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Jugner Forest

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Table of Contents
Zone Information
Area Name Jugner Forest
Type Outdoor
Maps
Map Acquisition Purchase
Miscellaneous Chocobo Icon Adventuring Fellow Icon Tractor Icon
Hobbies

Chocodig

Ffxi gld 01

Ffxi hby 04

Ffxi hby 10

Weather

Trans Lightning

Trans Water

Region Norvallen
Expansion Original
Requirements None
Restrictions None
Background music
Notes None
Description

Located to the east of the Kingdom of San d'Oria, this vast, dense woodland is often shrouded in darkness--even during the day. Before the construction of a main road that connected the adjoining areas, travelers and merchants often shunned the Jugner Forest; all would fear the ferocious beasts that lurked in the shadows of the mighty trees. Even today, only a large caravan protected by hired mercenaries could survive an attack from the Orcs and Goblin raiders that prey on passersby.

Connections

King Ranperre's Tomb at (F-5) - Exit only, until a character completes the Middle Lands Investigation quest, which provides access to Proto-Waypoint at (G-5).
Batallia Downs at (L-4)
Carpenters' Landing at (E-6, J-8)
Davoi at (G-12)
La Theine Plateau at (D-11)
Jugner Forest (S) via Cavernous Maw at (H-11)
Abyssea - Vunkerl via Cavernous Maw at (J-8)

Involved in Quests/Missions

Quest Type Starter Location
A Purchase of Arms General Helbort    Southern San d'Oria K-7
A Timely Visit General Deraquien    Southern San d'Oria F-7
An Explorer's Footsteps Map Abelard    Selbina H-9
Beam Me Up... No, Not There! General Anastase    Ru'Lude Gardens G-9
Blessed Radiance NPC Luto Mewrilah    Upper Jeuno G-8
Blighted Gloom NPC Luto Mewrilah    Upper Jeuno G-8
Forest for the Trees General Ramua    Northern San d'Oria E-3
Garrison/Jugner Forest Garrison ---    ---
Grimy Signposts General Maugie    Southern San d'Oria L-9
Expeditionary Force/Jugner Forest Expeditionary Force ---    ---
Middle Lands Investigation General Anastase    Ru'Lude Gardens G-9
Sin Hunting AF (RNG) Perih Vashai    Windurst Woods K-7
Face of the Future Storyline Bostillette    Batallia Downs
Mission Nation Starter Location
The Crystal Spring San d'Oria San d'Orian Gate Guard    San d'Oria
Daughter of a Knight Wings of the Goddess Elegant Footprint    Jugner Forest (S)
Welcome! To My Decrepit Domicile Moogle Kupo d'Etat Moogle    Upper Jeuno H-8
Shock! Arrant Abuse of Authority Moogle Kupo d'Etat Moogle    Upper Jeuno H-8
The Echo Awakens A Crystalline Prophecy ---    ---

Other Information

Fish Cap Body of Water
Silver Ring
0 Maiden's Spring
Crayfish
7 Crystwater Spring (J-9)
Crystal Bass
35
Red Terrapin
53
Silver Ring
0
Rusty Leggings
0
Rusty Subligar
0
Rusty Pick
0
Arrowwood Log
0
Crayfish
7 Lake Mechieume
Moat Carp
11
Tricolored Carp
27
Giant Catfish
31
Dark Bass
33
Red Terrapin
53
Gold Carp
56
Emperor Fish
94
Silver Ring
0
Rusty Subligar
0
Rusty Bucket
0
Rusty Cap
0
Arrowwood Log
0
Crayfish
7 Vadout Brook & Tisaret River
Moat Carp
11
Cheval Salmon
21
Tricolored Carp
27
Shining Trout
37
Gold Carp
56
Rusty Subligar
0
Rusty Bucket
0
Arrowwood Log
0
Fishing Map
JugnerForestFishing


Possible Weather Weather Reporter
Trans Lightning

Appollonia - Upper Jeuno (G-6)
Leffquen - Port Jeuno (J-8)
Maleme - Southern San d'Oria (J-8)
Shashan-Mishan - Lower Jeuno (F-11)
Wachiwi - Selbina (H-9)

Trans Water
Elemental Map
JugnerForestElementals


Item Abundance
Rugged Tree Bark Warning (15.4%) Received with quest active
Walnut Log Very Common(20.4%)
Willow Log Common(18.5%)
Yew Log Common(17.9%)
Arrowwood Log Uncommon(14.6%)
Ash Log Uncommon(14.3%)
Acorn Rare(5.8%)
Dryad Root Rare(5.5%)
Oak Log Very Rare(0.6%)
Lunascent Log Received with quest active
Logging Map
JugnerForestLogging


(E-11), (I-8)
Page Tgt. Level Max Level Mobs to fight EXP/GIL
1 15~18 26 * 8 Wandering Saplings
* 2 Screamers
480
2 21~22 33 * 9 Forest Leeches 540
3 21~23 33 * 8 Stag Beetles
* 1 Forest Leech
570
4 22~25 34 * 7 Jugner Funguars
* 2 Stag Beetles
600
5 24~25 36 * 6 Jugner Funguars
* 3 Forest Tigers
630
Item Abundance
Acorn Uncommon(14.5%)
Arrowwood Log Uncommon(11%)
Holly Log Rare(9.3%)
King Truffle Unknown
Little Worm Common(15.2%)
Maple Log Uncommon(13.8%)
Mistletoe Very Rare(1.7%)
Oak Log Rare(5.9%)
Scream Fungus Very Rare(2.8%)
Willow Log Rare(9%)
Crystal Very Common(29.4%)
Ebony Log Very Rare(2.3%)
Elm Log Very Rare(0.8%)
Lacquer Tree Log Very Rare(0.8%)
Rosewood Log Very Rare(1.5%)
Yew Log Rare(6%)
Bird Egg Unknown (Uncommon)
Colored Egg Unknown (Uncommon)
Hard-Boiled Egg Unknown (Uncommon)
Soft-Boiled Egg Unknown (Uncommon)
Sairui-Ran Unknown (Uncommon)

= Requires Burrow  = Requires Egg Helm
= Requires Bore   = Obtainable only at Night


Brown Casket Blue Casket
Item Abundance Item Abundance
Pinwheel Belt Trans-rare Trans-exclusive Warning (9.3%) Antidote Trans-temp Warning (16.1%)
Beetle Leggings Warning (1.2%) Catholicon Trans-temp Warning (17.9%)
Beetle Mask Warning (1.2%) Daedalus Wing Trans-temp Warning (14.3%)
Beetle Mittens Warning (4.7%) Echo Drops Trans-temp Warning (12.5%)
Beetle Subligar Warning (1.2%) Elixir Trans-temp Warning (19.6%)
Black Slacks Warning (2.3%) Ether +1 Trans-temp Warning (8.9%)
Bone Chip Warning (4.7%) Ether +2 Trans-temp Warning (7.1%)
Bronze Bolt Heads Warning (5.8%) Ether +3 Trans-temp Warning (10.7%)
Echo Drops Warning (10.5%) Eye Drops Trans-temp Warning (5.4%)
Elm Log Warning (4.7%) Hi-Potion Trans-temp Warning (14.3%)
Ether Warning (8.1%) Melon Juice Trans-temp Warning (5.4%)
Ether +1 Warning (10.5%) Pamama au Lait Trans-temp Warning (1.8%)
Fish Bones Warning (3.5%) Potion +2 Trans-temp Warning (5.4%)
Flax Flower Warning (2.3%) Potion +3 Trans-temp Warning (8.9%)
Iron Ore Warning (4.7%) Prism Powder Trans-temp Warning (8.9%)
Lizard Helm Warning (3.5%) Remedy Trans-temp Warning (3.6%)
Lizard Ledelsens Warning (2.3%) Silent Oil Trans-temp Warning (8.9%)
Lizard Trousers Warning (1.2%) Super Ether Trans-temp Warning (1.8%)
Maple Sugar Warning (1.2%)
Poison Dust Warning (3.5%)
Potion +2 Warning (4.7%)
Sandals Warning (3.5%)
Scorpion Claw Warning (1.2%)
White Mitts Warning (4.7%)
Chain Mittens Warning (2.3%)
Beeswax Warning (1.2%)
Slime Oil Warning (1.2%)
Evolith Trans-exclusive Warning (7%)
Spear Warning (1.2%)
Dhalmel Hide Warning (1.2%)
Scream Fungus Warning (1.2%)
Elm Staff Warning (1.2%)
Chain Hose Warning (1.2%)
Cotton Gloves Warning (1.2%)

NPCs Found Here

Name Location Type
Alexius I-6 Quest NPC
Mionie I-8 Outpost Vendor
Perevie I-6 Armor Storer: (Ballista)
Pure Heart, I.M. L-5 Conquest Overseer: Bastok: Outland Guard
Takamoto, I.M. I-8 Conquest Overseer: Bastok: Outpost Guard
Taumiale, R.K. L-5 Conquest Overseer: San d'Oria: Outland Guard
Chaplion, R.K. I-8 Conquest Overseer: San d'Oria: Outpost Guard
Geruru, W.W. L-5 Conquest Overseer: Windurst: Outland Guard
Bubchu-Bibinchu, W.W. I-8 Conquest Overseer: Windurst: Outpost Guard

Notorious Monsters Found Here

Name Level Drops Steal Family Spawns Notes
Panzer Percival
25-26 Beetle Jaw
Beetle Shell
Insect Wing
Neckchopper
Beetles Jugner-forest NM A, L, S, Sc
Fraelissa
33-35 Mahogany Log
Almogavar Bow
Dryad Root
Mistletoe
Puffball
Petrified Log
Rosewood Log
Ebony Log
Treants Jugner-forest NM A, H
Meteormauler Zhagtegg
35-40 Garde Pick Beastcoin Orcs Jugner-forest NM A, L, S, Sc
Fradubio
Assisted by Duessa (40-50)
58 Mahogany Log
Bellicose Mantle
Dryad Root
Mistletoe
Puffball
Ebony Log
Rosewood Log
Petrified Log
Treants Jugner-forest NM T(H)
Sappy Sycamore
43-55 Exclamation Seeker Earring Saplings Jugner-forest NM
Supplespine Mujwuj
Lottery Spawn
50 Blue Jasper
Orcs Jugner-forest NM
King Arthro
55 Crab Shell
Damascene Cloth
Land Crab Meat
Magic Cuisses
Reraiser
Velocious Belt
Vile Elixir
Crabs Jugner-forest NM A, H
A = Aggressive; NA = Non-Aggresive; L = Links; S = Detects by Sight; H = Detects by Sound;
HP = Detects Low HP; M = Detects Magic; Sc = Follows by Scent; T(S) = True-sight; T(H) = True-hearing
JA = Detects job abilities; WS = Detects weaponskills; Z(D) = Asleep in Daytime; Z(N) = Asleep at Nighttime
Note: Reive Monsters become aggressive after a player takes one offensive action in Reive.
They stay aggressive until all participating players are KO'd simultaneously, clearing all hate lists.

Regular Monsters Found Here

Name Level Drops Steal Family Spawns Notes
Boggart
Warrior
25-27 Scroll of Regen Evil Weapons 3 A, H, M
Boggart
Red Mage
25-27 Scroll of Regen Evil Weapons 4 A, H, M
Bogy
25-29 Bloody Robe
Luminicloth
Revival Tree Root
Cotton Cloth Ghosts 6
Spawns during:Night
A, H, HP
Brutal Sheep
18-21 Giant Sheep Meat
Sheep Tooth
Sheepskin
Sheep Wool Sheep 43 L, S, Sc
Ferocious Pugil
Fished up
24-25 Pugils 1 A, H
Forest Leech
19-22 Fiend Blood Leeches 27 L, H, Sc
Forest Tiger
22-25 Black Tiger Fang
Tiger Hide
Giant Sheep Meat Tigers 15 A, S, Sc
Ghoul
Warrior
16-26 Bone Chip
Magicked Skull
Bone Chip Skeletons 7
Spawns during:Night
A, H, HP
Goblin Ambusher
16-20 Animal Glue
Beastcoin
Goblin Mask
Goblin Armor
Crossbow Bolt Goblins 3 A, L, S
Goblin Butcher
16-20 Beastcoin Goblins 3 A, L, S
Goblin Digger
18-21 Beastcoin
Pickaxe
Goblins 1 A, L, S
Goblin Gambler
21-25 Poison Flour Silver Beastcoin Goblins 3 A, L, S
Goblin Leecher
21-25 Scroll of Barblind
Scroll of Barpoison
Scroll of Barsleep
Scroll of Deodorize
Goblin Mask
Scroll of Invisible
Scroll of Protectra
Scroll of Silence
Scroll of Sneak
Scroll of Paralyze
Silver Beastcoin Goblins 3 A, L, S
Goblin Mugger
21-25 Goblin Armor Silver Beastcoin Goblins 3 A, L, S
Goblin Tinkerer
16-20 Goblin Helm Beastcoin Goblins 3 A, L, S
Huge Leech
Fished up
27-29 Beastman Blood
Fiend Blood
Leeches 1 A, H
Jugner Funguar
21-25 Sleepshroom
Woozyshroom
Sleepshroom Funguars 46 L, H
Knight Crab
35-35 Rock Salt
Crab Shell
Land Crab Meat
Rock Salt Crabs 10
Located:(G-5)
A, L, H
Land Pugil
17-20 Pugil Scales Fish Scales Pugils 22
Respawns in: 5 minutes
H
Orcish Cursemaker
21-25 Seedspall Lux Silver Beastcoin Orcs 5 A, L, S, Sc
Orcish Fighter
21-25 Seedspall Lux Silver Beastcoin Orcs 7 A, L, S, Sc
Orcish Grunt
16-20 Seedspall Lux Beastcoin Orcs 5 A, L, S, Sc
Orcish Neckchopper
16-20 Seedspall Lux Beastcoin Orcs 5 A, L, S, Sc
Orcish Serjeant
21-25 Seedspall Lux Silver Beastcoin Orcs 5 A, L, S, Sc
Orcish Stonechucker
16-20 Seedspall Lux Beastcoin Orcs 5 A, L, S, Sc
Scavenging Hound
18-25 Revival Tree Root
Wolf Hide
Hounds 16
Spawns during: Night
A, H, HP
Screamer
15-18 Bird Egg
Bird Feather
Bird Feather Birds 24 L, H
Snipper
17-20 Rock Salt Rock Salt Crabs 22 H
Spring Pugil
fished up
16-18 Pugils 1 A, H
Sprite
23 Pixies 5 S, HP
Stag Beetle
20-23 Beetle Jaw
Beetle Shell
Insect Wing
Beetles 47 L, S, Sc
Stag Crab
Fished up
16-18 Land Crab Meat
Rock Salt
Crabs 1 A, H
Thread Leech
Fished up
19-22 Fiend Blood Leeches 1 A, H
Thunder Elemental
During lightning weather
27-29 Lightning Cluster Elementals 4 A, M
Walking Tree
25-28 Dryad Root
Mistletoe
Oak Log
Puffball
Treants 3
Respawns in:6 minutes
A, H
Wandering Sapling
13-16 Herb Seeds
Treant Bulb
Vegetable Seeds
Vegetable Seeds Saplings 63 L, H
Water Elemental
During water weather
27-29 Water Cluster Elementals 6 A, M
Will-o'-the-Wisp
24-25 Bomb Arm
Bomb Ash
Bombs 3
Spawns during: Fog
A, S, M
Zombie
16-26 Bone Chip Bone Chip Skeletons 7
Spawns during: Night
A, H, HP
A = Aggressive; NA = Non-Aggresive; L = Links; S = Detects by Sight; H = Detects by Sound;
HP = Detects Low HP; M = Detects Magic; Sc = Follows by Scent; T(S) = True-sight; T(H) = True-hearing
JA = Detects job abilities; WS = Detects weaponskills; Z(D) = Asleep in Daytime; Z(N) = Asleep at Nighttime
Note: Reive Monsters become aggressive after a player takes one offensive action in Reive.
They stay aggressive until all participating players are KO'd simultaneously, clearing all hate lists.

Event Monsters Found Here

Garrison: Garrison/Jugner Forest
Expeditionary Force: Expeditionary Force/Jugner Forest

Name Family Spawns Notes
Cernunnos
Spawned mission: Daughter of a Knight
Treants 1 A, H
Giollemitte B Feroun
Spawned Quest: A Timely Visit
Shadows 1 A, L, H, HP
Kumbaba
Field Parchment
Treants 1 A, H
Skeleton Esquire
Spawned Quest: A Timely Visit
Skeletons 1 A, L, H, HP
A = Aggressive; NA = Non-Aggresive; L = Links; S = Detects by Sight; H = Detects by Sound;
HP = Detects Low HP; M = Detects Magic; Sc = Follows by Scent; T(S) = True-sight; T(H) = True-hearing
JA = Detects job abilities; WS = Detects weaponskills; Z(D) = Asleep in Daytime; Z(N) = Asleep at Nighttime
Note: Reive Monsters become aggressive after a player takes one offensive action in Reive.
They stay aggressive until all participating players are KO'd simultaneously, clearing all hate lists.


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