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Imp

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Job: Black Mage
Family: Imp
Crystal: Dark
Weak to: Fire, Light, Piercing Weapons: Dagger, Polearm, Archery, Marksmanship, Shuriken, Sharpshot Frame
Strong to: Dark

Imp
KazukasAdded by Kazukas
Zone Level Drops Steal Spawns Notes
Silver Sea route to Al Zahbi 55 - 57 1
Nighttime
A, T(S)
??? HP
??? MP
Silver Sea route to Nashmau 55 - 57 1
Nighttime
A, T(S)
??? HP
??? MP
Nyzul Isle 66 - 69 10 A, T(S)
??? HP
??? MP
Leujaoam Sanctum - Supplies Recovery 75 - 79 7+ A, T(S)
??? HP
??? MP
Ilrusi Atoll - Demolition Duty 76 - 78 10 A, T(S)
??? HP
??? MP
A = Aggressive; L = Links; S = Detects by Sight; H = Detects by Sound; HP = Detects Low HP;
M = Detects Magic; Sc = Follows by Scent; T(S) = True-sight; T(H) = True-hearing JA = Detects job abilities;
WS = Detects weaponskills; Z(D) = Asleep in Daytime; Z(N) = Asleep at Nighttime

Notes:Edit

  • An Imp may drop an Imp Horn even if its horn was not broken. Verification Needed
  • An Imp will use Frenetic Rip if its horn breaks.
  • The Imp will use an unmarked gesture to show that it has noticed the loss of its horn, and will do a different gesture to recover it.
  • The Imp can recover its horn any time after losing it, even mere seconds later. It is not necessary for the imp to use Frenetic Rip at all before recovering its horn.
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