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Heat Breath

From FFXIclopedia, the free Final Fantasy XI encyclopedia

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Image:Heat Breath.JPG

Deals fire damage to enemies within a fan-shaped area originating from the caster.

Description

Spell cost: 169 MP
Monster Type: Beasts
Spell Type: Magical (Fire)
Blue Magic Points: 4
Stat Bonus: STR+3
Jobs:

Timers

Casting Time: 7.5 seconds
Recast Time: 49 seconds

Combines With...

You can use Heat Breath as part of a combo to create Magic Attack Bonus.

Can be paired with any of the following spells to create Magic Attack Bonus combo.

Notes

  • The formula for this spell appears to be (Current HP / 2). For example, if you are level 71 and have 1000 HP, your damage would be 500. This is subject to Resists, however.
  • Using it against Lizards will boost damage by 25%. For example, 1000 HP will give 625 damage (500 + 25%).
  • Using it against Plantoids will lower damage by 25%. For example, 1000 HP will give 375 damage (500 - 25%).
  • Magic Bursting it will not boost damage; it will only affect resist rates.
  • Is NOT affected by Magic Attack Bonus, but is affected by additional Magic Attack from Convergence.
  • Damage is not affected by Memento Mori or Amplification.
  • Ignores Magic Defense Bonus, but is subject to direct magic resistance (from Proto-Omega for example).

Skillchain/Magic Burst Info

Magic Bursts on: Liquefaction, Fusion, Light

How to Obtain

Acquired From

Mob Family: Manticore
Minimum Blue Mage Level To Acquire: 62 with Magus Jubbah equipped, 65 without Magus Jubbah
Name Level Zone
Lesser Manticore 47-49 Eastern Altepa Desert
Desert Manticore 53-57 Western Altepa Desert
Labyrinth Manticore 71-74 Labyrinth of Onzozo
Valley Manticore 72-74 Valley of Sorrows
Greater Manticore 76-79 Cape Teriggan

Animation

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