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Giddeus

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Table of Contents
Zone Information
Area Name Giddeus
Type Dungeon
Maps
Map Acquisition Purchase
Miscellaneous Able to use escape Able to call Adventuring Fellow Able to use tractor
Hobbies
Weather
None
Region Sarutabaruta
Expansion Original
Requirements None
Restrictions None
Notes None
Description

Centered around the Yagudo's temple, this area also serves as a theological haven for the race known as the Yagudo. Using their claws and sharp beaks, the beastmen carved caves out of the surrounding cliffs to serve as their homes. Though they may appear to be randomly placed, the locations of the caves have been carefully planned out and follow the teachings of the Yagudo religion. On a daily basis, the residents of Giddeus perform short pilgrimages around the area, stopping at every one of the numerous altars.

Connections

Balga's Dais: F-12
West Sarutabaruta: H-3, Escape

Involved in Quests/Missions

Quest Type Starter Location
A Crisis in the Making General Ranpi-Monpi    Windurst Waters D-9
Blessed Radiance NPC Luto Mewrilah    Upper Jeuno G-8
Dark Legacy AF (DRK) Raibaht    Metalworks G-8
Early Bird Catches the Bookworm General Tosuka-Porika    Windurst Waters G-8
Kazham Airship Pass General Guddal    Port Jeuno I-7
The Lost Book Scroll Yoran-Oran    Windurst Waters (S) J-9 South
Water Way to Go General Ohbiru-Dohbiru    Windurst Waters J-9
Mission Nation Starter Location
Windurst Mission 1-3 Windurst Windurst Gate Guard    Windurst
Bastok Mission 2-3 Bastok Bastok Gate Guard    Bastok
San d'Oria Mission 2-3 San d'Oria San d'Orian Gate Guard    San d'Oria
Windurst Mission 6-2 Windurst Windurst Gate Guard    Windurst

Other Information

Item Abundance
Red Moko Grass Common(15.5%)
Fresh Marjoram Common(16.2%)
Flax Flower Uncommon(13.6%)
Saruta Cotton Uncommon(12.3%)
Moko Grass Uncommon(11.4%)
Windurstian Tea Leaves Rare(7.1%)
Wijnruit Very Rare(4.9%)
King Locust Rare(5.5%)
Gysahl Greens Rare(6.1%)
Grain Seeds Very Rare(2.3%)
Herb Seeds Very Rare(2.3%)
Fresh Mugwort Very Rare(1.4%)
Crawler Cocoon Very Rare(2%)
Vegetable Seeds Very Rare(0.9%)
Dyer's Woad Common(16.6%)

Harvesting Map

Fish Cap Body of Water
Crayfish
7 Pond
Giant Catfish
31
Dark Bass
33
Red Terrapin
53
Rusty Bucket
0
Crayfish
7 Spring
Tricolored Carp
27
Dark Bass
33
Monke-Onke
51
Gold Carp
56
Silver Ring
0

Fishing Maps
Fishing Locations


Item Abundance
Gil: 800 - 1,600 (??? Gil)More data needed More data needed.(50%)
Amber More data needed.(4.2%)
Clear Topaz Unknown
Lapis Lazuli More data needed.(4.2%)
Sardonyx Unknown
Shield Earring More data needed.(41.7%)
Tourmaline Unknown

Giddeus Chest Key

Treasure Maps
Treasure Chests

NPCs Found Here

Name Location Type
Ghoo Pakya G-7 (Map 1) Mission NPC
Laa Mozi H-7 (Map 1) Mission NPC
Uu Zhoumo F-7 (Map 2) Mission NPC
Quu Bokye G-6 (Map 2) Quest NPC

Notorious Monsters Found Here

Name Level Drops Steal Family Spawns Notes
Eyy Mon the Ironbreaker
16 Aspir Knife Yagudo 1 A, L, S
Hoo Mjuu the Torrent
16-17 Monster Signa
Zealot's Mitts
Scroll of Deodorize
Yagudo 1 A, L, S
Juu Duzu the Whirlwind
13 Hunter's Longbow
Light Soleas
Yagudo 1 A, L, S
Vuu Puqu the Beguiler
21-22 Bird Whistle
Bonze's Circlet
Yagudo 1 A, L, S
Zhuu Buxu the Silent
16 Parana Shield Yagudo 1 A, L, S
A = Aggressive; L = Links; S = Detects by Sight; H = Detects by Sound; HP = Detects Low HP; M = Detects Magic; Sc = Follows by Scent; T(S) = True-sight; T(H) = True-hearing; JA = Detects job abilities; WS = Detects weaponskills; Z(D) = Asleep in Daytime; Z(N) = Asleep at Nighttime

Regular Monsters Found Here

Name Level Drops Steal Family Spawns Notes
Digger Wasp
11-13 Beehive Chip
Giant Stinger
Honey
Insect Wing
Honey Bees 37 A, L, S, Sc
Dirt Eater
03-05 Copper Ore
Flint Stone
Silver Ore
Zinc Ore
Pebble Worms 19 A, H
Earth Eater
10-12 Copper Ore
Flint Stone
Zinc Ore
Silver Ore
Pebble Worms 14 A, L, H
Giant Pugil
09-11 Pugil Scales
Shall Shell
Pugils 3 A, L, S
Giddeus Bee
02-05 Beehive Chip
Honey
Insect Wing
Honey Bees 19 L, S, Sc
Giddeus Pugil
02-05 Pugil Scales
Shall Shell
Pugils 9 A, H
Land Pugil
Fished up
18-20 Pugils 1 A, H
Puffer Pugil
Fished up
13-15 Pugils 1 A, H
Pugil
Fished up
03-05 Pugils 1 A, H
Pug Pugil
Fished up
08-10 Pugil Scales Fish Scales Pugils 1 A, H
Yagudo Acolyte
03-10 Ash Clogs
Circlet
Cuffs
Slops
Yagudo Necklace
Scroll of Barsleep
Scroll of Paralyze
Scroll of Protectra
Scroll of Sneak
Beastcoin Yagudo 34 A, L, S
Yagudo Initiate
03-10 Bronze Cap
Bronze Leggings
Bronze Mittens
Bronze Subligar
Yagudo Necklace
Beastcoin Yagudo 36 A, L, S
Yagudo Mendicant
Assisted by: Yagudo's Elemental (4-8)
11-18 Mitts
Silver Beastcoin
Slacks
Solea
Yagudo Necklace
Beastcoin Yagudo 47 A, L, S
Yagudo Persecutor
11-18 Hachimaki
Kyahan
Sitabaki
Tekko
Silver Beastcoin
Yagudo Necklace
Beastcoin Yagudo 48 A, L, S
Yagudo Piper
11-18 Ash Clogs
Circlet
Cuffs
Scroll of Foe Lullaby
Slops
Yagudo Necklace
Beastcoin Yagudo 50 A, L, S
Yagudo Priest
22-23 Giddeus Chest Key
Scroll of Barparalyze
Scroll of Barpoison
Scroll of Deodorize
Scroll of Invisible
Poet's Circlet
Linen Slops
Scroll of Silence
Scroll of Sneak
Silver Beastcoin Yagudo 11 A, L, S
Yagudo Scribe
03-10 Ash Clogs
Circlet
Cuffs
Slops
Yagudo Necklace
Scroll of Bind
Scroll of Blind
Beastcoin Yagudo 34 A, L, S
Yagudo Theologist
22-23 Giddeus Chest Key
Holly Clogs
Linen Cuffs
Linen Slops
Poet's Circlet
Silver Beastcoin Yagudo 11 A, L, S
Yagudo Votary
22-23 Cotton Hachimaki
Cotton Kyahan
Cotton Sitabaki
Cotton Tekko
Giddeus Chest Key
Seven-Knot Quipus
Silver Beastcoin Yagudo 12 A, L, S
A = Aggressive; L = Links; S = Detects by Sight; H = Detects by Sound; HP = Detects Low HP; M = Detects Magic; Sc = Follows by Scent; T(S) = True-sight; T(H) = True-hearing; JA = Detects job abilities; WS = Detects weaponskills; Z(D) = Asleep in Daytime; Z(N) = Asleep at Nighttime

Event Monsters Found Here

Name Level Drops Steal Family Spawns Notes
Vaa Huja the Erudite
Spawned Quest: Dark Legacy
45 Yagudo 1 A, L, S
A = Aggressive; L = Links; S = Detects by Sight; H = Detects by Sound; HP = Detects Low HP; M = Detects Magic; Sc = Follows by Scent; T(S) = True-sight; T(H) = True-hearing; JA = Detects job abilities; WS = Detects weaponskills; Z(D) = Asleep in Daytime; Z(N) = Asleep at Nighttime

See Also

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