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Healing Breath

From FFXIclopedia, the free Final Fantasy XI encyclopedia

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Contents

Statistics

Dragoon wyvern ability: Level 1, Level 20, and Level 40

Trigger support jobs:
Healer Type Wyvern: White Mage, Black Mage, Red Mage, Summoner*, Blue Mage, and Scholar
Hybrid Type Wyvern: Paladin, Dark Knight, Ninja, and Bard

*Summoner gives the Defensive wyvern but is unable to trigger healing breath. This subjob combination can only perform Remove Breath.



Triggers after the dragoon casts any spell and someone in the party is under a certain amount of hit points:

  • Healer Type Wyverns will use Healing Breath starting from 33% HP.
  • Hybrid Type Wyverns will use Healing Breath starting from 25% HP.
  • Drachen Armet equipped - Level 60 - 33% trigger changes to 50% HP; 25% trigger changes to 33%.


Healing Breath Levels

The different levels of healing breath are:

  • Healing Breath I - Level 1 - Comparable to Cure I.
  • Healing Breath II - Level 20 - Comparable to Cure II.
  • Healing Breath III - Level 40 - Comparable to Cure III.


Healing Breath calculation

Healing breaths

Amount of HP cured is based on the wyvern's maximum HP. Also, this uses the wyvern's TP. Every 20% of wyverns TP will raise the amount healed.
The current working formula for Healing Breath III is:

FLOOR(0.1757*(Drachen Brais Bonus + Wyvern XP Bonus + 1)*(Helm Bonus + Wyvern TP Bonus + Deep Breathing Bonus + 1)*(Wyv. HP + Wyv +HP gear)+42)

Explanation of variables and further data located in this Alla thread: "Healing Breath III Data"

  • Wyrm Armet grants a 66.7% bonus.
  • Saurian Helm grants a 57.75% bonus.
  • As of the March 10th, 2008 update, a Dragoon's wyvern's attributes are temporarily boosted over time as experience or limit points are gained by the player. This boost includes increased HP (up to 24% higher maximum HP, improving breath abilities), improved damage per hit, and a minor accuracy bonus. All stat boosts gained this way are removed, returning the wyvern to it's normal stats, should the Dragoon change areas, dismisses his or her wyvern in any way (via Dismiss or Spirit Surge), or if the wyvern or Dragoon is K.O.'d. Furthermore, Experience/limit points gained from any large scale battles (such as Besieged and Campaign battles) will not boost the wyvern's stats.
  • Wyvern Experience can grant a maximum bonus of 30% to Healing breath. You need to gain 1000 Experience points or Limit Points to obtain this bonus. This bonus comes in tiers; every 200 XP grants a 6% increase.
  • The graph shows healing breath results under different circumstances: Wyvern XP, Wyvern TP, +Wyvern HP gear, Deep Breathing, and the Saurian/Wyrm helmets.


Macros

Using macros it is possible to equip the Drachen Armet while casting the trigger spell and then equip the Wyrm Armet before Healing Breath goes off to maximize the wyvern's healing capabilities.

Macro Syntax
/magic "MagicName" <t>
/equip head "Drachen Armet"
/wait MagicCastingTime
/equip head "Wyrm Armet"

Macro Example
/magic "Head Butt" <t>
/equip head "Drachen Armet"
/wait 1
/equip head "Wyrm Armet"

Miscellaneous

  • If a curing spell is used to restore HP and the amount of HP recovered raises the DRG's HP above the percentage that the Healing Breath would originally execute on, Healing Breath will NOT be used.
  • The wyvern will use healing breath while silenced, but not when it has amnesia.
  • The dragoon will always take precedent for healing breath if he is below the 1/3 mark (1/2 with Drachen Armet), but if the dragoon is over the mark then the player with the lowest HP% will be targeted for healing breath.
  • If the player who the wyvern targeted with healing breath leaves the party, then the wyvern will cure itself.
  • As of the December 9, 2008 update, the wyvern will no longer use the highest tier Healing Breath when synced. Healing Breath is now synced down accordingly.
  • Healing Breath range is 13'. A useful example: many of the Salvage bosses' AoE attacks are 10', allowing the DRG to function as a healer with their wyvern just out of range.
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