Haste (Status Effect)
From FFXIclopedia, the free Final Fantasy XI encyclopedia
Description
Haste is a beneficial status effect that increases a character's speed. Benefiting characters experience reduced weapon delay and magic recast timers.
March is a similar Song effect bestowed by Bards. It provides the same types of benefits as Haste, and can also be combined with Haste.
- The negative counterpart to Haste, is Slow.
Usage
Haste is calculated as a percentage reduction in weapon delay and magic recast time. That is, with 50% Haste, attacks rounds will occur twice as often. With 66% Haste, attack rounds will occur 3 times as often.
- For Example: A weapon with a delay of 509 normally takes ~8.48 seconds before an attack can be initiated. With 50% Haste, this delay would be treated as 254.5, or ~4.24 seconds of wait before the next attack would occur.
- For Example: Raise has a base recast time of 60 seconds. With 50% Haste, the recast time drops to 30 seconds.
Despite reducing weapon delay, the amount of TP gained per hit is not adjusted with haste. As a result, Haste accelerates TP gain over time by making hits more frequent.
Limitations
There are limitations to the amount of haste gained from various sources:
- Equipment: 25%
- Includes Catastrophe
- Magical effects: ~43.75%
- Job abilities: 25%
- Haste gained from job abilities does not reduce spell recast timers
The maximum recast time reduction from all sources is capped at 50%, and the absolute maximum amount of haste from all sources is ~80%.
How to remove the effect
- This effect can be removed manually.
- This effect can be dispelled.
- Certain sources of Slow have higher priority and can replace and negate Haste effects entirely.
How the effect is bestowed
Spell Haste Effects
- White Magic - Haste +15%
- Blue Magic - Refueling +10%
- Bard - March +20~40%
Blood Pact
Job Abilities
- Samurai - Hasso +10%
- Dark Knight - Desperate Blows +5~25%
- Dancer - Haste Samba +5~10%
- Dragoon - Spirit Surge +25%
- Counts as haste from magical effects instead of haste from Job Abilities.
Enchantment
- Haste Belt
- Considered a magical effect
Items
- Spy's Drink - Haste +30%
Automaton Attachments
- Turbo Charger +5-25%
Environmental Effects
- Possible random effect gained from stepping into the swamps in Caedarva Mire.
Monster Abilities
- Clusters - Refueling
- Gears - Heavy Armature
- Gnats - Cimicine Discharge
- Mamool Ja Knight - Boiling Blood
- Orcs - Berserker Dance
- Poroggos - Providence
- Qutrub - Animating Wail
- Wamoura - Erratic Flutter
- Wivre - Boiling Blood

