Gaming
 

Jidra

From FFXIclopedia, the free Final Fantasy XI encyclopedia

Job:
Family: Treants
Weak to: Dark, Fire

Notorious Monster

Jidra
Zone Level Drops Steal Spawns Notes
SW Apollyon 8 A, L, T(H)
A = Aggressive; L = Links; S = Detects by Sight; H = Detects by Sound; HP = Detects Low HP; M = Detects Magic; Sc = Follows by Scent; T(S) = True-sight; T(H) = True-hearing; JA = Detects job abilities; WS = Detects weaponskills; Z(D) = Asleep in Daytime; Z(N) = Asleep at Nighttime

Notes:

  • Spawns an Arboricole enemy upon defeat.
  • The leafless Jidra doesn't spawn an Arboricole, and has the same enhanced abilities as Cemetery Cherry and Cernunnos. Defeating it opens the vortex.

Historical Background

The only account found is a reference in the book Zoology des Talmuds, by L. Lewysohn (1858). In this book, which is supposed to be describing the animals mentioned in the Talmud, the Jidra is described as an animal with magical bones and having plant-like characteristics. This creature grew from roots implanted in the ground. It was attached by a long vine to these roots. The Jidra was said to resemble a pumpkin shaped like a man. This "pumpkin man" would eat anything within reach of the radius the vine can extend out to. Severing this vine would kill it. It is considered one of two humanoid plants, the other being the mandrake (AKA the Mandragora). It is possible Lewysohn made up the Jidra and altered some of the facts from the accounts of the mandrake.

Did you know you can edit this page?