Category:Healing Magic
From FFXIclopedia, the free Final Fantasy XI encyclopedia
- Spells that use the Healing Magic skill all help players recover from battle.
- These spells help players regain Hit Points, remove negative Status Effects, deal damage to undead, or recover from K.O..
- Healing Magic skill also helps defend against spell interruptions for any spell within its category.
- Healing Magic skill increases the amount of Hit Points 'Cure' spells will recover, up to a "soft" cap, and increases the amount of damage done by cure spells to undead.
| Job | Skill Ranking | Cap at Level 1 | Cap at Level 37 | Cap at Level 75 |
|---|---|---|---|---|
| White Mage | A+ | 6 | 114 | 276 |
| Paladin | C | 5 | 105 | 225 |
| Red Mage | C- | 5 | 105 | 220 |
| Scholar* | D(B+)* | 4(5)* | 101(109)* | 210(256)* |
- Scholar's Healing Magic skill increases to B+ rating under Light Arts.
See: Combat Skills for more Skill information.
Contents |
Equipment that Enhances this Skill
By Amount Added
By Equipment Slot
Magic of Vana'diel: Healing Magic
Healing Magic
Cura — Cure • II • III • IV • V
— Curaga I • II • III • IV
— Raise I • II • III
— Reraise I • II • III
Status Removal
Blindna — Cursna — Esuna — Paralyna — Poisona — Sacrifice — Silena — Stona — Viruna
Magic Category Jump: Blue Magic • Dark Magic • Divine Magic • Elemental Magic • Enfeebling Magic • Enhancing Magic • Healing Magic • Ninjutsu • Songs • Summoning
Pages in category "Healing Magic"
The following 25 pages are in this category, out of 25 total.
BC |
C cont.EPR |
R cont.SV |


