shape FilledDiamond 3~4 Hunt (80 scylds) Ignamoth Aht Urhgan Whitegate (L-8) Mount Zhayolm #3
Great Axe Weaponskills: TP Bonus +2% +4% +6% +9% +20% DiamondFilledLightLight Trans Light Shape FilledDiamond 1~1 Hunt (80 scylds) Becut Bastok Markets (S) (G-4)
Southern San d'Oria (S) (K-10)
Windurst Waters (S) (F-5)
Beaucedine Glacier (S) #2
Hand-to-Hand Weaponskills: TP Bonus +2% +4% +6% +9% +20% DiamondFilledLightLight Trans Light Shape FilledDiamond 1~5 Hunt (85 scylds) Voirloup Southern San d'Oria (S) (K-10) Jugner Forest (S) #4
Staff Weaponskills: TP Bonus +2% +4% +6% +9% +20% DiamondFilledLightLight Trans Light Shape FilledDiamond 2~2 Hunt (85 scylds) Fahrafahr the Bloodied Aht Urhgan Whitegate (L-8) Mount Zhayolm #4
Light Trans Light -aligned Skillchains: Skillchain Damage +1% +2% +3% +4% +6% +8% DiamondFilledLightLight Trans Light Shape FilledDiamond 3~3 Treasure Casket Ro'Maeve
4~5 Hunt (0 scylds) Urd Ru'Lude Gardens (I-10) Habitat Unknown #1
Light Trans Light -aligned Skillchains: Magic Burst Damage +3% +4% DiamondFilledLightLight Trans Light Shape FilledDiamond 4~4 Hunt (0 scylds) Skuld Ru'Lude Gardens (I-10) Habitat Unknown #2
Katana Weaponskills: Critical Hit Rate +1% +4% +6% DiamondFilledLightningLightning Trans Lightning Shape FilledDiamond  ?~? Hunt (85 scylds) Euryale Nashmau (G-8) Arrapago Reef #2
5 Quest Tangling with Tongue-twisters Abyssea - Tahrongi
Polearm Weaponskills: Critical Hit Rate +1% +4% +6% DiamondFilledLightningLightning Trans Lightning Shape FilledDiamond 2~7 Hunt (80 scylds) Sugaar Bastok Markets (S) (G-4) Pashhow Marshlands (S) #3
Sword Weaponskills: Critical Hit Rate +1% +4% +6% DiamondFilledLightningLightning Trans Lightning Shape FilledDiamond 4~8 Hunt (85 scylds) Firedance Magmaal Ja Aht Urhgan Whitegate (L-8) Mamook #3
5 Quest Tangling with Tongue-twisters Abyssea - Tahrongi
Axe Weaponskills: Double Attack +2 +4 +4 DiamondFilledWindWind Trans Wind Shape FilledDiamond 5~5 Hunt (80 scylds) Judgmental Julika Southern San d'Oria (S) (K-10) Vunkerl Inlet (S) #4
Club Weaponskills: Double Attack +2 +4 +4 DiamondFilledWindWind Trans Wind Shape FilledDiamond 1~5 Hunt (75 scylds) Venomfang Aht Urhgan Whitegate (L-8) Mamook #1
Dagger Weaponskills: Triple Attack +1 +4 +6 DiamondFilledWindWind Trans Wind Shape FilledDiamond 1~7 Hunt (85 scylds) Cookieduster Lipiroon Nashmau (G-8) Alzadaal Undersea Ruins #2
Great Sword Weaponskills: Double Attack +2 +4 +4 DiamondFilledWindWind Trans Wind Shape FilledDiamond 1~7 Hunt (85 scylds) Vasiliceratops Bastok Markets (S) (G-4) Grauberg (S) #4

Evolith Shape TriangleDownFilled Shape FilledTriangleDown

Evolith Attributes Effect by size Slot Size Range Obtain from NM Hunt Registry Area/Hunt #
1 2 3 4 5 6 7 8
Dark Trans Dark Weather: Added Effect: Dark Trans Dark Damage +1 +2 +4 +6 TriangleDownFilledDarkDark Trans Dark Shape FilledTriangleDown 4~5 Hunt (0 scylds) Feuerunke Ru'Lude Gardens (I-10) Habitat Unknown #4
 ?~? Treasure Casket Xarcabard
Dark Trans Dark Weather: Added Effect: Sleep +1 +2 TriangleDownFilledDarkDark Trans Dark Shape FilledTriangleDown 1~3 Treasure Casket Xarcabard
2 Treasure Casket Beaucedine Glacier


Earth Trans Earth Weather: Added Effect: Earth Trans Earth Damage +1 +2 +6 TriangleDownFilledDarkDark Trans Dark Shape FilledTriangleDown 1~4 Treasure Casket Eastern Altepa Desert
5 Hunt (125 scylds) Orcus Port Windurst (B-5) Habitat Unknown #3
Earth Trans Earth Weather: Added Effect: Slow +1 +3 +4 TriangleDownFilledDarkDark Trans Dark Shape FilledTriangleDown 1 Treasure Casket Eastern Altepa Desert
4~5 Hunt (0 scylds) Jyeshtha Port Windurst (B-5) Habitat Unknown #1
Water Trans Water Weather: Added Effect: Water Trans Water Damage +1 +2 TriangleDownFilledDarkDark Trans Dark Shape FilledTriangleDown  ?~? Treasure Casket Yuhtunga Jungle
Water Trans Water Weather: Added Effect: Water Trans Water Damage +6 +9 TriangleDownFilledDarkDark Trans Dark Shape FilledTriangleDown  ?~? Hunt (125 scylds) Krabkatoa Northern San d'Oria (E-8) Habitat Unknown #3
Water Trans Water Weather: Added Effect: Poison +1 +2 TriangleDownFilledDarkDark Trans Dark Shape FilledTriangleDown  ?~? Treasure Casket Yuhtunga Jungle
 ?~? Treasure Casket Yhoator Jungle
2~5 Quest Water of Life Abyssea - La Theine
5 Hunt (125 scylds) Blobdingnag Bastok Mines (I-9) Habitat Unknown #3
Ice Trans Ice Weather: Added Effect: Paralyze +3 +6 TriangleDownFilledDarkDark Trans Dark Shape FilledTriangleDown 4~6 Hunt (0 scylds) Shoggoth Bastok Mines (I-9) Habitat Unknown #1
Axe Weaponskills: Attack +2 +4 +6 +8 +12 +14 +20 TriangleDownFilledFireFire Trans Fire Shape FilledTriangleDown 1~1 Hunt (35 scylds) Backoo Port Windurst (B-5) Buburimu Peninsula #4
4~6 Hunt (75 scylds) Narasimha Port Windurst (B-5) Labyrinth of Onzozo #4
Club Weaponskills: Attack +2 +4 +6 +8 +12 +16 +20 TriangleDownFilledFireFire Trans Fire Shape FilledTriangleDown 3~3 Hunt (35 scylds) Dune Widow Rabao (G-11) Eastern Altepa Desert #1
5~6 Hunt (75 scylds) Taxim Rabao (G-11) Gustav Tunnel #2
Dagger Weaponskills: Attack +2 +4 +6 +8 +12 +14 +20 TriangleDownFilledFireFire Trans Fire Shape FilledTriangleDown 1~1 Hunt (25 scylds) Tottering Toby Northern San d'Oria (E-8) Batallia Downs #1
5~7 Hunt (75 scylds) Swashstox Beadblinker Bastok Mines (I-9) Newton Movalpolos #1
Katana Weaponskills: Enmity +2 TriangleDownFilledFireFire Trans Fire Shape FilledTriangleDown 2~2 Hunt (40 scylds) Donggu Northern San d'Oria (E-8) Ordelle's Caves#1
 ?~? Hunt (85 scylds) Flammeri Aht Urhgan Whitegate (L-8) Halvung #3
Marksmanship Weaponskills: Ranged Attack +1 +2 +4 +6 +8 +10 +12 TriangleDownFilledFireFire Trans Fire Shape FilledTriangleDown 1~4 Hunt (35 scylds) Poisonhand Gnadgad Northern San d'Oria (E-8) Davoi #4
5~7 Hunt (75 scylds) Sabotender Bailarina Rabao (G-11) Quicksand Caves #13
Sword Weaponskills: Attack +2 +4 +6 +8 +12 +14 +20 TriangleDownFilledFireFire Trans Fire Shape FilledTriangleDown 3~4 Hunt (40 scylds) Sappy Sycamore Northern San d'Oria (E-8) Jugner Forest #3
5~7 Hunt (75 scylds) Frostmane Rabao (G-11) Cape Teriggan #2
Hand-to-Hand Weaponskills: Enmity -1 TriangleDownFilledLightLight Trans Light Shape FilledTriangleDown 1~2 Hunt (0 scylds) Rampaging Ram Bastok Mines (I-9) Konschtat Highlands #3
 ?~? Hunt (75 scylds) Abatwa Bastok Markets (S) (G-4) Crawlers' Nest (S) #1
Scythe Weaponskills: Enmity -1 TriangleDownFilledLightLight Trans Light Shape FilledTriangleDown 1~3 Hunt (0 scylds) Drooling Daisy Bastok Mines (I-9) Rolanberry Fields #2
 ?~? Hunt (70 scylds) Calchas Rabao (G-11) Western Altepa Desert #4
Staff Weaponskills: Enmity -1 TriangleDownFilledLightLight Trans Light Shape FilledTriangleDown 1~1 Hunt (0 scylds) Falcatus Aranei Bastok Mines (I-9) Korroloka Tunnel #2
 ?~? Hunt (65 scylds) Friar Rush Kazham (F-9) / Norg (H-9) Den of Rancor #2
Light Trans Light Weather: Added Effect: Light Trans Light Damage +1 +2 TriangleDownFilledLightLight Trans Light Shape FilledTriangleDown  ?~? Treasure Casket Ro'Maeve
Light Trans Light Weather: Added Effect: Weakens Def. +3 +4 +5 TriangleDownFilledLightLight Trans Light Shape FilledTriangleDown 1~1 Treasure Casket Qufim Island
2~2 Treasure Casket Behemoth's Dominion
1~1 Treasure Casket Ro'Maeve
3 Quest The Walking Wounded Abyssea - Konschtat
Lightning Trans Lightning Weather: Added Effect: Lightning Trans Lightning Damage +1 +2 TriangleDownFilledLightLight Trans Light Shape FilledTriangleDown  ?~? Treasure Casket Qufim Island
1~1 Treasure Casket The Sanctuary of Zi'Tah
Lightning Trans Lightning Weather: Added Effect: Stun +1 TriangleDownFilledLightLight Trans Light Shape FilledTriangleDown 1~1 Treasure Casket Qufim Island
Wind Trans Wind Weather: Added Effect: Wind Trans Wind Damage +1 +2 +4 TriangleDownFilledLightLight Trans Light Shape FilledTriangleDown  ?~? Treasure Casket Cape Teriggan
Wind Trans Wind Weather: Added Effect: Silence +1 +2 +3 TriangleDownFilledLightLight Trans Light Shape FilledTriangleDown 2~4 Treasure Casket Cape Teriggan
3 Quest The Walking Wounded Abyssea - Konschtat
Archery Weaponskills: Ranged Accuracy +1 +2 +4 +6 +8 +10 TriangleDownFilledLightningLightning Trans Lightning Shape FilledTriangleDown 1~1 Hunt (0 scylds) Saa Doyi the Fervid Port Windurst (B-5) Castle Oztroja #2
4~4 Hunt (55 scylds) Sagittarius X-XIII Rabao (G-11) Quicksand Caves #2
Great Axe Weaponskills: Accuracy +1 +2 +4 +6 +8 +10 TriangleDownFilledLightningLightning Trans Lightning Shape FilledTriangleDown 1~3 Hunt (0 scylds) Legalox Heftyhind Port Windurst (B-5) Outer Horutoto Ruins #3
 ?~? Hunt (60 scylds) Humbaba Ru'Lude Gardens (I-10) Beaucedine Glacier #4
Great Katana Weaponskills: Accuracy +1 +2 +4 +6 +8 +10 Exclamation TriangleDownFilledLightningLightning Trans Lightning Shape FilledTriangleDown 1~3 Hunt (0 scylds) Lumbering Lambert Northern San d'Oria (E-8) La Theine Plateau #4
3~5 Hunt (55 scylds) Sengann Tavnazian Safehold (H-6) Lufaise Meadows #3
Great Sword Weaponskills: Accuracy +1 +2 +4 +6 +8 +10 TriangleDownFilledLightningLightning Trans Lightning Shape FilledTriangleDown 1~3 Hunt (0 scylds) Valkurm Emperor Bastok Mines (I-9)
Northern San d'Oria (E-8)
Valkurm Dunes #3
4~6 Hunt (55 scylds) Centurio X-I Rabao (G-11) Quicksand Caves #1
Polearm Weaponskills: Accuracy +1 +2 +4 +6 +8 +10 TriangleDownFilledLightningLightning Trans Lightning Shape FilledTriangleDown 1~4 Hunt (0 scylds) Deadly Dodo Port Windurst (B-5) Sauromugue Champaign #1
1~6 Hunt (60 scylds) Mouu the Waverider Kazham (F-9) / Norg (H-9) Sea Serpent Grotto #12

Evolith Shape TriangleUpFilled Shape FilledTriangleUp

Evolith Attributes Effect by size Slot Size Range Obtain from NM Hunt Registry Area/Hunt #
1 2 3 4 5 6 7 8
Vs. Amorphs: Magic Evasion +4 +5 +7 +9 +12 TriangleUpFilledDarkDark Trans Dark Shape FilledTriangleUp 5~5 Hunt (0 scylds) Cancer Rabao (G-11) Kuftal Tunnel #1
Vs. Aquans: Magic Evasion +4 +5 +7 +9 +12 TriangleUpFilledDarkDark Trans Dark Shape FilledTriangleUp 3~5 Hunt (0 scylds) Myradrosh Southern San d'Oria (S) (K-10) East Ronfaure (S) #2
Vs. Arcana: Magic Evasion +4 +5 +7 +9 +12 TriangleUpFilledDarkDark Trans Dark Shape FilledTriangleUp 4~6 Hunt (0 scylds) Shii Northern San d'Oria (E-8) Bostaunieux Oubliette #2
Vs. Beasts: Magic Evasion +4 +5 +7 +9 +12 TriangleUpFilledDarkDark Trans Dark Shape FilledTriangleUp 4~7 Hunt (0 scylds) Lizardtrap Aht Urhgan Whitegate (L-8) Aydeewa Subterrane #1
3~6 Hunt (0 scylds) Sabotender Bailarin Rabao (G-11) Quicksand Caves #8
Vs. Birds: Magic Evasion +4 +5 +7 +9 +12 TriangleUpFilledDarkDark Trans Dark Shape FilledTriangleUp 1~5 Hunt (0 scylds) Hyakume Ru'Lude Gardens (I-10) Ranguemont Pass #1
Vs. Demons: Magic Evasion +4 +5 +7 +9 +12 TriangleUpFilledDarkDark Trans Dark Shape FilledTriangleUp 4~5 Hunt (65 scylds) Splacknuck Port Windurst (B-5) Bibiki Bay #4
Vs. Dragons: Magic Evasion +4 +5 +7 +9 +12 TriangleUpFilledDarkDark Trans Dark Shape FilledTriangleUp  ?~? Hunt (70 scylds) Marquis Sabnock Ru'Lude Gardens (I-10) Castle Zvahl Baileys #3
Vs. Elementals: Magic Evasion +4 +5 +7 +9 +12 TriangleUpFilledDarkDark Trans Dark Shape FilledTriangleUp 4~4 Hunt (0 scylds) Sozu Terberry Kazham (F-9) / Norg (H-9) Temple of Uggalepih #7
Vs. Empty: Magic Evasion +4 +5 +7 +9 +12 TriangleUpFilledDarkDark Trans Dark Shape FilledTriangleUp 3~7 Hunt (0 scylds) Duke Focalor Ru'Lude Gardens (I-10) Xarcabard #2
Vs. Lizards: Magic Evasion +4 +5 +7 +9 +12 TriangleUpFilledDarkDark Trans Dark Shape FilledTriangleUp 4~6 Hunt (0 scylds) Bastet Ru'Lude Gardens (I-10) The Sanctuary of Zi'Tah #3
Vs. Luminians: Magic Evasion +4 +5 +7 +9 +12 TriangleUpFilledDarkDark Trans Dark Shape FilledTriangleUp 5~5 Hunt (75 scylds) Sluagh Ru'Lude Gardens (I-10) Fei'Yin #3
Vs. Plantoids: Magic Evasion +4 +5 +7 +9 +12 TriangleUpFilledDarkDark Trans Dark Shape FilledTriangleUp 4~4 Hunt (0 scylds) Diamond Daig Rabao (G-11) Quicksand Caves #3
Vs. Undead: Magic Evasion +4 +5 +7 +9 +12 TriangleUpFilledDarkDark Trans Dark Shape FilledTriangleUp 4~6 Hunt (0 scylds) Mind Hoarder Ru'Lude Gardens (I-10) Fei'Yin #1
Vs. Vermin: Magic Evasion +4 +5 +7 +9 +12 TriangleUpFilledDarkDark Trans Dark Shape FilledTriangleUp 5~5 Hunt (0 scylds) Bayawak Kazham (F-9) / Norg (H-9) Yuhtunga Jungle #3
Vs. Amorphs: Defense +2 +4 +6 +8 +10 +12 +15 +18 TriangleUpFilledEarthEarth Trans Earth Shape FilledTriangleUp 1~3 Hunt (0 scylds) Metal Shears Bastok Mines (I-9)
Northern San d'Oria (E-8)
Valkurm Dunes #1
3~6 Hunt (0 scylds) Shankha Port Windurst (B-5) Bibiki Bay #3
Vs. Aquans: Defense +2 +4 +6 +8 +10 +12 +15 +18 TriangleUpFilledEarthEarth Trans Earth Shape FilledTriangleUp 3~5 Hunt (0 scylds) Chonchon Port Windurst (B-5) Meriphataud Mountains #3
2~2 Hunt (0 scylds) Nunyenunc Port Windurst (B-5) West Sarutabaruta #2
Vs. Arcana: Defense +2 +4 +6 +8 +10 +12 +15 +18 TriangleUpFilledEarthEarth Trans Earth Shape FilledTriangleUp 3~3 Hunt (0 scylds) Ankou Northern San d'Oria (E-8) King Ranperre's Tomb #2
1~3 Hunt (0 scylds) Namtar Kazham (F-9) / Norg (H-9) Sea Serpent Grotto #1
Vs. Beasts: Defense +2 +4 +6 +8 +10 +12 +15 +18 TriangleUpFilledEarthEarth Trans Earth Shape FilledTriangleUp 1~4 Hunt (0 scylds) Fraelissa Northern San d'Oria (E-8) Jugner Forest #2
3~6 Hunt (0 scylds) Keeper of Halidom Ru'Lude Gardens (I-10) The Sanctuary of Zi'Tah #2
Vs. Birds: Defense +2 +4 +6 +8 +10 +12 +15 +18 TriangleUpFilledEarthEarth Trans Earth Shape FilledTriangleUp 4~5 Hunt (0 scylds) Slippery Sucker Ru'Lude Gardens (I-10) Qufim Island #2
Vs. Demons: Defense +2 +4 +6 +8 +10 +12 +15 +18 TriangleUpFilledEarthEarth Trans Earth Shape FilledTriangleUp 5~8 Hunt (0 scylds) Gharial Aht Urhgan Whitegate (L-8) Wajaom Woodlands #4
Vs. Dragons: Defense +2 +4 +6 +8 +10 +12 +15 +18 TriangleUpFilledEarthEarth Trans Earth Shape FilledTriangleUp 5~8 Hunt (0 scylds) Magnotaur Ru'Lude Gardens (I-10) Uleguerand Range #4
Vs. Elementals: Defense +2 +4 +6 +8 +10 +12 +15 +18 TriangleUpFilledEarthEarth Trans Earth Shape FilledTriangleUp 4~4 Hunt (0 scylds) Antican Proconsul Rabao (G-11) Quicksand Caves #5
1~1 Hunt (0 scylds) Wounded Wurfel Bastok Mines (I-9) Gusgen Mines #5
Vs. Empty: Defense +2 +4 +6 +8 +10 +12 +15 +18 TriangleUpFilledEarthEarth Trans Earth Shape FilledTriangleUp 3~3 Hunt (0 scylds) Donnergugi Rabao (G-11) Eastern Altepa Desert #3
2~2 Hunt (0 scylds) Qu'Vho Deathhurler Bastok Mines (I-9) Palborough Mines #3
Vs. Lizards: Defense +2 +4 +6 +8 +10 +12 +15 +18 TriangleUpFilledEarthEarth Trans Earth Shape FilledTriangleUp 3~6 Hunt (0 scylds) Dahu Rabao (G-11) Western Altepa Desert #2
1~1 Hunt (0 scylds) Serpopard Ishtar Port Windurst (B-5) Tahrongi Canyon #2
Vs. Luminians: Defense +2 +4 +6 +8 +10 +12 +15 +18 TriangleUpFilledEarthEarth Trans Earth Shape FilledTriangleUp 6~6 Hunt (100 scylds) Ethniu Southern San d'Oria (S) (K-10) The Eldieme Necropolis (S) #3
Vs. Plantoids: Defense +2 +4 +6 +8 +10 +12 +15 +18 TriangleUpFilledEarthEarth Trans Earth Shape FilledTriangleUp 3~5 Hunt (0 scylds) Dynast Beetle Bastok Mines (I-9) Crawler's Nest #2
1~1 Hunt (0 scylds) Panzer Percival Northern San d'Oria (E-8) Jugner Forest #1
Vs. Undead: Defense +2 +4 +6 +8 +10 +12 +15 +18 TriangleUpFilledEarthEarth Trans Earth Shape FilledTriangleUp 3~5 Hunt (0 scylds) Calcabrina Ru'Lude Gardens (I-10) Beaucedine Glacier #3
Vs. Vermin: Defense +2 +4 +6 +8 +10 +12 +15 +18 TriangleUpFilledEarthEarth Trans Earth Shape FilledTriangleUp 1~1 Hunt (0 scylds) Leaping Lizzy Bastok Mines (I-9) South Gustaberg #1
2~5 Hunt (0 scylds) Megalobugard Tavnazian Safehold (H-6) Lufaise Meadows #1
Resist Bind +1 +2 TriangleUpFilledFireFire Trans Fire Shape FilledTriangleUp 1~6 Treasure Casket Batallia Downs
1~3 Treasure Casket La Theine Plateau
1~3 Treasure Casket Valkurm Dunes
1~3 Treasure Casket West Ronfaure
Resist Paralyze +1 +2 TriangleUpFilledFireFire Trans Fire Shape FilledTriangleUp 1~3 Treasure Casket Batallia Downs
1~3 Treasure Casket Meriphataud Mountains
1~3 Treasure Casket Sauromugue Champaign
1~3 Treasure Casket West Sarutabaruta
1~3 Treasure Casket East Sarutabaruta
Vs. Amorphs: Attack +4 +5 +6 +7 +8 +9 +10 TriangleUpFilledFireFire Trans Fire Shape FilledTriangleUp 1~1 Hunt (0 scylds) Buburimboo Port Windurst (B-5) Buburimu Peninsula #2
3~3 Hunt (0 scylds) Peg Powler Port Windurst (B-5) Labyrinth of Onzozo #2
Vs. Amorphs: Ranged Attack +4 +5 +6 +7 +8 +9 +10 TriangleUpFilledFireFire Trans Fire Shape FilledTriangleUp 4~4 Hunt (0 scylds) Sea Hog Kazham (F-9) / Norg (H-9) Sea Serpent Grotto #8
Vs. Aquans: Attack +4 +5 +6 +7 +8 +9 +10 TriangleUpFilledFireFire Trans Fire Shape FilledTriangleUp 1~7 Hunt (0 scylds) Desmodont Port Windurst (B-5) Outer Horutoto Ruins #1
4~6 Hunt (0 scylds) Picolaton Rabao (G-11) Western Altepa Desert #3
Vs. Aquans: Ranged Attack +4 +5 +6 +7 +8 +9 +10 TriangleUpFilledFireFire Trans Fire Shape FilledTriangleUp 1~2 Hunt (0 scylds) Eyegouger Northern San d'Oria (E-8) Batallia Downs #3
Vs. Arcana: Attack +4 +5 +6 +7 +8 +9 +10 TriangleUpFilledFireFire Trans Fire Shape FilledTriangleUp  ?~? Hunt (0 scylds) Brazen Bones Port Windurst (B-5) Toraimarai Canal #3
4~4 Hunt (0 scylds) Cwn Cyrff Northern San d'Oria (E-8) The Eldieme Necropolis #8
Vs. Arcana: Ranged Attack +4 +5 +6 +7 +8 +9 +10 TriangleUpFilledFireFire Trans Fire Shape FilledTriangleUp 3~4 Hunt (0 scylds) Dame Blanche Bastok Mines (I-9) Korroloka Tunnel #3
 ?~? Hunt (0 scylds) Timeworn Warrior Ru'Lude Gardens (I-10) Xarcabard #3
Vs. Beasts: Attack +4 +5 +6 +7 +8 +9 +10 TriangleUpFilledFireFire Trans Fire Shape FilledTriangleUp  ?~? Hunt (0 scylds) Delicieuse Delphine Bastok Markets (S) (G-4) Rolanberry Fields (S) #4
2~4 Hunt (0 scylds) Toxic Tamlyn Bastok Mines (I-9) Pashhow Marshlands #3
Vs. Beasts: Ranged Attack +4 +5 +6 +7 +8 +9 +10 TriangleUpFilledFireFire Trans Fire Shape FilledTriangleUp 1~2 Hunt (0 scylds) Ghillie Dhu Bastok Mines (I-9) Konschtat Highlands #2
4~6 Hunt (0 scylds) Kirtimukha Windurst Waters (S) (F-5) Fort Karugo-Narugo (S) #3
Vs. Birds: Attack +4 +5 +6 +7 +8 +9 +10 TriangleUpFilledFireFire Trans Fire Shape FilledTriangleUp 2~5 Hunt (0 scylds) Mucoid Mass Ru'Lude Gardens (I-10) Ranguemont Pass #2
Vs. Birds: Ranged Attack +4 +5 +6 +7 +8 +9 +10 TriangleUpFilledFireFire Trans Fire Shape FilledTriangleUp 2~5 Hunt (0 scylds) Blubbery Bulge Northern San d'Oria (E-8) Davoi #5
Vs. Demons: Attack +4 +5 +6 +7 +8 +9 +10 TriangleUpFilledFireFire Trans Fire Shape FilledTriangleUp  ?~? Hunt (80 scylds) Scitalis Bastok Markets (S) (G-4) Grauberg (S) #2
Vs. Demons: Ranged Attack +4 +5 +6 +7 +8 +9 +10 TriangleUpFilledFireFire Trans Fire Shape FilledTriangleUp  ?~? Hunt (75 scylds) Kinepikwa Bastok Markets (S) (G-4) Pashhow Marshlands (S) #2
Vs. Dragons: Attack +4 +5 +6 +7 +8 +9 +10 TriangleUpFilledFireFire Trans Fire Shape FilledTriangleUp 7~7 Hunt (85 scylds) Prince Orobas Bastok Markets (S) (G-4)
Southern San d'Oria (S) (K-10)
Windurst Waters (S) (F-5)
Xarcabard (S) #2
Vs. Dragons: Ranged Attack +4 +5 +6 +7 +8 +9 +10 TriangleUpFilledFireFire Trans Fire Shape FilledTriangleUp  ?~? Hunt (65 scylds) Viscount Morax Ru'Lude Gardens (I-10) Castle Zvahl Keep #4
Vs. Elementals: Attack +4 +5 +6 +7 +8 +9 +10 TriangleUpFilledFireFire Trans Fire Shape FilledTriangleUp 2~4 Hunt (0 scylds) Gloomanita Bastok Markets (S) (G-4) North Gustaberg (S) #1
 ?~? Hunt (0 scylds) Zuug the Shoreleaper Kazham (F-9) / Norg (H-9) Sea Serpent Grotto #14
Vs. Elementals: Ranged Attack +4 +5 +6 +7 +8 +9 +10 TriangleUpFilledFireFire Trans Fire Shape FilledTriangleUp  ?~? Hunt (0 scylds) Goblinsavior Heronox Rabao (G-11) Gustav Tunnel #1
Vs. Empty: Attack +4 +5 +6 +7 +8 +9 +10 TriangleUpFilledFireFire Trans Fire Shape FilledTriangleUp 5~5 Hunt (0 scylds) Baronet Romwe Ru'Lude Gardens (I-10) Castle Zvahl Keep #1
2~2 Hunt (0 scylds) Thousandarm Deshglesh Northern San d'Oria (E-8) Ghelsba Outpost #2
Vs. Empty: Ranged Attack +4 +5 +6 +7 +8 +9 +10 TriangleUpFilledFireFire Trans Fire Shape FilledTriangleUp 1~1 Hunt (0 scylds) Elusive Edwin Ru'Lude Gardens (I-10) The Sanctuary of Zi'Tah #1
3~5 Hunt (0 scylds) Pahh the Gullcaller Kazham (F-9) / Norg (H-9) Sea Serpent Grotto #7
Vs. Lizards: Attack +4 +5 +6 +7 +8 +9 +10 TriangleUpFilledFireFire Trans Fire Shape FilledTriangleUp 1~4 Hunt (0 scylds) Patripatan Port Windurst (B-5) Meriphataud Mountains #2
3~5 Hunt (0 scylds) Ratatoskr Windurst Waters (S) (F-5) Fort Karugo-Narugo (S) #2
Vs. Lizards: Ranged Attack +4 +5 +6 +7 +8 +9 +10 TriangleUpFilledFireFire Trans Fire Shape FilledTriangleUp 1~1 Hunt (0 scylds) Jaggedy-Eared Jack Northern San d'Oria (E-8) West Ronfaure #2
3~3 Hunt (0 scylds) Kirata Ru'Lude Gardens (I-10) Beaucedine Glacier #1
Vs. Luminians: Attack +4 +5 +6 +7 +8 +9 +10 TriangleUpFilledFireFire Trans Fire Shape FilledTriangleUp  ?~? Hunt (100 scylds) Buarainech Windurst Waters (S) (F-5) Garlaige Citadel (S) #2
Vs. Luminians: Ranged Attack +4 +5 +6 +7 +8 +9 +10 TriangleUpFilledFireFire Trans Fire Shape FilledTriangleUp  ?~? Hunt (80 scylds) Demoiselle Desolee Windurst Waters (S) (F-5) Fort Karugo-Narugo (S) #4
Vs. Plantoids: Attack +4 +5 +6 +7 +8 +9 +10 TriangleUpFilledFireFire Trans Fire Shape FilledTriangleUp 4~7 Hunt (0 scylds) Aqrabuamelu Bastok Mines (I-9) Crawler's Nest #3
4~4 Hunt (0 scylds) Lesath Port Windurst (B-5) Maze of Shakhrami #2
Vs. Plantoids: Ranged Attack +4 +5 +6 +7 +8 +9 +10 TriangleUpFilledFireFire Trans Fire Shape FilledTriangleUp 5~5 Hunt (0 scylds) Demonic Tiphia Bastok Mines (I-9) Crawler's Nest #1
1~1 Hunt (0 scylds) Stinging Sophie Bastok Mines (I-9) North Gustaberg #1
Vs. Undead: Attack +4 +5 +6 +7 +8 +9 +10 TriangleUpFilledFireFire Trans Fire Shape FilledTriangleUp 4~6 Hunt (0 scylds) Huwasi Ru'Lude Gardens (I-10) The Sanctuary of Zi'Tah #4
Vs. Undead: Ranged Attack +4 +5 +6 +7 +8 +9 +10 TriangleUpFilledFireFire Trans Fire Shape FilledTriangleUp 3~5 Hunt (0 scylds) Hovering Hotpot Port Windurst (B-5) Garlaige Citadel #2
Vs. Vermin: Attack +4 +5 +6 +7 +8 +9 +10 TriangleUpFilledFireFire Trans Fire Shape FilledTriangleUp 1~3 Hunt (0 scylds) Daggerclaw Dracos Port Windurst (B-5) Meriphataud Mountains #1
4~6 Hunt (0 scylds) Warabouc Southern San d'Oria (S) (K-10) Vunkerl Inlet (S) #1
Vs. Vermin: Ranged Attack +4 +5 +6 +7 +8 +9 +10 TriangleUpFilledFireFire Trans Fire Shape FilledTriangleUp 3~3 Hunt (0 scylds) Nussknacker Rabao (G-11) Quicksand Caves #10
Resist Gravity +1 +2 TriangleUpFilledIceIce Trans Ice Shape FilledTriangleUp 1~6 Treasure Casket Buburimu Peninsula
1~3 Treasure Casket Sauromugue Champaign
1~3 Treasure Casket Tahrongi Canyon
Resist Silence +1 +2 TriangleUpFilledIceIce Trans Ice Shape FilledTriangleUp 1~3 Treasure Casket Buburimu Peninsula
1~1 Treasure Casket East Sarutabaruta
1~3 Treasure Casket Sauromugue Champaign
1~1 Treasure Casket Tahrongi Canyon
1~3 Treasure Casket West Sarutabaruta
Vs. Amorphs: Magic Attack Bonus +1 +2 +3 +4 TriangleUpFilledIceIce Trans Ice Shape FilledTriangleUp 1~4 Hunt (0 scylds) Cargo Crab Colin Bastok Mines (I-9) Korroloka Tunnel #1
4~7 Hunt (0 scylds) Tegmine Rabao (G-11) Cape Teriggan #1
Vs. Aquans: Magic Attack Bonus +1 +2 +3 +4 TriangleUpFilledIceIce Trans Ice Shape FilledTriangleUp 1~1 Hunt (0 scylds) Barbastelle Northern San d'Oria (E-8) King Ranperre's Tomb #1
4~6 Hunt (0 scylds) Habergoass Southern San d'Oria (S) (K-10) Batallia Downs (S) #3
Vs. Arcana: Magic Attack Bonus +1 +2 +3 +4 TriangleUpFilledIceIce Trans Ice Shape FilledTriangleUp 1~1 Hunt (0 scylds) Gwyllgi Northern San d'Oria (E-8) King Ranperre's Tomb #3
 ?~? Hunt (0 scylds) Ixtab Ru'Lude Gardens (I-10) Upper Delkfutt's Tower #2
Vs. Beasts: Magic Attack Bonus +1 +2 +3 +4 TriangleUpFilledIceIce Trans Ice Shape FilledTriangleUp 4~7 Hunt (0 scylds) Jaded Jody Aht Urhgan Whitegate (L-8) Wajaom Woodlands #2
1~3 Hunt (0 scylds) Koropokkur Kazham (F-9) / Norg (H-9) Yuhtunga Jungle #1
Vs. Birds: Magic Attack Bonus +1 +2 +3 +4 TriangleUpFilledIceIce Trans Ice Shape FilledTriangleUp 1~2 Hunt (0 scylds) Bloodpool Vorax Bastok Mines (I-9) Pashhow Marshlands #1
3~4 Hunt (0 scylds) Dyinyinga Bastok Markets (S) (G-4) Rolanberry Fields (S) #2
Vs. Demons: Magic Attack Bonus +1 +2 +3 +4 TriangleUpFilledIceIce Trans Ice Shape FilledTriangleUp 6~6 Hunt (85 scylds) Graoully Bastok Markets (S) (G-4)
Southern San d'Oria (S) (K-10)
Windurst Waters (S) (F-5)
Xarcabard (S) #3
Vs. Dragons: Magic Attack Bonus +1 +2 +3 +4 TriangleUpFilledIceIce Trans Ice Shape FilledTriangleUp 1~6 Hunt (85 scylds) Grand'Goule Bastok Markets (S) (G-4)
Southern San d'Oria (S) (K-10)
Windurst Waters (S) (F-5)
Beaucedine Glacier (S) #3
Vs. Elementals: Magic Attack Bonus +1 +2 +3 +4 TriangleUpFilledIceIce Trans Ice Shape FilledTriangleUp 4~4 Hunt (0 scylds) Likho Ru'Lude Gardens (I-10) Castle Zvahl Baileys #2
Vs. Empty: Magic Attack Bonus +1 +2 +3 +4 TriangleUpFilledIceIce Trans Ice Shape FilledTriangleUp 2~2 Hunt (0 scylds) Be'Hya Hundredwall Bastok Mines (I-9) Palborough Mines #4
4~4 Hunt (0 scylds) Foreseer Oramix Kazham (F-9) / Norg (H-9) Ifrit's Cauldron #1
Vs. Lizards: Magic Attack Bonus +1 +2 +3 +4 TriangleUpFilledIceIce Trans Ice Shape FilledTriangleUp 4~4 Hunt (0 scylds) Unut Ru'Lude Gardens (I-10) The Boyahda Tree #3
1~1 Hunt (40 scylds) Skirling Liger Northern San d'Oria (E-8) Batallia Downs #2
Vs. Luminians: Magic Attack Bonus +1 +2 +3 +4 TriangleUpFilledIceIce Trans Ice Shape FilledTriangleUp  ?~? Hunt (100 scylds) Lugh Bastok Markets (S) (G-4) Crawlers' Nest (S) #3
Vs. Plantoids: Magic Attack Bonus +1 +2 +3 +4 TriangleUpFilledIceIce Trans Ice Shape FilledTriangleUp 4~4 Hunt (0 scylds) Ambusher Antlion Port Windurst (B-5) Attohwa Chasm #2
1~1 Hunt (0 scylds) Ravenous Crawler Bastok Mines (I-9) Rolanberry Fields #3
Vs. Undead: Magic Attack Bonus +1 +2 +3 +4 TriangleUpFilledIceIce Trans Ice Shape FilledTriangleUp  ?~? Hunt (0 scylds) Barbaric Weapon Ru'Lude Gardens (I-10) Xarcabard #4
2~2 Hunt (0 scylds) Trickster Kinetix Ru'Lude Gardens (I-10) Qufim Island #1
Vs. Vermin: Magic Attack Bonus +1 +2 +3 +4 TriangleUpFilledIceIce Trans Ice Shape FilledTriangleUp 5~5 Hunt (0 scylds) Amemet Rabao (G-11) Kuftal Tunnel #3
2~2 Hunt (25 scylds) Highlander Lizard Bastok Mines (I-9) Konschtat Highlands #4
Evolith Attributes Effect by size Slot Size Range Obtain from NM Hunt Registry Area/Hunt #
1 2 3 4 5 6 7 8
Resist Sleep +1 +2 TriangleUpFilledLightLight Trans Light Shape FilledTriangleUp 1~3 Treasure Casket La Theine Plateau
1~3 Treasure Casket Valkurm Dunes
Vs. Amorphs: Magic Defense Bonus +1 +2 +3 TriangleUpFilledLightLight Trans Light Shape FilledTriangleUp 3~4 Hunt (0 scylds) Qoofim Ru'Lude Gardens (I-10) Qufim Island #3
1~1 Hunt (0 scylds) Swamfisk Northern San d'Oria (E-8) East Ronfaure #1
Vs. Aquans: Magic Defense Bonus +1 +2 +3 TriangleUpFilledLightLight Trans Light Shape FilledTriangleUp 2~2 Hunt (0 scylds) Helldiver Port Windurst (B-5) Buburimu Peninsula #3
Vs. Arcana: Magic Defense Bonus +1 +2 +3 TriangleUpFilledLightLight Trans Light Shape FilledTriangleUp 2~3 Hunt (0 scylds) Ah Puch Port Windurst (B-5) Outer Horutoto Ruins #2
3~3 Hunt (0 scylds) Gloombound Lurker Port Windurst (B-5) Maze of Shakhrami #3
Vs. Beasts: Magic Defense Bonus +1 +2 +3 TriangleUpFilledLightLight Trans Light Shape FilledTriangleUp 3~4 Hunt (0 scylds) Cactuar Cantautor Rabao (G-11) Western Altepa Desert #1
1~1 Hunt (0 scylds) Orctrap Northern San d'Oria (E-8) Carpenter's Landing #3
Vs. Birds: Magic Defense Bonus +1 +2 +3 TriangleUpFilledLightLight Trans Light Shape FilledTriangleUp 4~4 Hunt (0 scylds) Trembler Tabitha Port Windurst (B-5) Maze of Shakhrami #1
Vs. Demons: Magic Defense Bonus +1 +2 +3 TriangleUpFilledLightLight Trans Light Shape FilledTriangleUp  ?~? Hunt (0 scylds) Vouivre Kazham (F-9) / Norg (H-9) Ifrit's Cauldron #4
Vs. Dragons: Magic Defense Bonus +1 +2 +3 TriangleUpFilledLightLight Trans Light Shape FilledTriangleUp 4~4 Hunt (0 scylds) Baron Vapula Ru'Lude Gardens (I-10) Castle Zvahl Keep #2
Vs. Elementals: Magic Defense Bonus +1 +2 +3 TriangleUpFilledLightLight Trans Light Shape FilledTriangleUp 3~6 Hunt (0 scylds) Blighting Brand Port Windurst (B-5) Sauromugue Champaign #4
1~1 Hunt (0 scylds) Spiny Spipi Port Windurst (B-5) East Sarutabaruta #1
Vs. Empty: Magic Defense Bonus +1 +2 +3 TriangleUpFilledLightLight Trans Light Shape FilledTriangleUp 1~1 Hunt (0 scylds) Orcish Barricader Northern San d'Oria (E-8) Ghelsba Outpost #3
3~4 Hunt (0 scylds) Sekhmet Port Windurst (B-5) Attohwa Chasm #1
Vs. Lizards: Magic Defense Bonus +1 +2 +3 TriangleUpFilledLightLight Trans Light Shape FilledTriangleUp 3~3 Hunt (0 scylds) Balam-Quitz Windurst Waters (S) (F-5) Sauromugue Champaign (S) #1
1~1 Hunt (0 scylds) Sharp-Eared Ropipi Port Windurst (B-5) East Sarutabaruta #2
Vs. Luminians: Magic Defense Bonus +1 +2 +3 TriangleUpFilledLightLight Trans Light Shape FilledTriangleUp  ?~? Hunt (100 scylds) Elatha Windurst Waters (S) (F-5) Garlaige Citadel (S) #3
Vs. Plantoids: Magic Defense Bonus +1 +2 +3 TriangleUpFilledLightLight Trans Light Shape FilledTriangleUp 3~5 Hunt (0 scylds) Boll Weevil Southern San d'Oria (S) (K-10) Jugner Forest (S) #1
1~1 Hunt (0 scylds) Herbage Hunter Port Windurst (B-5) Tahrongi Canyon #4
Vs. Undead: Magic Defense Bonus +1 +2 +3 TriangleUpFilledLightLight Trans Light Shape FilledTriangleUp 3~5 Hunt (0 scylds) Manipulator Kazham (F-9) / Norg (H-9) Temple of Uggalepih #1
Vs. Vermin: Magic Defense Bonus +1 +2 +3 TriangleUpFilledLightLight Trans Light Shape FilledTriangleUp 1~1 Hunt (0 scylds) Intulo Port Windurst (B-5) Bibiki Bay #2
Resist Poison +1 +2 TriangleUpFilledLightningLightning Trans Lightning Shape FilledTriangleUp 1~3 Treasure Casket Konschtat Highlands
1~3 Treasure Casket South Gustaberg
4 Treasure Casket Rolanberry Fields
5 Hunt (0 scylds) Lamprey Lord Bastok Mines (I-9) Habitat Unknown #2
Vs. Amorphs: Accuracy +2 +3 +4 +5 +7 +9 TriangleUpFilledLightningLightning Trans Lightning Shape FilledTriangleUp  ?~? Hunt (0 scylds) Serra Port Windurst (B-5) Bibiki Bay #1
Vs. Amorphs: Ranged Accuracy +2 +3 +4 +5 +7 +9 TriangleUpFilledLightningLightning Trans Lightning Shape FilledTriangleUp 2~5 Hunt (0 scylds) Hippomaritimus Bastok Mines (I-9)
Northern San d'Oria (E-8)
Valkurm Dunes #4
Vs. Aquans: Accuracy +2 +3 +4 +5 +7 +9 TriangleUpFilledLightningLightning Trans Lightning Shape FilledTriangleUp 1~2 Hunt (0 scylds) Black Triple Stars Bastok Mines (I-9) Rolanberry Fields #1
Vs. Aquans: Ranged Accuracy +2 +3 +4 +5 +7 +9 TriangleUpFilledLightningLightning Trans Lightning Shape FilledTriangleUp 1~1 Hunt (0 scylds) Golden Bat Bastok Mines (I-9)
Northern San d'Oria (E-8)
Valkurm Dunes #2
Vs. Arcana: Accuracy +2 +3 +4 +5 +7 +9 TriangleUpFilledLightningLightning Trans Lightning Shape FilledTriangleUp 1~3 Hunt (0 scylds) Asphyxiated Amsel Bastok Mines (I-9) Gusgen Mines #6
Vs. Arcana: Ranged Accuracy +2 +3 +4 +5 +7 +9 TriangleUpFilledLightningLightning Trans Lightning Shape FilledTriangleUp 1~2 Hunt (0 scylds) Smothered Schmidt Bastok Mines (I-9) Gusgen Mines #1
Vs. Beasts: Accuracy +2 +3 +4 +5 +7 +9 TriangleUpFilledLightningLightning Trans Lightning Shape FilledTriangleUp 3~6 Hunt (0 scylds) Belladonna Windurst Waters (S) (F-5) West Sarutabaruta (S) #2
1~2 Hunt (0 scylds) Jolly Green Bastok Mines (I-9) Pashhow Marshlands #2
Vs. Beasts: Ranged Accuracy +2 +3 +4 +5 +7 +9 TriangleUpFilledLightningLightning Trans Lightning Shape FilledTriangleUp 3~6 Hunt (0 scylds) Goblintrap Southern San d'Oria (S) (K-10) East Ronfaure (S) #3
Vs. Birds: Accuracy +2 +3 +4 +5 +7 +9 TriangleUpFilledLightningLightning Trans Lightning Shape FilledTriangleUp 1~3 Hunt (0 scylds) Masan Kazham (F-9) / Norg (H-9) Sea Serpent Grotto #3
Vs. Birds: Ranged Accuracy +2 +3 +4 +5 +7 +9 TriangleUpFilledLightningLightning Trans Lightning Shape FilledTriangleUp 2~3 Hunt (0 scylds) Maltha Port Windurst (B-5) Inner Horutoto Ruins #2
Vs. Demons: Accuracy +2 +3 +4 +5 +7 +9 TriangleUpFilledLightningLightning Trans Lightning Shape FilledTriangleUp 2~4 Hunt (0 scylds) Thunderclaw Thuban Port Windurst (B-5) Sauromugue Champaign #3
Vs. Demons: Ranged Accuracy +2 +3 +4 +5 +7 +9 TriangleUpFilledLightningLightning Trans Lightning Shape FilledTriangleUp 3~6 Hunt (0 scylds) Emela-ntouka Windurst Waters (S) (F-5) Fort Karugo-Narugo (S) #1
Vs. Dragons: Accuracy +2 +3 +4 +5 +7 +9 TriangleUpFilledLightningLightning Trans Lightning Shape FilledTriangleUp 2~2 Hunt (0 scylds) Shadow Eye Ru'Lude Gardens (I-10) Xarcabard #1
Vs. Dragons: Ranged Accuracy +2 +3 +4 +5 +7 +9 TriangleUpFilledLightningLightning Trans Lightning Shape FilledTriangleUp 6~6 Hunt (0 scylds) Gloom Eye Ru'Lude Gardens (I-10) Ranguemont Pass #3
Vs. Elementals: Accuracy +2 +3 +4 +5 +7 +9 TriangleUpFilledLightningLightning Trans Lightning Shape FilledTriangleUp 3~5 Hunt (0 scylds) Goblin Wolfman Bastok Mines (I-9) Oldton Movalpolos #2
Vs. Elementals: Ranged Accuracy +2 +3 +4 +5 +7 +9 TriangleUpFilledLightningLightning Trans Lightning Shape FilledTriangleUp 3~6 Hunt (0 scylds) Goaftrap Tavnazian Safehold (H-6) Misareaux Coast #2
Vs. Empty: Accuracy +2 +3 +4 +5 +7 +9 TriangleUpFilledLightningLightning Trans Lightning Shape FilledTriangleUp 4~5 Hunt (0 scylds) Ankabut Bastok Markets (S) (G-4) North Gustaberg (S) #3
Vs. Lizards: Accuracy +2 +3 +4 +5 +7 +9 TriangleUpFilledLightningLightning Trans Lightning Shape FilledTriangleUp 3~4 Hunt (0 scylds) La Velue Southern San d'Oria (S) (K-10) Batallia Downs (S) #1
Vs. Lizards: Ranged Accuracy +2 +3 +4 +5 +7 +9 TriangleUpFilledLightningLightning Trans Lightning Shape FilledTriangleUp 4~5 Hunt (0 scylds) Edacious Opo-opo Kazham (F-9) / Norg (H-9) Yhoator Jungle #2
Vs. Luminians: Accuracy +2 +3 +4 +5 +7 +9 TriangleUpFilledLightningLightning Trans Lightning Shape FilledTriangleUp 4~6 Hunt (0 scylds) Soulstealer Skullnix Port Windurst (B-5) Labyrinth of Onzozo #3
Vs. Luminians: Ranged Accuracy +2 +3 +4 +5 +7 +9 TriangleUpFilledLightningLightning Trans Lightning Shape FilledTriangleUp 4~4 Hunt (0 scylds) Bloodthirster Madkix Rabao (G-11) Kuftal Tunnel #6
Vs. Plantoids: Accuracy +2 +3 +4 +5 +7 +9 TriangleUpFilledLightningLightning Trans Lightning Shape FilledTriangleUp  ?~? Hunt (0 scylds) Habetrot Kazham (F-9) / Norg (H-9) Temple of Uggalepih #4
Vs. Plantoids: Ranged Accuracy +2 +3 +4 +5 +7 +9 TriangleUpFilledLightningLightning Trans Lightning Shape FilledTriangleUp 4~4 Hunt (0 scylds) Death from Above Kazham (F-9) / Norg (H-9) Temple of Uggalepih #3
Vs. Undead: Accuracy +2 +3 +4 +5 +7 +9 TriangleUpFilledLightningLightning Trans Lightning Shape FilledTriangleUp 2~5 Hunt (0 scylds) Gargantua Ru'Lude Gardens (I-10) Beaucedine Glacier #2
Vs. Undead: Ranged Accuracy +2 +3 +4 +5 +7 +9 TriangleUpFilledLightningLightning Trans Lightning Shape FilledTriangleUp 2~2 Hunt (0 scylds) Odqan Tavnazian Safehold (H-6) Misareaux Coast #1
Vs. Vermin: Accuracy +2 +3 +4 +5 +7 +9 TriangleUpFilledLightningLightning Trans Lightning Shape FilledTriangleUp 2~5 Hunt (0 scylds) Bashe Port Windurst (B-5) Sauromugue Champaign #2
Vs. Vermin: Ranged Accuracy +2 +3 +4 +5 +7 +9 TriangleUpFilledLightningLightning Trans Lightning Shape FilledTriangleUp  ?~? Hunt (75 scylds) Bluestreak Gyugyuroon Aht Urhgan Whitegate (L-8) Aydeewa Subterrane #3
1~2 Hunt (0 scylds) Geyser Lizard Bastok Mines (I-9) Dangruf Wadi #3
Resist Virus +1 +2 TriangleUpFilledWaterWater Trans Water Shape FilledTriangleUp 1~3 Treasure Casket Batallia Downs
1~3 Treasure Casket Jugner Forest
1~3 Treasure Casket La Theine Plateau
2~2 Treasure Casket Valkurm Dunes
1~1 Treasure Casket West Ronfaure
Vs. Amorph: Magic Accuracy +1 +2 +3 +4 +5 +6 TriangleUpFilledWaterWater Trans Water Shape FilledTriangleUp 4~6 Hunt (0 scylds) Aquarius Ru'Lude Gardens (I-10) The Boyahda Tree #2
Vs. Aquans: Magic Accuracy +1 +2 +3 +4 +5 +6 TriangleUpFilledWaterWater Trans Water Shape FilledTriangleUp 4~4 Hunt (0 scylds) Coquecigrue Windurst Waters (S) (F-5) Sauromugue Champaign (S) #4
Vs. Arcana: Magic Accuracy +1 +2 +3 +4 +5 +6 TriangleUpFilledWaterWater Trans Water Shape FilledTriangleUp 5~5 Hunt (0 scylds) Manes Northern San d'Oria (E-8) Bostaunieux Oubliette #3
Vs. Beasts: Magic Accuracy +1 +2 +3 +4 +5 +6 TriangleUpFilledWaterWater Trans Water Shape FilledTriangleUp 6~6 Hunt (0 scylds) Crystal Eater Aht Urhgan Whitegate (L-8) Aydeewa Subterrane #2
Vs. Birds: Magic Accuracy +1 +2 +3 +4 +5 +6 TriangleUpFilledWaterWater Trans Water Shape FilledTriangleUp 1~6 Hunt (0 scylds) Olgoi-Khorkhoi Bastok Markets (S) (G-4) North Gustaberg (S) #2
Vs. Demons: Magic Accuracy +1 +2 +3 +4 +5 +6 TriangleUpFilledWaterWater Trans Water Shape FilledTriangleUp 5~6 Hunt (75 scylds) Nis Puk Aht Urhgan Whitegate (L-8) Bhaflau Thickets #3
Vs. Dragons: Magic Accuracy +1 +2 +3 +4 +5 +6 TriangleUpFilledWaterWater Trans Water Shape FilledTriangleUp 1~6 Hunt (75 scylds) Zikko Nashmau (G-8) Caedarva Mire #2
Vs. Elementals: Magic Accuracy +1 +2 +3 +4 +5 +6 TriangleUpFilledWaterWater Trans Water Shape FilledTriangleUp  ?~? Hunt (0 scylds) Celeste-eyed Tozberry Kazham (F-9) / Norg (H-9) Den of Rancor #3
Vs. Empty: Magic Accuracy +1 +2 +3 +4 +5 +6 TriangleUpFilledWaterWater Trans Water Shape FilledTriangleUp 4~5 Hunt (0 scylds) Antican Praefectus Rabao (G-11) Quicksand Caves #6
Vs. Lizards: Magic Accuracy +1 +2 +3 +4 +5 +6 TriangleUpFilledWaterWater Trans Water Shape FilledTriangleUp 4~5 Hunt (0 scylds) Peallaidh Nashmau (G-8) Caedarva Mire #1
Vs. Luminians: Magic Accuracy +1 +2 +3 +4 +5 +6 TriangleUpFilledWaterWater Trans Water Shape FilledTriangleUp 5~5 Hunt (100 scylds) Tethra Southern San d'Oria (S) (K-10) The Eldieme Necropolis (S) #2
Vs. Plantoids: Magic Accuracy +1 +2 +3 +4 +5 +6 TriangleUpFilledWaterWater Trans Water Shape FilledTriangleUp 3~6 Hunt (0 scylds) Harvestman Aht Urhgan Whitegate (L-8) Bhaflau Thickets #1
Vs. Undead: Magic Accuracy +1 +2 +3 +4 +5 +6 TriangleUpFilledWaterWater Trans Water Shape FilledTriangleUp 4~6 Hunt (0 scylds) Sacrificial Goblet Kazham (F-9) / Norg (H-9) Temple of Uggalepih #9
Vs. Vermin: Magic Accuracy +1 +2 +3 +4 +5 +6 TriangleUpFilledWaterWater Trans Water Shape FilledTriangleUp 6~6 Hunt (0 scylds) Yowie Rabao (G-11) Kuftal Tunnel #4
Resist Petrify +1 +2 TriangleUpFilledWindWind Trans Wind Shape FilledTriangleUp 1~1 Treasure Casket Konschtat Highlands
1~3 Treasure Casket Pashhow Marshlands
1~3 Treasure Casket Rolanberry Fields
1~3 Treasure Casket South Gustaberg
Resist Slow +1 +2 TriangleUpFilledWindWind Trans Wind Shape FilledTriangleUp 1~1 Treasure Casket Konschtat Highlands
1~3 Treasure Casket North Gustaberg
1~3 Treasure Casket Pashhow Marshlands
1~3 Treasure Casket Rolanberry Fields
1~3 Treasure Casket South Gustaberg
Vs. Amorphs: Evasion +3 +4 +5 +6 +8 +10 TriangleUpFilledWindWind Trans Wind Shape FilledTriangleUp  ?~5 Hunt (0 scylds) Ziphius Tavnazian Safehold (H-6) Misareaux Coast #3
Vs. Aquans: Evasion +3 +4 +5 +6 +8 +10 TriangleUpFilledWindWind Trans Wind Shape FilledTriangleUp 2~6 Hunt (0 scylds) Okyupete Tavnazian Safehold (H-6) Misareaux Coast #4
Vs. Arcana: Evasion +3 +4 +5 +6 +8 +10 TriangleUpFilledWindWind Trans Wind Shape FilledTriangleUp 1~5 Hunt (0 scylds) Skull of Envy Northern San d'Oria (E-8) The Eldieme Necropolis #6
Vs. Beasts: Evasion +3 +4 +5 +6 +8 +10 TriangleUpFilledWindWind Trans Wind Shape FilledTriangleUp 4~6 Hunt (0 scylds) Ellyllon Ru'Lude Gardens (I-10) The Boyahda Tree #1
Vs. Birds: Evasion +3 +4 +5 +6 +8 +10 TriangleUpFilledWindWind Trans Wind Shape FilledTriangleUp 1~5 Hunt (0 scylds) Agar Agar Northern San d'Oria (E-8) Ordelle's Caves #3
Vs. Demons: Evasion +3 +4 +5 +6 +8 +10 TriangleUpFilledWindWind Trans Wind Shape FilledTriangleUp 5~5 Hunt (0 scylds) Zmey Gorynych Rabao (G-11) Cape Teriggan #3
Vs. Elementals: Evasion +3 +4 +5 +6 +8 +10 TriangleUpFilledWindWind Trans Wind Shape FilledTriangleUp 4~4 Hunt (0 scylds) Marquis Naberius Ru'Lude Gardens (I-10) Castle Zvahl Baileys #1
3~6 Hunt (0 scylds) Tribunus VII-I Rabao (G-11) Quicksand Caves #9
Vs. Empty: Evasion +3 +4 +5 +6 +8 +10 TriangleUpFilledWindWind Trans Wind Shape FilledTriangleUp 4~6 Hunt (0 scylds) Worr the Clawfisted Kazham (F-9) / Norg (H-9) Sea Serpent Grotto #13
Vs. Lizards: Evasion +3 +4 +5 +6 +8 +10 TriangleUpFilledWindWind Trans Wind Shape FilledTriangleUp 3~4 Hunt (0 scylds) Flauros Kazham (F-9) / Norg (H-9) Temple of Uggalepih #2
Vs. Luminians: Evasion +3 +4 +5 +6 +8 +10 TriangleUpFilledWindWind Trans Wind Shape FilledTriangleUp 5~5 Hunt (75 scylds) Chelicerata Aht Urhgan Whitegate (L-8) Wajaom Woodlands #3
Vs. Plantoids: Evasion +3 +4 +5 +6 +8 +10 TriangleUpFilledWindWind Trans Wind Shape FilledTriangleUp 4~4 Hunt (0 scylds) Erle Bastok Markets (S) (G-4) Rolanberry Fields (S) #3
Vs. Undead: Evasion +3 +4 +5 +6 +8 +10 TriangleUpFilledWindWind Trans Wind Shape FilledTriangleUp 4~4 Hunt (0 scylds) Hazmat Port Windurst (B-5) Garlaige Citadel #1
Vs. Vermin: Evasion +3 +4 +5 +6 +8 +10 TriangleUpFilledWindWind Trans Wind Shape FilledTriangleUp 3~4 Hunt (0 scylds) Herensugue Windurst Waters (S) (F-5) Sauromugue Champaign (S) #3

Missing information

Evolith Attributes Effect by size Slot Size Range Obtain from NM Hunt Registry Area/Hunt #
1 2 3 4 5 6 7 8
Vs. Empty: Ranged Accuracy TriangleUpFilledLightningLightning Trans Lightning Shape FilledTriangleUp  ?~? Hunt ( Information scylds)
Vs. Dragons: Evasion TriangleUpFilledWindWind Trans Wind Shape FilledTriangleUp  ?~? Hunt ( Information scylds)
Dark Magic Lightning Trans Lightning : Recast Delay TriangleUpEmptyWindWind Trans Wind Shape EmptyTriangleUp  ?~? Hunt ( Information scylds)
Dark Magic Lightning Trans Lightning : Magic Accuracy TriangleUpEmptyWaterWater Trans Water Shape EmptyTriangleUp  ?~? Hunt ( Information scylds)
Dark Trans Dark Weather: Added Effect: Blind TriangleDownFilledDarkDark Trans Dark Shape FilledTriangleDown  ?~? Treasure Casket
Fire Trans Fire Weather: Added Effect: Fire Trans Fire Damage TriangleDownFilledLightLight Trans Light Shape FilledTriangleDown  ?~? Treasure Casket
Ice Trans Ice Weather: Added Effect: Ice Trans Ice Damage TriangleDownFilledDarkDark Trans Dark Shape FilledTriangleDown  ?~? Treasure Casket

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