Heat Breath
From FFXIclopedia, the free Final Fantasy XI encyclopedia
- Deals fire damage to enemies within a fan-shaped area originating from the caster.
DescriptionSpell cost: 169 MP
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TimersCasting Time: 7.5 seconds |
Combines With...
You can use Heat Breath as part of a combo to create Magic Attack Bonus.
Can be paired with any of the following spells to create Magic Attack Bonus combo.
Notes
- This is a Breath-type spell; its damage is enhanced directly by use of the Saurian Helm, Mirage Keffiyeh or Mirage Keffiyeh +1.
- The formula for this spell appears to be (Current HP / 2). For example, if you are level 71 and have 1000 HP, your damage would be 500. This is subject to Resists, however.
- Using it against Lizards will boost damage by 25%. For example, 1000 HP will give 625 damage (500 + 25%). The Magus Keffiyeh or Magus Keffiyeh +1 will increase this boost to 27%.
- Using it against Plantoids will lower damage by 25%. For example, 1000 HP will give 375 damage (500 - 25%). The Magus Keffiyeh or Magus Keffiyeh +1 will not affect this decrease.
- Damage is not affected by Magic Attack Bonus or Magic Burst. Magic Burst will only enhance its accuracy.
- Ignores Magic Defense Bonus, but is subject to direct magic resistance (from Proto-Omega for example).
Skillchain/Magic Burst Info
Magic Bursts on: Liquefaction, Fusion, Light
How to Obtain
Acquired From
Mob Family: Manticore Minimum Blue Mage Level To Acquire: 62 with Magus Jubbah equipped, 65 without Magus Jubbah Name Level Zone Lesser Manticore 47-49 Eastern Altepa Desert Desert Manticore 53-57 Western Altepa Desert Labyrinth Manticore 71-74 Labyrinth of Onzozo Valley Manticore 72-74 Valley of Sorrows Greater Manticore 76-79 Cape Teriggan
Animation
Magic of Vana'diel: Blue Magic


