Gaming
 

Garm

From FFXIclopedia, the free Final Fantasy XI encyclopedia

Job:
Family: Hound
Crystal: Dark
Weak to: Fire, Light

Garm
Zone Level Drops Steal Spawns Notes
Bostaunieux Oubliette 64 - 66 19
Respawns: 16 minutes
A, H, HP
Nyzul Isle 66 - 69 3 A, H, HP
Silver Sea Remnants 12
Spawned by Archaic Ramparts
A, H, HP
A = Aggressive; L = Links; S = Detects by Sight; H = Detects by Sound; HP = Detects Low HP; M = Detects Magic; Sc = Follows by Scent; T(S) = True-sight; T(H) = True-hearing; JA = Detects job abilities; WS = Detects weaponskills; Z(D) = Asleep in Daytime; Z(N) = Asleep at Nighttime

Historical Background

In Norse mythology, Garm was a giant dog which guarded Helheim, the land of the dead. Garm lived in a cave called Gnipahellir. Garm's coat of fur was soaked in blood. He was considered second only to Fenrir in ferocity. Garm is prophesied to kill the god Tyr (Norse god who lost his hand imprisoning Fenrir), who will also kill Garm, in Ragnarok, the Norse end of the world. Note the similarity between Garm of Norse mythology and Cerberus of Greek mythology.

Did you know you can edit this page?