Heraldic Imp
From FFXIclopedia, the free Final Fantasy XI encyclopedia
|
Job: Black Mage |
| Zone | Level | Drops | Steal | Spawns | Notes |
|---|---|---|---|---|---|
| Arrapago Reef | 72 - 74 | 9 Respawn: 16 minutes | A, T(S), H ??? HP ??? MP | ||
| Nyzul Isle | 76 - 78 | A, T(S), H ??? HP ??? MP | |||
| Caedarva Mire | 79 - 81 | 51 | A, T(S), H ~3,000 HP ??? MP | ||
| Silver Sea Remnants | 8 Second Floor | A, T(S), H ??? HP ??? MP | |||
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Notes:
- Imps may drop an Imp Horn even if its horn was not broken.
- Imps may drop an Imp Horn even if its horn was not broken.
- An Imp will use Frenetic Rip if its horn breaks.
- The Imp will use an unmarked gesture to show that it has noticed the loss of it's horn, and will do the same gesture to recover it.
- The Imp will recover its horn after 1-3 Frenetic Rip.
- Imps have high resistance to magic.
- The Nyzul Isle versions are possible targets under the "Eliminate Specified Enemies" floor objective.
- Seem weaker to ice than water.


