Gaming
 

Jagidbod's Warmachine

From FFXIclopedia, the free Final Fantasy XI encyclopedia

Job: Warrior
Family: Orcish Warmachines
Weak to: Water

Campaign Leader

Jagidbod's Warmachine
Zone Level Drops Steal Spawns Notes
Batallia Downs (S)
East Ronfaure (S)
Jugner Forest (S)
La Vaule (S)
Southern San d'Oria (S)
The Eldieme Necropolis (S)
Vunkerl Inlet (S)

Union Spoils:

  • Information Needed
1 A, L, T(S), Sc
??? HP
??? MP
A = Aggressive; L = Links; S = Detects by Sight; H = Detects by Sound; HP = Detects Low HP; M = Detects Magic; Sc = Follows by Scent; T(S) = True-sight; T(H) = True-hearing; JA = Detects job abilities; WS = Detects weaponskills; Z(D) = Asleep in Daytime; Z(N) = Asleep at Nighttime

Notes

  • Appears during Campaign Battles as the leader of the Orcish Hosts' Clan Reaper. They are deployed to any area within the Ronfaure and Norvallen Fronts.
  • Can use Mighty Strikes multiple times.
  • Special Attacks:
  • Can hit for 1500+ damage.
  • Can hit for over 1000 damage even with Barfira.
  • Note: Very long range, single target attack (up to 30 yalms) that can do up to 2000+ damage and ignores defense.
  • Fountain - Frontal cone Water damage. Ignores Shadows.
  • Has been known to hit at least 700+ damage, can do up to 2000 damage.
  • All of its attacks seem to have a power that is inversely proportional to the distance between you and Jagidbod's Warmachine. This makes kiting by far the most effective strategy.
  • During Mighty Strikes, the only TP move used will be Blastbomb.
  • Upon destruction of the warmachine, Jagidbod of Clan Reaper emerges from the wreckage.
Did you know you can edit this page?