Hakenmann
From FFXIclopedia, the free Final Fantasy XI encyclopedia
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Job: Guardian of Asgarth |
| Zone | Level | Drops | Steal | Spawns | Notes |
|---|---|---|---|---|---|
| Grimgerde's Chamber | 1 | A, L, T(H) ~105,000 HP | |||
| Rossweisse's Chamber | 1 | A, L, T(H) ~105,000 HP | |||
| Siegrune's Chamber | 1 | A, L, T(H) ~105,000 HP | |||
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Notes:
- One of the possible bosses for Einherjar - Wing I chambers.
- Can Draw In its current target.
- It can be bound via Regurgitation and possibly Bind.
- Uses normal Orobon attacks.
- Uses a dangerous special TP move called Seismic Tail, which can be stunned if you are quick. It does approx. 800 dmg/knockback. It can be absorbed by Utsusemi sometimes.
- When it uses a TP move it will use it three times in a row, One stun during the three consecutive TP moves seems to stop all from occurring.
- Black Magic was unresisted, and seemed to be the most reliable source of damage.
Historical Background
In Germanic folklore, Hakenmann is an evil water spirit which would use a long hook to pull children into the water, after which they would never be seen again. Hakenmann is German for “hook man”.


